From: | Wordman wordman@*******.com |
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Subject: | [Nerps] Idea for Stuff: Death chips |
Date: | Mon, 19 Apr 1999 23:30:20 -0400 |
Realities. I started thinking about black IC, and came up with an idea. I'd
like to bounce it off the list as a potential idea for Stuff. If it is well
received, I'll take the time to do a write up.
Given: A cyberdeck, at its heart, is a glorified simsense player. (Granted,
it allows the user to both send and receive signals, but this is irrelevant
to this discussion.) It provides a decker a constant simsense signal,
controlled by events in the Matrix which surround the decker's persona.
Given: Black IC can kill the decker.
Assuming: Black IC kills a decker by convincing/re-coding the cyberdeck to
send lethal simsense signals to the decker's brain. For example, it might
(somehow) convince the decker that he is having a heart attack, which would
kill him. (This is hand-wavy voodoo, but it is as good an explanation of
black IC as any.)
Then: It should be possible to create a simsense chip that would reproduce
the same signals that black IC does. A normal player has safeties which
would prevent the effect, but if these were removed, the user would die.
Why would anyone do this? I'm thinking of it mostly as a means of
execution/assassination. More difficult to trace than a bullet in the head,
though obviously limited in both application and usage opportunity. You'd
pretty much have to have total control over the target to administer the
chip. Trickery might work, I suppose.
As far as the article goes, I'd give it a decker-posts-some-liberated-R-
and-D slant.
Comments?
Wordman