From: | Hahns Shin Hahns_Shin@*******.com |
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Subject: | CC Martial Arts |
Date: | Sat, 3 Jun 2000 16:07:59 -0500 |
the GURPS sourcebooks, though I'm not a big fan of playing GURPS. GURPS
Illuminati and Warehouse 23 are both excellent if you're into conspiracy
theories in your game (just the index alone is worth looking at). Lots of
material to read up on... I'm also a fan of Ars Magica for Hermetic texts
(the most academic magic system of all RPGs, and has that old-world Medieval
feel to it). Still doesn't solve my Martial Arts problem, though the
current abstract Unarmed rules work perfectly fine for me and my gaming
group. I once had a lab technician with an Unarmed of 4 take down a Sammie
with a Cyber-Implant of 5 in subduing combat, while another technician
pounded on his head with a chair. It wasn't pretty.
Hahns