From: | Patrick Goodman remo@***.net |
---|---|
Subject: | New campaign - with a dog? |
Date: | Fri, 9 Jun 2000 07:14:56 -0500 |
Sent: Friday, June 09, 2000 4:19 AM
> when he said: "I also want a trained dog, that is very close to
> me, and follows me on runs." Add to that his wish to implant
> some cyberware in the dog.
>
> 1) Should I let him decide for himself, the dogs actions, since
> it's trained or should I as GM run it?
Pets should always be NPCs, IMHO.
> 2) Are there any special rules regarding cyberware in animals? (I
> read one Shadowrun novel once, that described some guard dogs with
> implants)
See CRITTERS, and I reckon MAN & MACHINE. Basically, it's not that common
and it doesn't work all that well.
> 3) Does anyone have some stats for a big bad ugly Rottweiler? :-)
> I figured that the "dog" described in BBB 2nd ed. is just that; a
> standard dog.
No, but I'm fairly sure guard dogs have been mentioned somewhere. I think a
hell hound, less its magical abilities, would be about right; books not
handy right now, so I can't double-check.
> 4) Should I dismiss the idea completely, and if so: why?
I'd be very leery of it, for the reasons you stated (he's trying to get two
characters in a fight instead of the more standard one).
--
Patrick E. Goodman
remo@***.net
"I'm going to tell you something cool." -- Gene Wolfe