From: | ArkAngel <DUNN@******.BITNET> |
---|---|
Subject: | Stuff... |
Date: | Thu, 18 Mar 93 12:03:00 EST |
plan, I'd suggest that perhaps we could come up with (dare I say it? Yes, I
dare) another formula for determining whether Max-speed is 2, 2.5, or 3. Well,
maybe not a formula, so much as a basic decision based on engine size
proportionate to vehicle size... This is pretty loose, and doesn't allow for
maximum detail, but should give a rough idea that could easily be expanded upon
to include engines within certain size ranges
ENGINE
C Mini Small Medium Large Extra-Large
H Compact 2 2 2.5 3 3
A Small X 2 2 2.5 3
S Standard X X 2 2 2.5
S Large X X X 2 2
I Luxury X X X X 2
S
XÊr either won't go, or won't exceed cruising speed.
perhaps, here the best bet would be, taht you simply can't put an engine
smaller than a certain size and still get a car that really moves...
The only remaining question here is how to define Engine sizes, and I'm
not sure if this has been done or not... Nightstalker? You got a record of
this?
The second topic of the day is acceleration. I really don't think we
need to worry about it... Those who feel otherwise can flame me to hell and
back again, but considering SR rules, we either can just use the linear equatin
that somebody took from StarWars recently (sorry, I'm hideous with names) or we
can just not worry about it...
-=-=-=-=-=-=-=-=-=-=-=-=-=Dunn@******.jcu.edu-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
First law of RPG adventure writing:"In any given scenario, there are 4
possible player actions, the three reasonable ones the GM expects, and the one
the players ultimately divise and use."
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