From: | Sebastian Wiers m0ng005e@*****.com |
---|---|
Subject: | Spells above Force 6 |
Date: | Sat, 17 Jun 2000 10:28:45 -0500 |
:force 6, and what is required to learn a spell above force 6. What I do
:wonder about is the frequency of spells above force 6. In your campaigns
:how frequently to characters have access to spells with a force higher than
:6? How many of those characters were PC's?
I don't think we've ever needed NPC's with such spells, but we had one
PC who made a point of learning such spells in SR2 (usually with expendable
fetishes and maybe exclusive). I think he had a force 10 acid bomb and a
force 8 mana dart.
I don't really see the point in SR3. For most spells, force 6 is either
very effective (assuming maximum allowed effect at force 6) or hard to
resist (force 10 would be somewhat harder, but is it worth it?)
In SR2, the spells force determined how many spellcasting dice you
rolled, so there was a lot more reason to learn them.
Mongoose
_____________________________________________
NetZero - Defenders of the Free World
Click here for FREE Internet Access and Email
http://www.netzero.net/download/index.html