From: | Ashley Griffiths dagdamor@***********.co.uk |
---|---|
Subject: | Tracer Rounds |
Date: | Sun, 18 Jun 2000 07:15:24 +0100 |
From: C J Tipton <arkades@****.com>
> Example: Fred hates Bob. Fred has Minigun. Fred Fires minigun full auto
> at Bob.
> On his first phase, Fred fires 15 rounds at Bob,every third round being a
> tracer. Fred only has a skill of 5 and
> is using a gyromount for recoil comp of 5.
> +15(recoil)-5(comp)-5(tracers)+4(base) yields a T# of 9.
> I don't envy Freds chances. Bob dodges and pulls a grenade, winging it at
> Fred. On Freds next phase,
> he fires again at Bob. Having maintained his full auto fire over
> consecutive phases, Fred is considered to be
> sustaining autofire for the purposes of our little house rule. So from
> our previous T# of 9, we subtract an
> additional 5 for last phases tracers. With a T# of 4, Bob becomes a fine
> red mist under the awesome
> 17D damage. 'Course on Bobs next phase, Fred gets vaporized by the
> grenade Bob threw.
>
> But the truth is I never liked either one of those bastards anyway.
>
> You might also reference CC106(Supressive Fire)and CC103(Searching Fire)
> for more uses for this particular
> pearl of wisdom. Again, the Shadowrun rules have never been entirely
> adequate for Auto fire.
>
> But their getting better.
>
> Cowboy(loots Fred and Bobs still smoking corpses."I gotta
> Minigun.NA-NA_NA-NA_NA-NA")
> CJ
> Arkades@****.com
>
>
You forgot that hevy weapons fire doubles uncompensated recoil. so the
target munbers would be another +5 making them 14. This is why it is so
important to have all your heavy weapons fully compnsated for. WHo care if
a gyromount looks stupid, as long as it does its job.
Dagda Mor
What was once proved is now only imagined