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From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: A-012-a: atmosphere, weapons-compilation
Date: Fri, 22 Oct 1993 01:05:44 -0500
Submission: Complete GM weapons and armor Table
Designer: Daniel Waisley (compiler)
Address: Djwa@******.ucc.nau.edu



This is a compilation of all the weapons found in SRII rule book, Street Samurai
Catalog, Shadowtech, Rigger Black Book and NAGRL. It also contains some weapons
created by people and posted to the list. This is just a compilation of stats
and all rights go to the creators (mostly FASA).


Weapon Ratings Table


MELEE WEAPONS

EDGED WEAPONS conc reach damage notes
katana 3 1 str+3 M
knife 8 - str L
Monoknife 8 - str+2 L
sword 4 1 str+2 M
Ares Monosword 3 1 str+3 M
Centurion Laser Axe 2 1 str S
Wallacher Combat Axe 2 2 str S
thrusting point na - str+2 L
survival knife 6 - str+2 L

POLEARMS/STAFFS
pole arm 2 2 str S
staff 2 2 str+2 M stun

CLUBS
club 5 1 str+1 M stun
sap 8 - str+2 M stun
stun baton 4 1 6 S stun 8/1 hour recharge
Az-150 stun baton 5 1 8 S stun 12/1 hour recharge

WHIPS/FLAILS
monofilament whip 10 2 10 S

UNARMED fist - - str M stun

CYBER/OTHER
hand razor -/10 - str L unseen when retracted
spur -/9 - str M unseen when retracted
forearm snap blades 7 - str M
improved hand blades -/10 - str+2 L unseen when retracted
shock glove 9 - 7 S stun 8/1 hour recharge


PROJECTILE WEAPONS

BOWS conc strmin damage
standard bow 2 1+ str min +2 M
arrow 3 - as bow
Ranger-X bow 3 2+ str min +4 M
Ranger-x arrows 4 - as bow

CROSSBOWS
light 2 3 6 L
medium 2 4 6 M
heavy - 5 8 S
bolts 4 - as crossbow

THROWING WEAPONS
NON-AERODYNAMIC
throwing knife 9 - str L

AERODYNAMIC
shuriken 8 - str L


FIREARMS

PISTOLS type conc ammo mode damage notes
Barton Arms Bracer ho 7 1 ss 6L +1 TN
Fich. Tiffani Needler ho 8 4 c sa 5L impact armor < 3
Morrissey Elan ho 8 5 c sa 5L
Raecor Sting ho 9 5 c ss 4M(f)
Streetline special ho 8 6 c ss 4L
Tiffany self-defender ho 8 4 c ss 4L
Walther Palm pistol ho 9 2 b ss 4L
Gun Cane ho 2/9 1 ss 6L
Ares Light fire 70 lp 5 16 c sa 6L special sil
Berreta 200st lp 4 26 c sa/bf* 6L 1bf=comp st 1 rc
Berreta Model 101t lp 5 12 c sa 6L short bf
Ceska vz/120 lp 7 18 c sa 6L
Colt American l36 lp 6 11 c sa 6L
Fichetti Exec. Action lp 6 24 c sa/bf 6L
Fichetti M 4200 lp 8 20cl sa 8L
Fichetti Security 500 lp 7 12 c sa 6L
Fichetti Security 500a lp 6 25 c sa 6L st
Seco ld-120 lp 5 22 c sa 6L
Ares Crusader mp mp 6 40 c sa/bf 6L gv-2
Ceska Black Scorpion mp 5 35 c sa/bf 6L st-1
Ares Predator hp 5 15 c sa 9M
Ares Predator II hp 4 15 c sa 9M sm
Ares Predator III hp 4 15cl sa 10M
Ares Viper Slivergun hp 6 30 c sa/bf 9S(F) sil
Browning Max Power hp 6 10 c sa 9M
Browning Ultra-power hp 6 10 c sa 9M ls
Colt Manhunter hp 5 16 c sa 9M ls
Colt Swat hp 5 16cl sa 10M
Morrissey Alta jp 6 12 c sa 9M
Morrissey Elite hp 6 5 c sa 9M Light P ranges
Remington Roomsweeper hp(sh) 8 8 m sa 9S (f) shotgun
Ruger Super Warhawk hp 4 6 cy ss 10M no sil
Ruger Eagle hp 4 7cyl ss 11M
Hatamoto sh 6 1 ss 8S

SPECIAL WEAPONS
Narcoject Pistol lp 7 5 c sa 6D stun impact CP only
Narcoject Rifle sh 4 10 c sa 6D stun impact CP only
Defiance Super Shock ts 4 4 m sa 10S stun 1/2 imp
Defiance Wrist Taser ts 7 4 m ss 10S stun
Yamaha Pulsar ts 5 4 m sa 10S stun convulse 3d6
Net Gun normal 4 4 b sa special
large 3 4 b sa special
Ares Squirt lp 7 10sh/20gel sa ** 1/2 bal >6 ro up
uses dmso, combat pool only, sealed armor neg
*note shock weapons stun for (pow - 1/2 imp ar - suc (bod /will) turns
TN 4 for test, +2TN while stunned, 1/2 imp ar for test


SUBMACHINE GUNS
AK-97 smg/carbine smg 4 30 c sa/b/a 6M st
AK-110 SMG smg 4 25cl fa 7M
Ares Terminator smg 5 22cl fa 8M
Berreta model 70 smg 3 35 c bf/fa 6M ls sup
Heckler & Koch hk227 smg 4 28 c sa/b/a 7M st ls gv-2
HK227 S variant smg 5 28 c sa/bf 7M st sil ls
Heck & Koch mp-5tx smg 5 20 c sa/b/a 6M gv-2 ls
Ingram Smartgun smg 5 32 c bf/fa 7M sm st gv-2
Sandler tmp smg 4 20 c bf/fa 6M st-1-r ls
SCK model 100 smg 4 30 c sa/bf 7M sm
Stery Aug-cls (smg)* smg 5 40 c sa/bf 6M gv-1 ls
Uzi III smg 5 24 c sa/bf 6M st ls
Uzi IV smg 5 20cl bf 7M

RIFLES
Remington 750 sr 3 5 m sa 7S sc-1
Remington 950 sr 2 5 m sa 9S sc-1
Ruger 100 sr 2 5 m sa 7S sc-3
Steyr-Aug-csl Carbine* sr 3 40 c sa/bf 7S ls gv-1
Ranger Arms sm-3 sn - 6 m sa 14S gv-2 sil sc-3
Ranger Arms Sniper sn - 15cl bf 14S
Walther wa 2100 sn - 10 m sa 14S sm
AK-110(w/grenade L.) sh - 22cl fa 9M
Enfield as-7 sh 3 10 c sa/bf 8S drum 50 ls
Defiance t-250 sh 4 5 m sa 10S hp short barrel
Mossberg cmbt sh 2 8 c sa/bf 9S ls
Mossberg 5m-cmbt sh 2 8 c sa/bf 9S sm
AK-97 ar 3 38 c sa/b/a 8M st
AK-98 w/gr ar/gr - 38 c sa/b/a 8M gr
Colt m22a2 ar 3 40 c sa/b/a 8M gr gv-1 sc-2
Fn Har ar 2 35 c sa/b/a 8M
H&K g123a3z ar 2 32 c sa/b/a 8M ls gv-2 st (gr)
Samopal vz 88v ar 2 35 c sa/b/a 8M ls sc-2 gv-2 st
Stery Aug-csl ar* ar 2 40 c sa/b/a 8M ls gv-1

LIGHT MACHINE GUN
Ares Mp-lmg lmg - be/50 c bf/fa 7S gv-2 hip
GE Vindicator Minigun lmg - be/50 c fa+ 7S 15r hw rec
Ingram Valiant lmg - be/50 c bf/fa 7S gv-2 hip
Stery Aug-csl lmg lmg - 40 c sa/b/a 8M ls gv-1

LASER WEAPONS
Ares Mp Laser sr - 20 pack sa 15M -2pow/range
ie med 13m lon 11m ext 9m no balistic, 1/2 impact, no recoil

HEAVY WEAPONS
Fn Mag-5 mmg mmg - be/50 box fa 9S ls gv-2
generic MMG mmg - 40 c fa 9S
generic HMG hmg - 40 c fa 10S
Stoner-Ares M107 hmg - be/50 box fa 10S ls gv-3
Assault Cannon cannon - 20 c ss 18D
Panther Assault Cannon cannon - 22 c ss 18D

VEHICLE WEAPONS
Vengeance mmg mmg - special fa 9S minigun
Vanquisher hmg hmg - special fa 10S minigun
Victory Rotary Cannon cannon - special fa 18D 12rounds rec +2/r
Vigiliant Rotary Cannon cannon - special fa 20D 12rounds rec +3/r


MISSLE/ROCKET LAUNCHER
Multi-launcher ML - 4 b ss as missle or rocket

ROCKET/MISSLE TABLE

ROCKETS int damage power reduction scatter
anti-personel - 16D -1 per 1/2-meter 2d6m
anti-vehicle - 16D -8 per meter 2d6m
high-explosive - 16D -1 per meter 2d6m

MISSLES
anti-personel 3 16D -1 per 1/2-meter 2d6-3m
anti-vehicle 4 16D -8 per meter 2d6-4m
high-explosive 3 16D -1 per meter 2d6-3m
surface to air (sam) 4 13D not sure exten 5000m

VEHICLE MISSLES AND ROCKETS
Ares Dogfight AAM 8 19D -2 per meter 2d6-8m
Ares Attack AAM 9 19D -2 per meter 2d6-9m
Hyundai Basic AAM 8 18D -2 per meter 2d6-8m
Hyundai Improved AAM 9 18D -2 per meter 2d6-9m
Mitsubishi Bandit AGM 6 2d6-6m
Mitsubishi Super-B AGM 6 2d6-6m
-- High-ex - 20D -2 per meter
-- flechette - 18D -1 per 1/2-meter
-- armor-piercing - 18D -7 per meter armor piercer
Saab Basic AAM 6 18D -2 per meter 2d6-6m
Saab Improved AAM 7 18D -2 per meter 2d6-7m
7.62 cm rocket - 3D per rocket max 10
12.7 cm rocket - 7D per rocket max 5


EXPLOSIVES
GRENADES conc rating damage power reduction
air-timed mini 8 - as grenade scatter 1d6
concussion 6 - 12M stun -1 per 1/2-meter
defensive 6 - 10S -1 per 1/2-meter
mini-grenade 8 - as grenade
offensive 6 - 10S -1 per meter
flash 6 - 7L in 1m 30m +6TN -1/5m fl comp 1/2
Thermite Grenades
Offensive 6 8S Flame -1/2m
Defensive 6 8S Flame -1/m
Mini- 8 As Grenade
flash pack 12 - +4TN all ranged +2 fl cp -1/5m +2strobe


COMMERCIAL EXPLOSIVES
commercial 6 3 (3x sqrt Kg)D
plastic, compound IV 6 6 (6x sqrt Kg)D
plastic, compound XII 6 12 (12x sqrt Kg)D
Nitroglygerine 5 25
Fast Thermite 5 10 flame
Slow Thermite 5 15 flame

ACCESSORIES
radio detonator 8 - range 1/2km
timer 6 2sec - 2hrs


FIREARM ACCESSORIES r = recoil

mount conc rating abreviation
bipod under - 2-r Bp
conceable holster - +2
gas vent II barrel -1 1-r gv-1
gas vent III barrel -2 2-r gv-2
gyro mount standard - -5 5-r gy-5
gyro mount deluxe - -6 6-r gy-6
imp gas vent II barrel - 2-r ig-2
imp gas vent III barrel -1 3-r ig-3
imp gas vent IV barrel -2 4-r ig-4
deluxe imp. gyro mount - -7 7-r gy-7
imp. gyro mount - -6 5-r gy-5
Hip moount - - 1 hip
Grenade Launcher under -3 - gr
imaging scopes
low-light top -2 sc-LL
mag 1 top -1 1 sc-1
mag 2 top -1 2 sc-2
mag 3 top -1 3 sc-3
thermographic top -2 sc-th
ultra sound top -2 sc-us
ultrasound goggles - - - -
laser sight top -1 -1TN ls
rangerfinder under - - rf
grenade link - - - gl
shock pads - - 1-r sp
silencer barrel -2 - sil
smart goggles - 0 -1TN
smartgun internal - - sm
smartgun external top/under -2 sm
sound suppressor barrel -2 - sup
spare clip - - - c
stock - - 1-r st
tripod under - 6-r Tp


AMMUNITION per 10 shots
conc
normal 8
assault cannon 3
belt 100 yeah right
explosive 8 +1 power special barrier rules
flechette 8 +1 damage catagory (included on some) shotguns
gel 8 -2 power, stun damage, impact armor only
stun 8 -2 power, stun damage, impact armor only
taser dart 3
apds 8 1/2 balistic and barrier, vehicle reduce by 1/2, dam -1
shotgun note choke 2-10 -xTN / -xPOW ( +1 each)for every spread
increase at choke spread = Xm at X times choke

CLOTHING AND ARMOR

name conc ball imp
forearm guard 12 0 1
riot shield small - 1 0
riot shield large - 2 0
armor clothing 10 3 0
armor jacket 6 5 3
armor vest 12 2 1
vest w/ plates 10 4 3
long coat 8 4 2 +2 hidden
secure clothing 12 3 0
secure jacket 9 5 3
secure vest 15 2 1
secure ultra-vest 14 4 3
secure long-coat 10 4 2 +2 hidden

FORM-FITTING BODY ARMOR
level 1 - 2 0
level 2 15 3 1
level 3 12 4 1

SECURITY ARMOR
light - 6 4
medium - 6 5
heavy - 7 5
helmet - 1 2

HEAVY ARMOR
partial suit - 6 4
full suit - 8 6
helmet - 1 1

LEATHER
real - 0 2
synthetic - 0 1

CLOTHING
ordinary clothing - 0 0
fine clothing - 0 0
Tres Chic - 0 0
Armante
Venetian dress 14 1 0
Starlight dress 13 1 1
Ancien shawl 14 1 0
Executive Suite tux 12 3 1
London Fog cloak 12 4 2
Mortimer of London
Great Coat 11 4 2
Vashon Island
Houndstooth suit jack. 14 1.5 .5
Houndstooth pants 14 1 .5
Houndstooth suit vest 13 .5 1
Houndstooth sport jack 12 .5 1.5
Hunt Ball jacket 13 .5 1.5
Hunt Ball skirt 14 .5 1
Hunt Ball slacks 14 1 .5
Zoe'
Retrovision skirt suit 13 3 1
Country Club blazer 13 3 1
Highland Laird Kilt 14 4 2


WEAPON RANGES TABLE
range in meters
SHORT (4) MEDIUM (5) LONG (6) EXTREME (9)
FIREARMS
hold-out 0 - 5 6 - 15 16 - 30 31 - 50
light pistol 0 - 5 6 - 15 16 - 30 31 - 50
machine pistol 0 - 5 6 - 15 16 - 30 31 - 50
heavy pistol 0 - 5 6 - 20 21 - 40 41 - 60
smg 0 - 10 11 - 40 41 - 80 81 - 150
taser 0 - 5 6 - 10 11 - 12 13 - 15
shotgun 0 - 10 11 - 20 21 - 50 51 - 100
sporting rifle 0 - 30 31 - 60 61 - 150 151 - 300
sniper rifle 0 - 40 41 - 80 81 - 200 201 - 400
assault rifle 0 - 15 16 - 40 41 - 100 101 - 200
lmg 0 - 20 21 - 40 41 - 80 81 - 150

HEAVY WEAPONS
mmg 0 - 40 41 - 150 151 - 300 301 - 500
hmg 0 - 40 41 - 150 151 - 400 401 - 800
assault cannon 0 - 50 51 - 150 151 - 450 451 - 1300
grenade launcher 5 - 50 51 - 100 101 - 150 151 - 300
missle laucher 20 - 70 71 - 150 151 - 450 451 - 1500
SAM same same same 451 - 5000

IMPACT PROJECTILES
bow 0 - str str x 10 str x 30 str x 60
light crossbow 0 - str x 2 str x 8 str x 20 str x 40
medium crossbow 0 - str x 3 str x 12 str x 30 str x 50
heavy crossbow 0 - str x 5 str x 15 str x 40 str x 60
thrown knife 0 - str str x 2 str x 3 str x 5
shuriken 0 - str str x 2 str x 5 str x 7

GRENADES short (4) medium (5) long (8) extreme (9) scatter
standard 0 - str x 3 str x 5 str x 10 str x 20 1d6 m
aerodynamic 0 - str x 3 str x 5 str x 20 str x 30 2d6 m
grenade launcher 5 - 50 51 - 100 101 - 150 151 - 300 3d6 m


VEHICLE WEAPONS short (4) medium (5) long (6) extreme (9)
Vengeance mini 0 - 40 41 - 150 151 - 300 301 - 500
Vanquisher min 0 - 40 41 - 150 151 - 300 301 - 800
Vigilant cannon 0 - 100 101 - 500 501 - 2500 2501 - 5000
Saab Basic aam 20 - 700 701 - 1500 1501 - 4500 4501 - 15km
Saab Impr aam 20 - 1500 1501 - 6000 6001 - 12km 12km - 15km
Hyundai Basic 20 - 3000 3001 - 6000 6001 - 12km 12km - 15km
Hyundai Impr 20 - 5000 5001 - 10km 10km - 20km 20km - 50km
Ares Dogfight 20 - 3000 3001 - 6000 6001 - 12km 12km - 15km
Ares Attack agm 20 - 5000 5001 - 10km 10km - 20km 20km - 50km
Bandit agm 20 - 350 351 - 750 751 - 1500 1501 - 5000
Super Bandit 20 - 700 701 - 1500 1501 - 3000 3001 - 10km
7.62 cm rocket 0 - 150 151 - 300 301 - 750 751 - 1500
12.7 cm rocket 0 - 300 301 - 750 751 - 1500 1501 - 3000



From: vanrey@*****.fido.de (Marc Van.rey)
------------------------------------------------------------------------------
Betr.: ShadowRun Custom Weapons Continued(Guns and Explosives)
-------------------------------------------------------------------------------
From: <BEA104@*****.psu.edu>

Pistols:
Conceal Ammo Rate Damage Weight Avail. Cost Index
Fichetti M 4200 8 20cl sa 8L 1.3 5/48h 800 1.5
Ares Predator III 4 15cl sa 10M 2.3 5/48h 700 1
Colt Swat 5 16cl sa 10M 2.25 9/72h 600 2.5
Ruger Eagle 4 7cyl ss 11M 2.5 6/48h 750 1

SMGs:
AK-110 SMG 4 25cl fa 7M 3.5 6/4d 1200 1.5
Uzi IV 5 20cl bf 7M 2 5/24h 900 1
Ares Terminator 5 22cl fa 8M 3 12/7d 1300 3

Rifles(includes shotguns):
Ranger Arms Sniper
Combo NA 15cl bf 14S 4.5 16/10d 10500 5
Ak-110(w/grenade L.) NA 22cl fa 9M 6 12/5d 5000 5

Special Weapons:
Defiance Wrist Tazer 7 4m ss 10S stun 1.5 6/24h 1700 2.5
Wrist mounted

Explosives:
Conceal Damage/rating Weight Avail. Cost Index
Nitroglygerine 5 25 1 20/1w 2500 4
Fast Thermite 5 Flame, 10 .5 24/2w 2000 3
Slow Thermite 5 Flame, 15 .5 24/2w 2500 3
Thermite Grenades
Offensive 6 8S, Flame,-1/2m .3 6/4d 75 3
Defensive 6 8S, Flame,-1/m .3 6/4d 75 3
Mini- 8 As Grenade .1 9/4d 100 3


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