From: | Phil Smith phil_urbanhell@*******.com |
---|---|
Subject: | Spells above Force 6 |
Date: | Sun, 18 Jun 2000 14:50:21 GMT |
> > For which portion of the procedure? Learning the Spell or Designing the
> > Spell? Designing the spell is twice desired force minus magic
>attribute.
> > For all we know, Harley and Ehran *might* have had target number of a 2
> > (everyone fails on a "one" after all) when it came to designing the
>spell.
>
>Learning the spell, as I said above. I didn't want to talk about
>designing a spell since that's a whole 'nother can of worms.
Actually your point is justified even with designing a spell because even
once the spell is made, it's creator does not automaticly know how to cast
it, only that it works (MITS pg48, Using the formula "once you have a spell
formula, you can use it to learn the spell...")
I have found that designing spells is one hell of a lot easier than learning
them; you are allowed to take your magic attribute away from the design
target number (the drain modifiers almost never go higher than your magic
attribute and therefore it is easier than learning as spell so long as you
have a suitably high spell design skill).
Phil
These are my principles; if you don't like them I have some others.
-Groucho Marx
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