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Mailing List Logs for ShadowRN

Message no. 1
From: Gurth <gurth@******.NL>
Subject: Re: REGISTRATION: Stuff - Dynalar Technologies "Digits" Cyberfin
Date: Mon, 10 Nov 1997 11:38:52 +0100
Bjoern Elberling said on 22:25/ 9 Nov 97...

> REGISTRATION
> Stuff
> Dynalar Technologies "Digits" Cyberfingers
> Bjoern Elberling
> belbe@**********.de

I really need to add some text about NERPS: Stuff to the FAQ...
Registrations like this aren't necessary for Stuff; only for the NAGTTW
should you register an article before you send it to the list.

> The first set of Dynalar Technologies "Digits" Cyberfingers can be found
> on p.32 of the CP2020 Chromebook 1 (or of course in Plastic Warriors'
> conversion).

Also in CBs 2, 3, and 4, BTW.

> These are interchangeable cyberfingers to be used with any cyberhand. I
> have several ideas for new cyberfingers (and while most of them are
> "fun" or "gadgets", I am afraid to tell you that some of them are
> weapons, sorry !),right now I have about 10 or 12, but I think I could
> invent some more.

If you have some that are very similar (for example a finger shooting
heavy pistol rounds and one shooting SMG rounds), you could always leave
out the ones that are _too_ similar...

> These may not be totally "compatible" with the conversions in the PW
> book, as I think the Essence Loss of those is too high, but since I am
> fairly new to SR, I am open for discussion.

I had to set the Essence cost at _something_, considering that a fingertip
compartment is .1 Essence...

> Also, I might need some help with the legality codes - I own SR 1.0, so
> I do not know where those are to be found.

The legality codes are in Shadowtech. The first number is the target
number for police officers to hassle you about the item -- the higher, the
less chance they'll bother you. If there's a P behind it, a permit is
available. The letter(s) and/or numbers after the - indicate the class
into which the item falls (pistol, rifle, small bladed weapon, etc. etc.
etc.). That last bit can also be found in Sprawl Sites, BTW.

You could always post it without legality codes, I'm sure we'd be able to
add those codes afterward if you want them in the article.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
So what if we're making a scene now?
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 2
From: Les Ward <lward@*******.COM>
Subject: Re: REGISTRATION: Stuff - Dynalar Technologies "Digits" Cyberfin
Date: Mon, 10 Nov 1997 10:34:02 -0500
Gurth said:
>Bjoern Elberling said on 22:25/ 9 Nov 97...
>> These may not be totally "compatible" with the conversions in the PW
>> book, as I think the Essence Loss of those is too high, but since I am
>> fairly new to SR, I am open for discussion.
>
>I had to set the Essence cost at _something_, considering that a fingertip
>compartment is .1 Essence...

The way SR works now (at least using cyberguns as a model), you would only
pay Essence for the fingers if they were _not_ part of a cyberarm. You
might also want to check out some cyberarm rules I did for the NAGEE a
waaaaaay long time ago (so long ago, I don't even remember them).

Wordman
Message no. 3
From: Gurth <gurth@******.NL>
Subject: Re: REGISTRATION: Stuff - Dynalar Technologies "Digits" Cyberfin
Date: Mon, 10 Nov 1997 22:25:08 +0100
Les Ward said on 10:34/10 Nov 97...

> >I had to set the Essence cost at _something_, considering that a fingertip
> >compartment is .1 Essence...
>
> The way SR works now (at least using cyberguns as a model), you would only
> pay Essence for the fingers if they were _not_ part of a cyberarm.

That's the way I did the fingers from the Chromebooks, yes. Essence cost
of .15 (IIRC), or 0 if installed in some kind of cybernetic hand.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
So what if we're making a scene now?
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 4
From: Bjoern Elberling <belbe@**********.DE>
Subject: Re: REGISTRATION: Stuff - Dynalar Technologies "Digits" Cyberfin
Date: Tue, 11 Nov 1997 18:11:29 +0100
Gurth wrote:

> Les Ward said on 10:34/10 Nov 97...

> > >I had to set the Essence cost at _something_, considering that a fingertip
> > >compartment is .1 Essence...
> >
> > The way SR works now (at least using cyberguns as a model), you would only
> > pay Essence for the fingers if they were _not_ part of a cyberarm.
>
> That's the way I did the fingers from the Chromebooks, yes. Essence cost
> of .15 (IIRC), or 0 if installed in some kind of cybernetic hand.

Oh, I get it now! I was trying to convert the Essence Loss directly from CP
and ended up with a lower number, about 0.05 (IIRC).
BTW, in my original post, I did not mean to say "I am open for discussion"
(I always am !), but "I am open for corrections".

Elbe

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