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Mailing List Logs for ShadowRN

From: LDYTinne@***.com LDYTinne@***.com
Subject: Deviousness Assistance
Date: Tue, 6 Jun 2000 09:51:35 EDT
Runners,

Thanks for the help with the PA information. I also enjoyed the rants
upon my vocal commentary on cybered magically actives.

Brainstorm with me folks... I am one of three co-gamemasters for a
Shadowrun game. All PC's are unawakened, but will eventually, (in a long
time) awaken. A number of them have preselected totems, aspects, Gods, etc.,
that will be their patrons. Ex. my character is affiliated with the Winter
Wolf of Russia and given by CJ the attentions of Odin. As each character
grows closer to awakening their "totem" begins to more and more hand out
advice, complain, babble incessantly, etc. Not all of the totems align them
selves with the personalities of the PC they are attached to and thus can be
argumentative, deceptive, etc.
I already have some ideas on how to deal with Cowboy's friendly
neighborhood spirit, but I am looking for more ideas. Cowboy is associated
with The Adversary/Loki. Cowboy is 17. He is human, 6'10" (large
advantage), Caucasian, dirty blond, has Venus blessing, takes in money for
the gang via truck jacking, is love with a young woman from the countryside,
hobbies: women, fighting, drinking, he looks after his own people very well.
The game is set in Berlin and as per the Germany book it is an anarchist
city. He is a lieutenant of a gang. Any and all assistance will be
appreciated.

CJ PLEASE DO NOT READ THIS LINE OF POSTS PLEASE! THANKS.

May Your Blood Burn with the Fires of (Hel)

Thanks,
Tinne

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