From: | Justin Marcinkus <marci001@***.EDU> |
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Subject: | Here's a couple of questions |
Date: | Fri, 29 Aug 1997 03:49:14 -0500 |
2) Alright, I've got an objective up that states "awakened challenges can
not be sleazed," and I encounter an _awakened_ challenge that states "if
[yadah yadah yadah] challenge is automatically sleazed." So, which one
takes precedence?
3) Is "Sleep" cool to play during runner to runner combat? The card states
that it "affects only Awakened and Personnel Challenges." However, isn't a
runner akin to Personnel?
4) And the silliest question... How exactly does fatigue work? Ok, I got a
runner with a 6/6 threat rating. He takes 5 points of damage. This gives
him a modified threat rating of 1/1. Now, there's a card in effect that
"doubles the effects of fatigue." This means that the runner's threat
rating is an effective -4/-4. At any point in time, is the runner trashed?
My gut instinct is NO, since the actual damage hasn't exceeded the body
value. However, some chummers of mine seem to read the rules differently.