From: | "Michael A. Kauffman" <mak9@******.EDU> |
---|---|
Subject: | other stats |
Date: | Thu, 25 Mar 93 01:03:24 EST |
(kage-car, Shadowtk, and Shadowrun) at the same time. It takes forever to
catch up.
Well, as far as engine power, size, and weight go, I think we're done there
at least for now.
Speed - let's set max velocity at a value and move on. I don't think a charts
the way to go here.
Acceleration- Let's drop it for now and move on. If we find that we
need/want it later we can always go back.
Effiency- MutiF, IC - done (IMHO)
Elec., ImpE. - Carter, I think we should be consistant here. That is come-up
with a formula that is in the form km per (something - probably PF). RBB is
not consistant, but that's why we're doing this whole thing.
I think there are two more things we have to establish before we move on to
modification/accessories.
Base handling of the chasis- According to RBB the base handling of any chasis
is 3. Off-road handling = 2x On-road.
Signature- In RBB most cars with elec. engines have sigs. of 5. IC/multiF = 2.
(This does not count turbo chagred or high performance engines which are
lower. We'll get to them later.)
Onward, what modifications/accessories do we tackle first? I would suggest
those that directly affect engine power (i.e turbo charging, high performance
engines, etc.)
So can we move on yet?
Mike Kauffman
AKA Amonchare