Back to the main page

Mailing List Logs for ShadowRN

From: Gurth gurth@******.nl
Subject: Limited spells (was Re: Turn to goo spell effects)
Date: Sun, 18 Jun 2000 11:47:47 +0200
According to Sebastian Wiers, at 20:44 on 17 Jun 00, the word on the
street was...

> Good point. That, plus the "slaughter enemies" spell thread, brings an
> idea to mind- how about instead of a spell with a "limited" target
> modisifer, a spell with a "selective" target modifier?

This would be a very useful thing to have, IMO. Woring out how it's
supposed to work may not be that easy, though.

> For combat spells, this would be like having ALL the "slay species"
> spells on tap. For detection spells, you could cast it as "detect (chosen)
> object", or even sustain it and change the object in question as a complex
> action.

IMHO, you'd have to recast it to change the subject of the spell, or at
least resist Drain again when you do. If you allow it to be changed simply
by spending an action, here's what'll happen: Players are searching bad
guy's apartment. Mage casts Detect Guns. Mage spends Karma to get lots of
successes (optional). Mage finds all guns in apartment. Mage changes spell
to Detect Money. Mage finds all money. Mage changes spell to ...

Too easy for them, if you ask me.

> The trick would be, instead of having LOWER drain, the spell would have
> HIGHER drain.

Agreed. This is something that I feel would fall under the Bonus Game
Effect modifier that used to exist in the Grimoire. (Why were these extra
modifiers removed, anyway? They allowed all kinds of useful effects not
covered by the main rules...)

> How much higher would it have to be to make this balanced? I'm thinking
> at least +1 TN and +1 level. Does that sound reasonable, or is this
> just to powerful, since it (almost) makes a class of spells obsolete.

Maybe there would have to be some broad groups (People/Animals, Plants,
Electronics, Vehicles, etc.) from which you can select more specific
targets. You'd learn a Detect (Plants) spell and then be able to cast it
as Detect Oak Tree, Detect Rose Bush, or Detect Grass. This is much more
useful than needing to have all those as separate spells, but not so
powerful that you can detect anything by learning a single spell.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Here come the golden oldies. Here come the Hezbollah.
-> NAGEE Editor * ShadowRN GridSec * Unofficial Shadowrun Guru <-
->The Plastic Warriors Page: http://shadowrun.html.com/plasticwarriors/<-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ UL P L+ E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.