|From:||"Jason Carter, Nightstalker" <CARTER@***.EDU>|
|Subject:||Here's some stuff to think about.|
|Date:||Thu, 18 Mar 93 22:56:11 CET|
Here's me catching up with all the resent post. More stuff for you to chew
As ArkAngel and Amonchare have pointed out almost all of the Cars, Boats, and
Motorcycles in RBB have a Maximum Speed that is three times the Cruising speed.
There have been several opinions as to other values ranging from the ever
popular 2, the compromise 2.5, and now we have ArkAngel's "Chart".
I must say that the number chosen will be basically without any realistic
backing. The chart and 2.5 have not real merit (sorry guys) except to stop our
continual back and forth on this issue. I therefore have this to say.
Unless I am buried underneath an horde of dissenting mail, I say we go with
times 3 to maintain the Shadowrun standard for vehicle stats.
Your suggestion is taken into account Amonchare. Let's get a little bit
farther in the process and see if its necessary. If needed it will be easy to
Electric Engine Economy
Looking through RBB, I noticed that all cars and motorcycles with electric
engines have an economy of 1 PF/km for Electric and 2 PF/km for Improved
Electric. I say that instead of coming up with formulas for economy of power
factors that we come up with an equation that sayes how much battery is needed
for a power factor in a given car.
For example say car #1 is a compact and car #2 is a sedan. If the same mass
of batteries was put in both cars the compact might get 300 PF while the sedan
gets only 75 PF.
Let the Response begin,
Jason J Carter