From: | Rand Ratinac docwagon101@*****.com |
---|---|
Subject: | CC Martial Arts |
Date: | Tue, 6 Jun 2000 19:36:26 -0700 (PDT) |
> My argument is that Strength should not be used to
determine the power of an unarmed combat attack.
>
> I've since revised my opinion on which attribute
should be used to determine the power of an attack. I
now feel that Body should be used to determine the
power of an unarmed attack.
> -Graht
But then you have to differentiate between trained and
untrained characters, Graht. I'm a fairly big guy -
6'4", 180ish lbs. I've got good reach and I've got
decent (probably 4) body. Fitness level sucks, though.
:) However, if I hit someone, I don't have the
training to be able to put my weight behind the
strike, so unless I get a huge wind-up, I'd be doing a
strength-based hit (which, being 2 or 3 would mean I
wouldn't hit as hard - and I DON'T).
Personally, I'd say leave strength as the base for
damage, simply for game-balance and to keep things
simple. I like the idea of basing martial arts off
reaction, or the knowledge skill. If the "arts" are
based off the knowledge skill, though, brawling would
be based off reaction, while boxing would be based off
Boxing Theory.
====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)
S.S. f. P.S.C. & D.J.
.sig Sauer
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