From: | Peter Coxon <coxoff@***.COM> |
---|---|
Subject: | 2000 Leagues V1.2 |
Date: | Thu, 31 Oct 1996 16:07:21 UT |
2000 Leagues V1.2
Tim Coxon
Coxoff@***.com
--------
Here is the slightly updated version....Commments?
:::::Login Sysnet
:::::Set SysOp = Outlaw
:::::Set Users = Blue-Belle
Fisher-King
Trog
Bay-Watcher
Californian-Free
Nymph
Dark-Knight
Torch
Maxx
:::::Set Title = 2000 Leagues under the Neon Sea
:::::Start Document = Y/N
:::::SysOp Reply = Y
[this bit I will put an intro bit type thingy…]
Liquid lung
This external device is connected to the users back. A small port in the user
back connect directly into the users Cardio-vascular system. The system run on
Oxygenated Fluoro-Carbons (the user needs to have had his blood replaced by
OFCE) This O2/CO2 transfer system has a hundred % efficiency. So you can stay
down for longer, and because you aren't breathing air it allows you to go as
deep as you want.
Cost Street Index
OFCE 750/litre
External connection 500
Internal Port 1000
Wet suit:
Your simple common or garden Wet suit available in as many garish colours as
fashion deems excessive.
Conceal Ballistic. Impact Cost Availability Street Index
Full - 0 1 100¥ Always .9
Torso - 0 0 75¥ Always .9
Dry Suit:
Your simple Dry suit, again available in most colours.
Conceal Ballistic. Impact Cost Availability Street Index
Full - 0 1 200¥ Always 1
Torso - 0 0 150¥ Always 1
Hard case deepsea:
The Hard Case deep sea diving suit based on the military grade Armour,
currently in use by the military and corporate forces all over the world. The
air based suit is designed too withstand the pressure at a depth of 1 km. The
design is based on the late 20th century JIM suit, allowing the diver to
surface as quickly as need be by keeping the suit pressure at 1 atmosphere.
The OFCE works differently it keeps the same pressure as the water
surrounding you but as it is a liquid your lungs won't Implode under the
pressure.
Conceal Ballistic. Impact Weight Cost Availability Street Index
Air - 4 3 15+body 700¥ 4/4 days 1.5
OFCE - 4 3 25+body 2000¥ 6/6 days 2
>If you're even considering going aquatic on a run, I'd have to strongly
recommend the OFCE conversion. With the air based system, one shot can spring
a leak, and even with leak sealant you can still drown.
>Torch
Forearm Utility Bracers
Conceal. Availability Price Street Index
Tools 4 2/24hrs 100¥ 1
Remote Control Deck 4 X+4/X+48hrs
Battle Tac 4 ??? ??¥ ??
CyberDeck 4 X+4/X+48hrs X*1.5¥ 2
Computer 4 2/24hrs Mem*2.5¥ 1
Comm Device 4 2/24hrs 1000¥ 1
Flick blade 4 4/48hrs 500¥ 1.25
Where X = What it was for the original device.
[Can any one give me the price etc. for the battle tac]
Oxygen Tanks
Pure Oxygen tanks usable down to 10m.
Standard Oxygen/Helium Mix usable down to 120m [back me up on that one] and
available for the same price.
Name Time at mod exertion Availability Price Street Index
Small 4hrs 2/24hrs 400¥ 1
Large 8hrs 2/24hrs 800¥ 1
Mouth Piece - 2/24hrs 100¥ 1
Full Face Mask - 3/36hrs 200¥ 1.2
>Okay I can hear everyone out there going, "But why should we want to buy the
O2 when the other one goes down further?" Well what else can you use pure
oxygen for? Oxyacetylene welding, speeding reactions up, medical uses…… the
list goes on.
>Californian-Free
Oxygenated flouro-carbon emulsion tanks
Name Time at mod exertion Availability Price Street Index
Small 4hrs 4/48hrs 1500¥ 1.5
Large 8hrs 4/48hrs 2800¥ 1.5
Mouth Piece - 4/48hrs 500¥ 1.5
Full Face Mask - 6/3days 1000¥ 1.6
Harpoon Weapons
Ares Archer, Darter and Sprite:
Ares breaks into the Harpoon weapon market with three new designs. The archer
and the darter both have Compressed air supplies in the clips, so there is now
need for a bulky air canister as well a the clip. The Archer is a Harppon
rifle with A large 10 shot clip, dealing crippling damage to any thing that
you are hunting,
>Hmmm, I wonder what I would hunt….
>Nymph
it can be fitted with the Marine smartlink and/or a ultra sound marine sight.
The Ares Darter is A smaller version of the Archer with a quicker firing
capability, smaller clip and less damaging. It can aslo be fitted with the
Marine Smartlink and/or ultra sound sight.
The Ares Sprite is a backup weapon, it is basically the marine version of the
Barton Arms bracer (NAGTRL pg. 30) It hold 2 round and can be selected to fire
them individually or at the same time.
>This thing couldn't kill a Goldfish at point blank your better off with a
fine blade or a slamglove.
>Fisher-King
>Ah, but it can be difficult to swing a knife underwater unless you're
trained... It has its uses]<<<<<
>Torch
>Why swing a knife when you can use a pneumatic spear...
>Maxx
The Colt White Tip and the Hammer Head
Here are two interesting weapons The White tip is one of the most powerful
Weapons around and the Hammer head has easily the longest range of all the
weapons here. Both the White tip and the Hammer-Head are both equipped with
Marine Smart Links, and integral Compressed Air cartridge which can be
Refilled using a standard Air tank. The cartridges are good for 48 shot before
needing to be refilled.
>These are all well and good but an un-augmented person can't see the full
range of the Hammer-Head.
>Blue-Belle
>Speak for your self Sister
>Trog
>Did I say I couldn't?
>Blue-Belle
The S-K Tiger is the Marine version of a shotgun, Doing serious [no pun]
damage shooting special DU Shreds, which due to the momentum manage to get
further through the water than there airborne Cousins, (they work in the air
but have shotgun ranges, They resist the usual effect of the back of the gun
explode by shooting the shreds in a stream rather than a big mass. The stream
takes about a second to leave the barrel meaning that the momentum of the gun
is slower. The Tiger is powered by Air cartridges good for 24 shots.
>Heh Heh Heh…..
>Trog
The Telestrian Osprey is the first in a soon to be large new Elven
collection, designed by elves for elves, it has an ergonomic design and is
considered by many to be over the top. It come with a recoil compensator
built into the barrel (-2 recoil).
>OTT! It's a Women's Gun!
>Trog
>Excuse me?
>Blue-Belle
>This gun is perfect for women it gives virtually no kick, ther……..*&^^*****8
:::::Trog Has Quit (Argl! Dey Got me!)
>Excuse me…J
>Blue-Belle
>Now, Now Children…J
>Outlaw
However it the most popular gun around at the moment.
>The publication that this was….Borrowed from was from some corporate enclave,
in the Sechelles [Could some one check on this bit I couldn't find any info on
the Sechelles (spelling) so I assume that it's okay to dump a enclave there.
J]. So The guns are going to be marked on the Prestige value as much as the
actual use of them, needless to say using the same brand of gun that The Crown
Prince of the Tir uses..Need I say more?
>Nymph
Last but not least the Armtech Neptune, especially for hunting big game fish.
With burst fire capabilities it offers the takedown power that bests Tiger
Sharks.
>Well, yes. My gun is bigger than yours. This corp has apparently forgotten
that the tiger shark is an endangered species.
>Californian-free
>You can just see Johnny Corp back at home with his holiday Trid. "And this is
me next to the tiger shark I caught, single handedly.". How to impress your
Chums.
>Blue-Belle
>It's not the tiger shark you have to worry about. Ever tried to run from a
Megalodon?
>Torch
Name Conceal Range Ammo Mode Damage Avail. Cost Index
Ares Archer 2 Holdout 10(c) SS 8M
Ares Darter 5 Taser 6(c) SS/SA 6M
Ares Sprite 7 Taser 2(Break) SS*2 10L
Colt White-Tip 4 Taser 4(mag) SS 10M
Colt Hammer-Head 2 H Pistol 6(mag) SS 7M
S-K Tiger 4 Taser 2(Break) SS*2 6S(f)
Telestrian Osprey 1 Holdout 6(mag) SS 9M
Armtech Neptune - Taser 12(c) SA/BF 4M
:::::Set User = Trog
Al-Stone
Ruddy
>Look Blue I am sorry about what I said, please can you give me the antidote
to th….*&^((*&&&&
:::::Trog has Quit (Argl! Dey got me!)
>What a Shame, Leaving so soon? J
>Blue-Belle
Boomsticks
Boomsticks are close combat weapons utilising a modified shotgun mechanism to
deliver an explosive blast to the target. While intended for under water use
it's not unheard of for them to be used in surface combat with predictably
gruesome results. After making a hit in melee combat there's only a slight
chance the weapon will snag on clothing or drift from the contact point so
it's pretty tough to miss, but still possible. The range in brackets is for
when the weapon is used out of the water.
>A friend of mine (RIP) was once dumb enough to take a guy with one of these
on.
>Bay-Watcher
Slam-Glove
The Slam-Glove is basically a chopped down boomstick mounted in an artillery
shell shaped gauntlet that fits over your forearm. You throw a punch,
connect, and ruin someone's day with a point blank shotgun blast.
The Ares Boom Series are the crude but effective, Packing power into a
simple design.
>These things are nasty with a capital 'N', The only things to do more damage
than these are mono-filiment whips and your average troll in bad mode with a
combat ax, shame Trog isn't on heh? J
>Blue-Belle
>Heh Blue Remember what happened to Joey? Never thought you could make such a
big hole in such a thin person…
>Al-Stone
The Telestrian Sea-Lance is another in the elven series of ergonomic marine
Weapons, It is by far the longest of the Boom-sticks on the current market, it
has an ancient style design.
>That Ancient design come straight to you from a Telestrian/Altantean Venture,
the design of this is based on some sort of magical wand that they found in
the Atlantic. Telestrian thought they would be smart by copying the exterior
design instead of having to design a new model. Atlantean weren't too happy
about this but Telestrian had the stuck it out on the market before Atlantean
could do anything. They did stop production so now the Sea-Lance is collectors
stuff, they only got 20,000 out.
>Nymph
Morissey Do it again, ergonomic weapons with style for the Corporate Upper
Echelon, The Sea-sting and the Marine are the classiest weapons for under
water defence.
>Pah! Under water defence, corp workers would break their wrist with recoil,
Admittedly these things ain't as powerful as the Ares ones, but corp
workers…….
>Bay-Watcher
Name Type Conceal. Reach Damage Weight Avail. Cost Index
Ares Boomer Boomstick 3 1 8S
Ares BoomBaby Slam-Glove 9 0 8S
Telestrian Sea Lance Boomstick 2 2 6S
Morissey Sea-Sting Slam-Glove 8 0 6S
Morissey Marine Boomstick 3 1 6S
Torpedo Launcher
>Now we get to the interesting stuff.
>Fisher-King
The S-K Thresher for the serious game fisher come with integral Marine
Smartlink, Radar Painter good out to 2000m, It Fire it's own special round
that follow Radar signal which is defined by the marine Smartlink. Or if you
don't have the privilege of owning one, you just have to point the launcher in
that direction.
>Oh Boy!! 2000m!!! Smart Torpedoes!!! Lotsa Damage…He he he!!
>Blue-Belle
>Game fishing…..ARE THEY KIDDING!!!! This thing packs enough power to blow
hole in the side of Submarines..
>Nymph
>Of course you haven't seen what you get if you cross toxic waste, mutagens,
and torpedo sharks…..ouch!
>Californian-Free
The Ares Piranha is basically what you would imagine a Piranha attack to be.
On there own the piranha's aren't dangerous but get a few together! The
Piranha comes with the integral marine smartlink and Ultra sound sights.
>Can you say Overkill??
>Nymph
>A friend of mine once took on three Torpedo Sharks on his own with one of
these and a belt of 150 rounds, 146 rounds later there wasn't much left….
>Ruddy
>Of the Sharks?
>Californian-Free
>Nope, Of anything in a area of about 250m in a 90degree cone extending out
from him, real shame 'bout that corporate hunting vessel. J
>Ruddy
Name Conceal Range Ammo Mode Damage Weight Avail. Cost Index
S-K Thresher - Grenade L 4(box) SS As Torpedo
Ares Piranha - LMG 40(clip) or Belt SA/BF As Torpedo
Harpoons and knifes and stuff.
The Ares Sailors collection include the Mariner a 1.85m Telescopic trident.
It collapses down to .25m, it come with a belt hook. It extends using springs
but they don't have enough power to do any real damage. The Sea-Dog is your
Stereotypical sailors knife. However both have been treated with DikoteTM.
>Back in 52 I was using a Mariner it worked great for about a week, but when
it came to the crunch time, the dam thing would extend then once I had it out
it wouldn't stay out. No matter what Ares have done since then I still
wouldn't trust it.
>Ruddy
>Ruddy if I remember rightly you spent the first week, extending and closing
it about 10 times a minute, showing off your new wizzer toy, then when it was
so knackered, you tried to extend it while your arm was half way down a tiger
sharks throat, Admittedly it should have stood up to all this, but really
never use them, I use them all the time and have never had that problem.
>Nymph
>Hmmphh!
>Ruddy
:::::Ruddy has Quit (Well, It was a bad subject anyway!)
>There is no satisfying some people.
>Nymph
The Cougar Sea-blade is the marine version of the fine-blades, It is made to
the same High standard as the Fine-Blade but it has a High friction Grip. The
trident is basically the Sea-Blade in trident form.
The Telestrian Titan is another one in their Atlantis Series, Based on a
Trident that they found at the Atlantic site, Atlantean aren't happy about
this either, again making it a collectors piece
>Atlantean ain't happy about this series.
>Nymph
Name Type Conceal. Reach Damage Weight Avail Cost Weight
Ares Mariner Harpoon 1/6 2 (STR+3)S
Ares Sea-Dog Knife 4 0 (STR+1)M
Cougar Trident Harpoon 0 1 (STR+3)M
Cougar Sea-Blade Knife 5 0 (STR+1)M
Telestrian Titan Harpoon Yeah! 2 (STR+2)M
Ammunition
Name Conceal. Damage Weight Avail. Cost Index
Regular Ares 3 As weapon
Explosive Ares 3 +1 Power
Powered Ares 3 Range*2
Flechette Ares Bommers 3 See Rules
Colt Regulars 3 As Weapon
S-K Tiger Regulars 3 9M
S-K Tiger Flechette 3 As Weapon
Telestrian/Armtech Regulars 3 As Weapon
Telestrian/Morissey Bommers 3 As Weapon
Piranha HE 1 8D(-4M)
Piranha Regular 1 8S
Piranha AP 1 10S
Piranha APDS 1 [Can't find anything on this]
Piranha EX 1 8D
Piranha HE Belt - 8D(-4M)
Piranha Regular Belt - 8S
Piranha AP Belt - 10S
Piranha APDS Belt - [Can't find anything on this]
Piranha EX Belt - 8D
Thresher DSHE - 16D
Thresher DSAP - 14D on vehicles
Thresher SMAP - 14D on vehicles
Thresher SMHE - 16D
[really need feedback on these too much too little…]
[I was also considering adding a shock wave rule were with area effect
explosions you half the damage change it to stun and apply that to anything In
double the blast area coments?]