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Mailing List Logs for ShadowRN

Message no. 1
From: Gurth <gurth@******.NL>
Subject: ADMIN: FAQ part 2
Date: Fri, 25 Aug 1995 10:06:57 +0200
NERPS FAQ 4.0 (25-8-95)
Part II

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2. THE CURRENT NERPS PROJECT(s)
A. NERPS: Underworld (title not yet set)
B. NERPS: Dragons & Other Paranormal Entities
C. NERPS: Shadows of the Mind
D. Deadlines

3. HOW TO SUBMIT MATERIALS TO NERPS
A. Registering a Submission and receiving an Author-ID#
B. Formatting Guidelines
C. Submission Guidelines
D. Issuing a Revokation
E. Revoking Someone Else's Submission

4. HOW TO GET PAST LOGS
A. Using the LISTSERV 'GET' command
B. Getting past logs via FTP
C. Getting past messages via Gopher or WWW

5. What NERPS Publications Have Been Completed
A. NERPS ShadowLore
B. NERPS Foundations
C. NERPS ShadowLore II

6. HOW TO GET COMPLETED NERPS PUBLICATIONS
A. Via FTP
B. Via WWW

7. ADDITIONAL LIST INFORMATION
A. Mailing List Advertising Policy
B. Just who are these administrators anyways?
______________________________________________________________________________
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2. THE CURRENT NERPS PROJECT(s)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

NERPS projects are ever-changing and seldom last for more than a few
months before being completed. A full discription of the current
project(s) is included below. Only submissions for the following projects
will be accepted. (Don't forget to read Part 3 for full details on how to
submit materials.)

********
A) NERPS: Underworld
This is the latest project, of which the title isn't yet fixed.
At the moment, ideas are flying around as to what it will or
should be like, what should be in it, and so on. What is clear
is that it will be about crime, "the street," and maybe small
corps and other associated things.
B) NERPS: Dragons & Other Paranormal Entities
By popular demand, in this NERPS project we will break that
cardinal rule of Shadowrunning: we will attempt to deal with
Dragons. Just to make it a more useful book, we'll also include
information on other paranormal creatures or entities, both
intellegent and otherwise -- basically, everything that was
considered new after the Awakening except metahumans and spell-
casting ability.
Unlike the previous NERPS projects, this will not be a compilation
of new rules. Though some will be rules, much will be scientific
papers, NewsFaxes, and Shadowtalk -- you see, nobody except the
Dragons /really/ know about their physiology and customs, so us
(meta)humans are left to guess. This book contains the guesses,
from the point of view of people of the 2050's.
Also unlike previous books, with this new project anything you
post to the list (unless you say otherwise at the top of the
message) may be included in the Shadowtalk portion(s).

********
C) NERPS: Shadows of the Mind
A number of people are still interested in discussing rules for
Psionics (mind powers) in Shadowrun. All currently finished
information is archived, and can be obtained either from my
WWW home page (see below.)

********
D) Deadlines
NERPS: Underworld has no deadline as yet.

NERPS: Dragons and Other Paranormal Entities is expected to be
finished by July 24, 1995. It will then be merged into the previous
project, NERPS: Shadowlore II, which should finally be relased
later this summer.

NERPS: Shadows of the Mind will be finished some day if there's
enough interest to finish it.

******************************************************************************
3. HOW TO SUBMIT MATERIALS TO NERPS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

There are specific submission and formatting guidelines for all materials
that MUST be adhered to or you risk the chance of your creation being
rejected. While putting up with these guidelines may seem like a
hinderance and a genuine pain in the ass, there are reasons for this. In
other words, READ WHAT FOLLOWS AND USE IT! :-)

For those who have participated in NERPS projects before, please note
that this section /has/ changed, so read it carefully.

********
A. Registering a Submission and receiving an Author-ID#
Every person that submits materials must be issued an Author-ID
number. The purpose of this number is to make sorting and
cross-referencing easier, as well and providing a easy Index
reference for the final product.

To get an Author-ID#, you are required to register at least one
submission. This registration is simply letting the list know
what it is you are planning to submit later on. It also serves as
a sort of promise of what it is you are going to do. NO IDs WILL
BE ISSUED WITHOUT THE PROMISE OF A SUBMISSION.

To register your future submission, you need to send an email
message to the NERPS list with the following format:

REGISTRATION
Project Name [Underworld]
Title of Submission
Your REAL Name (required for copyright purposes)
Your EMail address (you may also substitute your ID# if it has been issued)
--------
Up to twenty lines describing what it is you will be submitting

Soon after, you will receive private EMail in which you will be
issued an ID# (if you do not yet have one). Your registration
will periodically be posted to the list as a reminder and you are
expected to submit that material prior to the closing deadline.

Please note that an author-ID# is not required for participation in
any discussions, but /will/ be required if you say anything useful
for the Shadowtalk portions.

********
B. Formatting Guidelines
As might be expected, there are formatting requirements that must
be met prior to submission. This is to save later re-editing when
the document is assembled. Failure to use the required
formatting can result in the summary rejection of your submission.

Each submission will begin with the type of submission it is
alone on a line. Only one word is acceptable here at present:
Underworld. This line is being retained in case other projects
should spring up.

The second line is the title of your submission.

The third line will contain your three-digit Author-ID#.

NOTE: For postings with more than one author, each listing of
the ID# should go on its own line.

Finally, the fourth line will contain eight (8) dashes, as shown
in the example below. This is, beleive it or not, actually an
important part; it is from this section that a number of
informational files are automagically created using UNIX text
manipulation programs such as 'grep'.

Everything after the line containing the eight dashes will be
considered the submission (although .signature files and
irrelevant material will be removed). The only exception to this
is a revokation certificate. In the actual submission, do /not/ begin
each paragraph with a tab or a number of spaces.

If you do not follow these guidelines, it is very likely that your
submission will not be accepted. You will be notified of this by
private EMail.

----- >BEGIN EXAMPLE<

UNDERWORLD
Fixers & Their Allies
H-01
X-##
X-##
--------
...etc....
...etc....
...etc....

----- >END EXAMPLE<

********
C. Submission Guidelines
Assuming you have the formatting correct, you then need to submit
your item. To do this, you need to post it to the discussion list
for everyone to look at (see Part I:1:C). Once posted, your
submission will enter a phase where everyone can comment on it.

You will also receive a private EMail message from NERPS editor
Gurth <gurth@******.nl> confirming that the submission was
received. If you don't get this confirmation message within 36
36 hours, something may be wrong, or Gurth may have forgotten to
confirm the message -- the best thing to do is enquire as to what
is going on.

If you wish to make changes, you can repost an updated version to
the discussion list. Revokation of previous versions is not
required for re-submissions.

NOTE: If you have written up your submission on most word
processors, especially those capable of exporting the
Microsoft "Rich Text Format" documents, you can send
Gurth <gurth@******.nl> that version (must be uuencoded
for Email). It will save him editing time at the end.
Please be sure, though, that you send a text version to
the list for others to see.
Feel free to contact him for a list of word processors
supported; the major ones include WordPerfect up to v5.2
and Microsoft Word up to v6.0 for Windows.

Unless the submission is revoked (see part D and E of this section),
the MOST RECENT incarnation of that submission will be ultimately
entered into the final document.

Only items posted to the discussion list will be valid for entry
into the final project.

IMPORTANT NOTE:
Each submission must be sent in by itself. This means if
you have three things to send in, you must make three
seperate mailings.
Remember, though, that if your submission is only a screenful
(24 lines long) or less, it probably needs to be fleshed out
or combined with other thematically similar information.

********
D. Issuing a Revokation
If, during the discussion period, a particular entry is
determined to be, for some reason or other, not proper for final
inclusion, the original author can issue a revokation.

To issue a revokation, submit an entry TO THE LIST with the same
formatting as if you were submitting an item (type, title, and
author-ID#), but where the text would normally appear (after the
eight dashes line), replace that with the word REVOKE. At that
point, the item will no longer appear in the final document.

----- >BEGIN EXAMPLE:

UNDERWORLD
Fixers & Their Allies
H-01
--------
REVOKE

------ >END EXAMPLE:

********
E. Revoking Someone Else's Submission
It is possible to revoke another author's submission. This is no
simple task, though, and should be reserved only for submissions
that are truly bad or munchkinous.

To revoke another's submission, you must get no less that five
(5) others to support your revokation (making the total at least
six). To issue a revokation in this style, use the following
example:

----- >BEGIN EXAMPLE<

UNDERWORLD
Fixers & Their Allies
H-01 <--- This is the Author-ID# of the original author
--------
REVOKE
name1 email1
name2 email2
name3 email3
name4 email4
name5 email5
name6 email6

----- >END EXAMPLE<

Name# and Email# are the names and addresses of the MINIMUM six
people who support that revokation. More than six people can,
of course, support it.

NOTE: The individuals listed in this revokation certificate may
be verified with, so beware of fradulent revokations.

Once the six persons have been verified as supporting that
revokation, the item will be removed. Also note that the
revokation MUST be posted to the list to be considered valid
(everything is part of the public record here).

******************************************************************************

4. HOW TO GET PAST LOGS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

A. Using the LISTSERV 'GET' command.
Logs of activity on NERPS will be kept online and be available via
the listserv at HEARN. In order to get a directory listing of the
NERPS related files, send the command INDEX NERPS to
LISTSERV@*****.BITNET. You should get a response in a little while
that lists all of the files available.

The log files will be named 'NERPS LOGyymm{A-E}', where 'yy' is the
year of the file, 'mm' is the month and the final letter indicates the
week, with the first week being 'A', and the start of the 5th week
being 'E'.

To get one of them, send the command GET filename, where filename is
the name of the file you wish to receive (example: GET NERPS
LOG9303D). After a bit, you should receive that file in the mail.

Please note that HEARN limits you to receiving one megabyte worth
of files via EMail per day, and is very strict about that.

**********
B. Getting past logs via FTP.
NERPS logs are also available via FTP at:
site: hearn.nic.surfnet.nl
directory: /archive

The archives for the NERPS list are named 'NERPS.LOGyymm{A-E}'
using the same naming format used when ordering the files via mail
as desribed in part A.

**********
C. Getting past messages via Gopher or WWW.
Specific messages from the NERPS list are avaliable via Gopher at:
site: hearn.nic.surfnet.nl
directory: LISTSERVs public archives/NERPS

WWW readers (Mosaic, Lynx, etc.) can be pointed to:
link: gopher://hearn.nic.surfnet.nl

*****************************************************************************
5. What NERPS Publications Have Been Completed

A. NERPS ShadowLore
This first publication contains eighty-six pages of new races,
magic, cyberware, bioware, gadgets, contacts and rules designed to
spice up any ShadowRun game.

****************
B. NERPS Foundations
This second publication contains almost 100 pages of new material
for your ShadowRun world. It contains overviews of several
characters, locations, and plot ideas designed to be easily
dropped in as NPCs and Sprawls, or to give GMs an idea for a
campaign.

****************
C. NERPS ShadowLore II
Following in the footsteps of the first NERPS ShadowLore, this
publication will contain spells, equipment, vehicles, and rules
modifications. It is currently being edited, and should be
finished some time later this summer.

*****************************************************************************
6. HOW TO GET COMPLETED NERPS PUBLICATIONS

A. Via FTP
NERPS publications can be found at:
cerebus.acusd.edu: /pub/Role-Playing/Shadowrun/NERPS

B. Via WWW
NERPS publications can be found on Paolo Marcucci's Shadowrun
page, listed in the ShadowRN FAQ. Most other Shadowrun-related
WWW pages include links to his.

*****************************************************************************
7. ADDITIONAL LIST INFORMATION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

A. Mailing List Advertising Policy

This policy is intended to fight mailing-list "spamming".

The Shadowrun mailing lists accept commercial advertising for
payment. We offer a fee waiver if you can show us the cancelled
check for a $1000 (U.S.) or more donation to the Electronic
Frontier Foundation. One donation per advertisement, please. If
you don't wish to donate, simply post your advertisement to the
list, and the operator of the mailing lists will bill $1999 (U.S).
The list operator will donate this amount, minus the expense of
collecting it, to EFF. Please note that the lists are distributed
automatically - messages are generally not read or checked in any
way before they are distributed.

By the act of posting your advertisement you agree to accept
responsibility for the fee, you agree to indemnify the
mailing-list operator against any legal claims from you or others
in connection with your advertisement, and you agree to pay any
legal and business expenses incurred in collecting late payment.
Our liability to you is limited to a good-faith effort to deliver
your message.

Reduced rates and/or waiver of fee are available for Shadowrun-
related and selected other topics of advertisements. You must
consult the mailing-list operator in advance of posting for any
reduction or fee waiver.

**********

B. Just who are these administrators anyways?

Robert A. Hayden, 23, is a senior at Mankato State University,
located in Mankato, Minnesota (USA). He is majoring in
experiential education with an emphasis on computer administration
and information sciences. He plans to continue on to graduate
school after his graduation, most likely at Mankato State. In
addition, Hayden is a member of the MSU Student Senate Academic
Computing Committee.

Netwise, Hayden is active not only in the Shadowrun forums, but
can also be found in forums devoted to electronic and personal
rights. A member of the Electronic Frontier Foundation, Computer
Professionals for Social Responsiblity, and the American Civil
Liberties Union, he has taken a rather strong stance on the need
for data privacy and rights in cyberspace. In addition, he is a
vocal participant in various gay/lesbian/bisexual rights groups
and spends much of his off-net time pursuing civil rights for
minority sexual orientations.

Hayden began his game-writing career when 16. He had published a
set of rules that added fixed-wing aircraft to the Steve Jackson
battle simulation Car Wars. Following graduation from high
school, he then edited the net.book _The Tome of Mighty Magic_, a
book of (very) high level spells for TSR's AD&D. Hayden has also
been published in the _Neo-Anarchists Guide to Everything Else_
(#4 and #5). In addition, Hayden is the writer of the infamous
'Geek Code' that can be found on many corners of the net.

Currently, Hayden is the editor of the epic ShadowTalk story as
well as administrating the four Shadowrun-related mailing lists.
In addition, he is working on writing a space-based cyberpunkish
RPG (as of yet, unnamed).

In addition, Hayden is employed by the City of Mankato as a system
administrator studying the feasibility of hooking the city up to
the internet.

If he could he an animal, Hayden would be a dolphin.

-----------------------------------------

J.D. Falk, 21, spends way too much time online. He works for
Capital Area Internet Service (cais.com), one of the largest
Internet Service Providers in the Washington, D.C. area, as a systems
administrator, and is currently responsible for five FAQs and a
growing number of web pages.

Looking around the 'net, Falk can be found in a lot of places (some
of which even _he_ can't explain.) Falk participates regularly in
various discussions about net.politics, and generally favors the
continuation of the current self-regulating semi-anarchistic 'net.
"Just write a good charter," he often says, "and inform people when
they're going against it."

He is also quite active in attempting to cure people of the (in his
words) idiotic notion that the current Internet is a Gibson-esque
"cyberspace." To further that goal, he has created cyberNOTHING
("Because nothing is cooler just because its cyber.") You can see
the cyberNOTHING home page at http://www.cybernothing.org/cno/.

Currently, he is responsible for the ShadowRN and NERPS FAQs. He
has also succeeded Doctor Doom as Assistant Fearless Leader for
all four lists.

-----------------------------------------

Gurth, 21, used to study chemical engineering but failed the first
year twice, which earned him a "binding request" to end his studies
in June 1994. Since then he's been unemployed and doesn't really
care about it anyway. He spends most of his time messing around
his parents' house, occassionally taking a break to go into town
for some reason or another. He has been called "intense" but didn't
quite understand what was meant by the remark.

On the net, Gurth is a very active member of the ShadowRN list
but doesn't do much else. He tried various other mailing lists
(Earthdawn and ShadowTK among others) but these didn't hold
his interest for very long. He likes the net the way it is
now, and would hate to see it get changed into a corporate-
or government-run thing. His main gripe with his net access
is the long-distance phone bills he has to pay...
He also maintains the world's one and only character mortuary,
at http://www.xs4all.nl/~gurth/mortuary.html

Roleplaying-wise, Gurth has played mainly Shadowrun for the past
three years, though with excursions into various other games,
most notably AD&D and BattleTech. He has written a number of
net.sourcebooks for Shadowrun, and is now stepping into the foot-
steps of Robert Hayden and J.D. Falk, to become the third-ever
NERPS Editor and maintainer of the NERPS FAQ. His postings on
ShadowRN have earned him the "title" of Unofficial Shadowrun
Guru, which although meaningless is a source of, in a way, pride.


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--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
I listen for the voice inside my head
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru & NERPS Project Leader
Message no. 2
From: "J.D. Falk" <jdfalk@************.ORG>
Subject: Re: ADMIN: FAQ part 2
Date: Fri, 25 Aug 1995 21:41:55 -0400
On Fri, 25 Aug 1995, Gurth wrote:

> NERPS FAQ 4.0 (25-8-95)
> Part II
. . .
> 2. THE CURRENT NERPS PROJECT(s)
> A. NERPS: Underworld (title not yet set)
> B. NERPS: Dragons & Other Paranormal Entities
> C. NERPS: Shadows of the Mind

B is finished as far as I'm concerned -- I just need to finish
editing 'em and send 'em out. As for C, well, I'll be happy to send you
what little we've got on it....

---------========== J.D. Falk <jdfalk@************.org> =========---------
| Former NERPS Project Leader (Editor & General Motivator) |
----========== http://www.cybernothing.org/jdfalk/home.html ==========----
Message no. 3
From: Gurth <gurth@******.NL>
Subject: Re: ADMIN: FAQ part 2
Date: Sat, 26 Aug 1995 12:45:26 +0200
>> 2. THE CURRENT NERPS PROJECT(s)
>> A. NERPS: Underworld (title not yet set)
>> B. NERPS: Dragons & Other Paranormal Entities
>> C. NERPS: Shadows of the Mind
>
> B is finished as far as I'm concerned -- I just need to finish
>editing 'em and send 'em out.

OK, I'll chuck all references to it out of the FAQ :)

>As for C, well, I'll be happy to send you what little we've got on it....

If it's the same as what's on your page, I've downloaded it already some
time ago... Not that I've read any of it though :)

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
I listen for the voice inside my head
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru & NERPS Project Leader

Further Reading

If you enjoyed reading about ADMIN: FAQ part 2, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.