Someone, the Reverend I believe, brought up the cost of armor. This makes me ask: when are we going to deal with costs? We haven't even talked about cost for anything yet. I was under the impression that we were going to go through the mechanics of the system first and then come back and determine costs. Or do we want to deal with costs now? Opinions?
First, I'm terribly sorry I have not been contributing to this List, now that Dead Week is upon me, next week, I can relax a little. My posts will hopefully become more frequent. In regards to, If there's no response I'll take it as an OK, please do.
Now, costs, why don't we go ahead and discuss that now, and if need be adjust later? I say that because a decision about the expense of something now, may be thrown out of whack by another widget later. (I hope that makes *some* sense) But if we get it out of the way now, it's less to worry about later.
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ | Chad Mawson *-* History Major, Nebraska Weseleyan University *-* | | Internet e-mail: csm2747@******.nebrwesleyan.edu Lincoln, Nebraska | | | | ->-> 13. If your attack is going well, you have walked into an ambush <-<- | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
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