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Mailing List Logs for ShadowRN

From: Manolis Skoulikas great_worm@*****.com
Subject: Professionial Rating 5
Date: Fri, 02 Jun 2000 00:34:56 +0300
Rand Ratinac wrote:

> Uh, you missed my point, Wiz. In SRII (and in SR3 if
> you don't use the consciousness rules from M&M) as
> soon as you take Deadly damage (stun or physical) you
> AUTOMATICALLY pass out. Did you have a house rule that
> allowed you to make a test to remain conscious?
>
No, we assumed that no damage could render the character unconscious!
When we found out (after reading more carefully) we liked the first
version so much we all decided it would be better to keep it that way!
That was the most succesful house rule we ever made! And the npcs loved
it too! :)))

> > and by the way, we were playing a high threat-high
> challenge campaign. Talk about hollywood. I should
> tell you the scene with the KGB chasing our protected
> target on the roof of a speeding train. beats James
> Bond any day of the week... :)
> > the wiz
>
> Well, then I'd certainly allow a deadly damaged
> character to run, or whatever the hell he wanted. He'd
> be the one taking risks, not me. :)
>
Getting into a Mitsuhama compound alone with 4 boxes of overflow till
you max and die is great food for those adrenalin boosters. Even the GM
couldn't believe his ears when I told him what I was doing. :) But it
worked.

the wiz

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