From: | Paul Paul@********.demon.co.uk |
---|---|
Subject: | Re (lots): Scythe/Weapon |
Date: | Wed, 21 Jun 2000 20:55:21 +0100 |
Mail me off-list, would you, with your exotic weapon rules (that is unless
anyone else is interested!). I've got a character who will use a bat'leth
(and dk'tagh), and my GM & I haven't got around to sorting the rules out
yet. It would be interesting to see another viewpoint.
Ta,
Smilin' Assassin (mailto:SmilinAssassin@********.demon.co.uk)
Never meddle in the affairs of cats, as they are subtle and will piss on
your keyboard.
> -----Original Message-----
> From: shadowrn-admin@*********.com
> [mailto:shadowrn-admin@*********.com]On Behalf Of James Mick
> Sent: 20 June 2000 22:05
> To: shadowrn@*********.com
> Subject: Re: Re (lots): Scythe/Weapon
>
>
> Yeaouch! Talk about a great potential for damage...both to
> opponents and to
> yourself. If I were GMing such a weapon I would HAVE to call in
> some kind of
> variant on the monowhip rules... The results of a botch would be
> disastrous!
> Still, definitely a cool weapon. I would personally recommend
> requiring that
> the weapon be custom-built and that it be a specialization of the using
> character... (I've set the same rules for other exotic weapons, like
> bat'leths...)
>
> >two scythes (sp?) attached by a length of chain.
>
>
>
>