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Mailing List Logs for ShadowRN

Message no. 1
From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: What's happening
Date: Fri, 12 Nov 1993 20:45:07 -0600
Alright, here's the current gameplan:

On monday, new versions of all the stuff that needed revoking on will go
out. Voting will last for about a week. The same criteria apply again.

Once all voting is done, there will be a transitional 'organization'
phase while I get some stuff set up for the next project.

Everyone on NERPS is going to be deleted. Yes, you heard me. It's a new
project, and instead of determining who's still active, I'm going to nuke
everyone, and then those that are still around can sign back up again. I
know this is going to annoy some, but understand my reasons.

The next 'project', unless something major changes it, will be a
three-tiered project. (you've seen this before)

--

1) NERPS: PLOTLINES
These are essentially short ideas of plots that GMs can use for
their games. May range in size from a short paragraph to maybe
a page or two. These ARE NOT modules and don't have stats in them.
Essentially, they are nothing more than story ideas. It's up to
the GM to fill in the statistical details. For example:

WANTED: DEAD OR ALIVE
As one of the PCs is waling down the street, he sees the daily news
paper. THe headline reads 'Cult Killer Escapes!'. The picture
of the killer looks remarkably like the PC. The job of the PCs
is to locate the real escaped killer while at the same time avoiding
capture or death by trigger happy and publically pressured
Lone Star officers.

See, just enough to give the GM a kick in the butt. It's up to him
to take it from there; determine how the killer is found and how
close the cops are on the tail of the PCs.

2) NERPS: LOCATIONS/SPRAWLS
Once again, these are generic places to have adventures in, but more
than just 'Generic Bar #1'. An example might read:

Bob's Tavern,
A seedy place located in a back alleyway. There is a troll bouncer
guarding the door. Bob's is known for its 'Cockroach and Vodka'.
Yes, there is a pickled cockroach in the drink. Weapons are not
only allowed, they are encouraged. There is a bulky orc sitting
at the bar eating the cue ball he took from the pool table.

Esentially, it is just your generic sprawl, but with enough
details to make it fun for the GM to use. Must be generic enough
for nearly any city, if possible, or any bastardization of the SR
genre.

Will be devided up by type of location (bar, mall, restaurant,
sewer, etc).

3) NERPS: CHARACTERS
Like the locations, these are more than just 'Troll Bouncer'.
Instead, they are just some character descriptions (sort of like
the cast of characters for ShadowTalk). They have real names and
physical descriptions, but should avoid stats if possible. For
example:

Taurus
Large minotaur wearing a T-shirt reading 'Anarchy or Death'. Has
a large scar running down his left forearm and is wearing all
leather, with the jacket ripped off at the shoulders . He appears
rather grumpy and has bad breath.

See, just enough to give some colour to generic minotaur
encounter #1, but still enough leeway that the GM can fill in the
stats and stuff.

Organization will be by Type of character first, and subdivided
by race. It will include special sections for paranormal critters
(vampires, dragons, etc).

--------

Because this is going to yield a lot of information in a short time, I
still need to work out a system for exactly how I'm going to handle
this. Expect requirements for specific headers on all submissiongs
(things like name and designer), and rejectsions if they aren't met.

There is also going to be a NERPS FAQ that will eventually show up. It
will look much like the RN and TK FAQs, at least in the first part (how
to subscribe and how to post and shit like that). The second part will
contain details on the individual three psub-projects, as well as
formatting and submission guidelines.

If you have anything for the FAQ, or just something that you want to make
sure I add in, let me know.

Estimated Timeline looks something like this:

December 1: NERPS subscription rolls are reset, officially closing NERPS:
ShadowLore. People resubscribe for the next project.

December 7: FAQ and instructions are posted

December 7 thru February 28:
Three months of collecting information.

March 1: NERPS subscription rolls reset for the starting of the next
project. Note that there is no voting period on this one. As
there will be several hundred entries, it just isn't worth the
effort. It is expected that bad apples will get weeded out during
discussion.

Also, there is no plan for the next project. Suggestions are welcome and
I'll make a list.

Anyone have any questions? Just ask...

____ Robert A. Hayden <=> hayden@*******.mankato.msus.edu
\ /__ -=-=-=-=- <=> -=-=-=-=-
\/ / Finger for Geek Code Info <=> Veteran of the Bermuda Triangle
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Message no. 2
From: Matti Aistrich <aistrich@********.hkkk.fi>
Subject: What's happening?
Date: Mon, 25 Mar 1996 12:33:42 +0200 (EET)
I haven't received any messages from the NERPS list for a long, long
time. Is it still active?

Anyhow, is the list still working on Shadows of the Mind, or not? And
what about the Underworld supplement the FAQ discusses, is work still
being done on that one?

Lemme know what's happening?

---------------------------------------------
: Perfect is : Matti M. Aistrich :
: only just : :
: good enough! : aistrich@********.hkkk.fi :
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Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.