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From: Hahns Shin Hahns_Shin@*******.com
Subject: CC Martial Arts
Date: Mon, 5 Jun 2000 03:34:02 -0500
Here's an idea submitted by one of my players (who is crestfallen that we
aren't using the Martial Arts rules... he's a new guy, and unaware of our
past debacle): Have a Martial Arts style be a specialization of Unarmed
Combat, but the rating points only count for the purposes of learning
techniques. So the base Unarmed skill would still be rolled in combat, but
a specialization in, say, Aikido allows you to gain the benefits/drawbacks
of the style and select rating/2 techniques. I know that this was the way
they had it in SR2 (loosely... never properly defined), but for some reason,
his suggestion sounded more intuitive and playable than the way it was
presented in the Cannon Companion. This way, Adepts can still get Unarmed
increased ability dice, etc. The consequence is that it would be much
easier to learn a new Martial Art (simply specialize off of the Unarmed base
skill), but if you are a master at Unarmed Combat, wouldn't that be the case
anyway? Don't know... I might playtest for a while and see what happens.

Hahns

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