From: | acjpenn@******.com acjpenn@******.com |
---|---|
Subject: | CC Martial Arts |
Date: | Fri, 2 Jun 2000 17:45:29 -0500 |
> Palladium's Ninjas and Superspies. Not for the realism, mind you, but for
> the "cheesy action flic" mentality (any system in which a natural 20 can
> kill automatically has a certain element of cheese). It also has a HUGE
> list of Martial Arts (some of which only exist in Kung Fu movies) that
all
> seem to have their own "style" to them.
N&S is good, but IMO GURPS Martial Arts does it better.
Both are excellent resources. I've got the same gripes as above. I have
decided after multiple tries that no game system can handle unarmed combat
as it should exist, there's simply too many small details that can't be
handled. For the record, I've been in one or more martial arts systems
since I was young. I've got almost a decade of experince under my belt and
hold ranks (upper belt, brown and black in the bland system) in five. My
love, the one I always return home to, is Bujinkan Taijutsu. Had a player
try to handle that in game.. yeesh.. wasn't pretty.
Guess I'm drifting OT here, so I'll shut up.
Tig Da Pig
A sig is a sig, of course, of course,
Unless it's vulgar or coarse.
Then it's flame and you'll be wacked with a carp
By Gridsec till it's dead.