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Mailing List Logs for ShadowRN

Message no. 1
From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: D-012-a: magic, Regaining essence
Date: Mon, 25 Oct 1993 11:17:55 -0500
SUBMISSION: TOME: Regaining Essence
DESIGNER: Todd Montgomery (Quiktek)
E-Mail: tmont@****.wvu.edu

DESCRIPTION: Alternative way to regain essence after removing
or upgrading cyberware, drain from paranormals,
or drug abuse.

Regaining Essence
^^^^^^^^^^^^^^^^^

This is a touchy matter. Essence is a very delicate thing. It should
be rare for a character to replace lost essence, but it should be
available. GMs can use this to reward good players. Feel free to
comment and modify it if you like.

Rules:
Magic and Essence are different. Magic CAN NOT be regained
once lost. Any essence recovery does not recover
essence. And further losses to regained essence
will reduce Magic as if the essence was never
regained in the first place.
Example:
Sting gets back 1.0 points of essence
after receiving homeopathic medical treatments
from Joseph-Black-Bear at the Seattle Rehabilitation
clinic. Stings Magic rating is a 4 and total essence
of 5.5 (was 4.5 but 1 point is gained back). Sting
decides to get some cyberware installed. The total
essence cost is 1.0. This drops Stings essence back to 4.5
but drops his Magic to 3.

Cyberware actively keeps essence from regenerating. While
cyberware is installed the essence it is taking up can not
be regenerated. Essence not being actively taking up by cyberware
can occur as the result of upgrading of cyberware. This "free"
essence may be regained.

The regaining of essence happens very VERY slowly. Without
any treatment essence returns at a rate of 0.01 per month.

The fastest rate at which essence can return is 0.1 per
month.

The maximum essence that can be regained is 90% of what was
lost. This is regardless of natural rate or combination
of treaments.

How to regain essence:

People who have lost essence through paranormal Essence Drain, Drug
Abuse, and severe trauma may regain essence. Also persons
who have had cyberware REMOVED and NOT replaced may regain essence,
BUT they do so at a slower rate (natural rate is 0.01 per 6 months).

The natural rate of essence return, 0.01 per month or 6 months for
cyberware removed, is the base rate. Factors such as Rehabilitation,
Natural and Homeopathic treatments, Meditation, etc. can increase
this rate. If no treatment is used the base rate is regained in
essence each month.

Each treatment has a maximum regain. This is the amount that the treatment
ALONE can regain. Once a treament has been used for enough time to have
contributed its max regain it is ineffective.

At the end of a month of treatment a willpower roll is made. This
is done for each different treatment if more than one is being used.
The target number is given with the treatments. One success is required
to regain the essence for that month. Zero successes regain no essence.

Treatments and Practices:

Rehabilitation: Drug, Clinical,
Cost: 5,000Y/month
Effects loss through: Drug Abuse, Severe Trauma, Paranormal
Essence Drain
Increase of Base Rate: +0.03 per month
Maximum Regain: 90% of essence lost
Target: 5+(Essence Lost (rond up)) - 1 per month
of treatment limit is Target Number of 4.

Cyberpsychotic Rehabilitation: Psychiatric readjustment
to physcial (and mental) addictions
encountered with cyberware usage.
Cost: 3,000Y/month
Effects loss through: Cyberware
Increase of Base Rate: +0.06 per 6 months
Maximum Regain: 50 % essence lost
Target: 6+(Essence Lost (rond up)) - 1 per month
of treatment limit is Target Number of 4.

Homeopathic Treatment: Dietary control and use of natural chemical
agents to stimulate tissue and nerve regrowth
Cost: 1,000Y/month
Effects loss through: Severe Trauma, Paranormal Essence Drain,
Cyberware
Increase of Base Rate: +0.02 per month (or +0.1 per 6 months
for Cyberware)
Maximum Regain: 50% of essence lost
Target: 4+(Essence Lost (rond up)) - 1 per month
of treatment limit is Target Number of 2.
Note: Incompatible with Naturpathic Treatment

Naturpathic Treatment: Dietary control with Natural Substitutes
to stimulate natural regrowth. Only natural ol' time
home remedial substances used. Back to nature.
Cost: 2,000Y/month
Effects loss through: Severe Trauma, Paranormal Essence Drain,
Cyberware
Increase of Base Rate: +0.03 per month (or +0.12 per 6 months
for Cyberware)
Maximum Regain: 60% of essence lost
Target: 4+(Essence Lost (rond up)) - 1 per month
of treatment limit is Target Number of 2.
Note: Incompatible with Homeopathic Treatment

Chemical Nerve Regeneration: Chemical stimulus used to reconstruct
and treat damaged nerves when cyberware is used.
Cost: 8,000Y/month for first 6 months, 1,000Y/month
for remainder.
Effects loss through: Cyberware, Paranormal Essence Drain,
Severe Trauma
Increase of Base Rate: +0.05 per month (+0.03 per month for
Cyberware)
Maximum Regain: 70% (Cyberware), 50% otherwise
Target: 7+(Essence Lost (rond up)) - 1 per month
of treatment (first 6 months only) limit is
Target Number of 2.

Meditation: Includes Yoga, Tai Chi, etc. Mind over body.
Cost: 0 (Requires skill)
Effects loss through: Cyberware, Paranormal Essence Drain,
Severe Trauma, Drug Abuse
Increase of Base Rate: +0.01 per month
Maximum Regain: 60% of essence lost
Target: 4+(Essence Lost (rond up)).
Note: Test uses Meditation skill (Tai Chi, Yoga, etc.)
instead of willpower.


-- Quiktek
-- Todd Montgomery
tmont@****.wvu.edu
tmont@***.wvu.edu
un032507@*******.wvnet.edu


____ Robert A. Hayden <=> hayden@*******.mankato.msus.edu
\ /__ -=-=-=-=- <=> -=-=-=-=-
\/ / Finger for Geek Code Info <=> Veteran of the Bermuda Triangle
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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.