From: | Gurth gurth@******.nl |
---|---|
Subject: | A different take on "Slaughter Enemies". |
Date: | Fri, 16 Jun 2000 10:49:20 +0200 |
was...
> I'd expect the spell to only work on targets who are actively thinking
> hostile thoughts about the caster (which generally means targets who know
> you're there and have some reason to not like you). Like, for example,
> that yakuza guy who is paranoid about non-yaks. Or, of course, the racist
> human/elf/orc/troll over there who hates [insert caster's race here].
That's more or less my view as well, except I'd also let spells that have
a limited target "Enemies" work against people who may not be hostile to
you at this very moment, but who have been your enemies in the past and
would be again the moment you ran into them. For example, if you and your
next-door neighbor hate each other, a Detect Enemies spell would detect
the neighbor even if he wasn't thinking about how much he hates you.
> > The Chocolate Mousse effect :) I agree with this part, though. For a
> > single-target spell, it's justifiable, but an area-effect spell becomes
> > too powerful this way.
> I'm perfectly happy with an area effect slay enemies spell. It's only
> going to be useful in combat situations away from non-combatants[1], and
> if there's any strife between party members...
I don't quite understand what you mean -- a spell like this would be at
its most useful when you're _near_ non-combatants, not when you're away
from them. When you are away from them, and everyone nearby is an enemy,
then you're getting a lower Drain basically for free.
--
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