From: | Gurth gurth@******.nl |
---|---|
Subject: | Vehicle Body increases |
Date: | Sat, 17 Jun 2000 12:00:55 +0200 |
> > Then again, there's the armor rating hole in the Rigger 2 rules, using
> > which you can put as much standard (non-concealed) armor on your Body 0
> > drone as you have money for... Not that I would allow anyone to get away
> > with this, though :)
>
> Actually, take a quick look at that and you'll find a HUGE loophole in
> things, and perhaps the most glaring of them. It has to do with mathematics
> and Load capacity of Bod-0 vehicles.
I think you're thinking of the same thing I am here :) I don't spend my
time looking through rules for loopholes to expl^H^H^H^H _close_, but this
one almost jumped out and bit me...
> As Mike B. said, what we would really like to see in R3 is something similar
> to what is in the cyberlimb section of M&M to come across for R3.
What part of the cyberlimb rules are you referring to here? I just browsed
through it a bit, and couldn't find anything that might be applied to
vehicles (except for the armor bit, but that's already there).
--
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