From: | "Jason Carter, Nightstalker" <CARTER@***.EDU> |
---|---|
Subject: | Late night Talks |
Date: | Sun, 31 Jan 93 23:55:02 CET |
Robert seems to have included in everything of real substance from our
late night converstion. We all should try to talk to someone else about this
idea because it is a lot more productive than sending messages back in forth.
Now on the all important subject of accessories, although we will be worrying
about them later, I wanted you all to know that we decided the basically
accessories include everything either non-essential to vehicle or anything in
which there are a good number of options. A good example is seats. Would you
like a Bench, Standard Bucket, or Hi-Tech Cockpit.
The chart for Car Chassis Robert posted is the one we decided on, we'll have
to see how it works out. I also came up with an idea that might be useful. The
body score of the vehicle could be determined by a simple formula NERPS/1000. I
put the respective bodies on the chart so you could see. I think it follows
the body levels as done in Shadowrun
Name Weight (in kg) Nerps Body
-----------------------------------------------------------------
Mini 400 800 1
Small 700 1400 1
Medium 1000 2000 2
Large 1400 2800 3
X-Large 1900 3800 4
Weight: Is the total weight of all the parts of the chassis.
Nerps: This is the unallocated pool that you draw from.
Body: The base Body score as used in SR combat.
Just in summary of our talk, even though R. Hayden made a nice long post we
just decided these few simple things.
1) A NERP is a NERP is a NERP.
2) Unallocated car NERPS (same as on chart).
3) Chassis weight is 1/2 the Unallocated NERPS.
4) 1 Person = 100 NERPS.
5) 1 Allocated Engine NERP = 2 Unallocated NERPS.
6) 1 Allocated Passenger NERP = 2 Unallocated NERPS.
7) 1 Allocated Cargo NERP = 1 Unallocated NERP.
See Ya in Shadows,
Jason J Carter
The Nightstalker