Well I do intend to get the Tyneside sprawl feature done, at the moment though it's just trying to find time for everything.
Phill. -- Phillip Steele - Email address P.C.Steele@***.ac.uk | Fighting against Department Of Electrical & Electronic Engineering | Political Correctness ! University Of Newcastle Upon Tyne, England | Land of the mad Geordies | The PowerhouseMessage no. 2
Mercenary X <kdye@*****.STANFORD.EDU>
Mon, 11 Jul 1994 23:54:42 -0700
Afetr we get all the Psi rules figured out we could start a nerps project. CREATE and SUBMIT as MANY POWERS as POSSIBLE.Message no. 3
the holy Entombed <rasputin@***.UMD.EDU>
Tue, 12 Jul 1994 03:24:55 -0400
On Mon, 11 Jul 1994, Mercenary X wrote:
> Afetr we get all the Psi rules figured out we could start a nerps > project. CREATE and SUBMIT as MANY POWERS as POSSIBLE.
No, the NERPS project is underway (Shadowlore II). You'd want to post your ideas to that list under a Psionics heading.
the holy Entombed "Fantastic! Rasputin the (not so) Horrible Amazing! rasputin@***.umd.edu Great! We just went to a funeral, and alt.fan.don-n-mike needs posts... it really cheered us up!"Message no. 4
"Robert A. Hayden" <hayden@******.MANKATO.MSUS.EDU>
Tue, 12 Jul 1994 03:29:35 +0100
On Tue, 12 Jul 1994, the holy Entombed wrote:
> On Mon, 11 Jul 1994, Mercenary X wrote: > > > Afetr we get all the Psi rules figured out we could start a nerps > > project. CREATE and SUBMIT as MANY POWERS as POSSIBLE. > > No, the NERPS project is underway (Shadowlore II). You'd want to post > your ideas to that list under a Psionics heading.
Ok ok ok everyone, calm down a bit (you too, merc :-)
Before we can do ANYTHING with psionics here on NERPS, we need to determine the rules for psionics, and that is what we are doing on ShadowRN. Once the mechanics are properly worked out in a way that ruffles the least feathers, then we car move it over here and people can star submitting abilities and stuff.
But, in the meantime, we could talk about what exactly we want to do.
ShadowLore II is supposed to be running, but nobody has submitted an idea yet. That's fine. Give it time. But is the Psi thing something we want for ShadowLore II? Is the character thing? Is the Psi thing seperate (if the material is there, maybe). Is the character thing?
In a nutshell, folx, what's happening :-)
____ Robert A. Hayden <=> hayden@******.mankato.msus.edu \ /__ -=-=-=-=- <=> -=-=-=-=- \/ / Finger for Geek Code Info <=> I do not necessarily speak for the \/ Finger for PGP Public Key <=> City of Mankato or Blue Earth County -=-=-=-=-=-=-=- (GEEK CODE 1.0.1) GAT d- -p+(---) c++(++++) l++ u++ e+/* m++(*)@ s-/++ n-(---) h+(*) f+ g+ w++ t++ r++ y+(*)
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