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Message no. 1
From: Paul Finch <pfinch@****.EDU>
Subject: Registration
Date: Thu, 15 Dec 1994 01:35:05 -0700
Bare with me this is my first time, hope I do this right!

Registration
ShadowLore II
Tarot Firearms
Scott Peterson
pfinch@****.edu

Ok here is what Im going to do. Lots o stuff on guns, and ammo and prolly
armor. I presume I need an ID befor I get going. Let me know.

Edge
Message no. 2
From: Gurth <gurth@******.NL>
Subject: Registration
Date: Wed, 22 Mar 1995 11:49:03 +0100
Since JD said I had to post this to the list, here goes...

REGISTRATION
Dragons
(As yet untitled)
Jakko Westerbeke
gurth@******.nl
--------
The article will attempt to discover the history behind dragons -- mainly
their evolution, why they weren't around in the Fifth World, and how they
can/could have gotten through the Fifth World in the first place, if they
evolved from some other creature. I have a few ideas for the above running
around in the back of my head but nothing firm yet; it will be based
(probably) on data in the Shadowrun and possibly Earthdawn rulebooks as well
as pure speculation and preposterous theories by mere mortals.


Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
Sanity is a full time job
Geek Code v2.1: GS/AT/! -d+ H s:- !g p?(3) !au a>? w+(+++) v*(---) C+(++) U
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B? e+ u+@ h! f--(?) !r(--)(*) n---->!n y?
Message no. 3
From: NIGHTFOX <DJWA@******.UCC.NAU.EDU>
Subject: Registration
Date: Fri, 24 Mar 1995 16:45:54 -0700
REGISTRATION
Dragons
Seraphylanjaligigusnort
Daniel Waisley "Nightfox"
<Djwa@******.ucc.nau.edu>
--------

A Greater Dragon of unknown type and a magician probably of the shamanic
tradition. As Greater Dragons go, he's a runt. Smaller than even a normal
Feathered Serpant, he makes up for his small size by being exceedingly quick and
agile, as well as very magically capable. Seraphy is the owner of the worlds
largest practical jokes and gags corporation "Rainbows Inc." (they do use a lot
of magic). Seraphy is known for being a late sleeper (most of the other dragons
woke up during the awakening, he hit the snooze alarm). He is also known for
his love of new and exciting things; the fact that sixth world is very new and
has lots of stuff made him very happy.

Hey JD - give me the ID W-01 :)


Nightfox
Message no. 4
From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: Re: Registration
Date: Fri, 24 Mar 1995 21:06:57 -0600
Make the entry on Seraphy longer :-)

____ Robert A. Hayden <=> Cthulhu Matata
\ /__ -=-=-=-=- <=> -=-=-=-=-
\/ / Finger for Geek Code Info <=> hayden@*******.mankato.msus.edu
\/ Finger for PGP Public Key <=> http://att2.cs.mankato.msus.edu/~hayden
Message no. 5
From: NIGHTFOX <DJWA@******.UCC.NAU.EDU>
Subject: Re: Registration
Date: Sat, 25 Mar 1995 14:43:35 -0700
>Make the entry on Seraphy longer :-)

I was only registering for an ID Rob. - I'll be putting out his real info when
I have time to though.


So are you going to register Tirandor?


Nightfox
Message no. 6
From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: Re: Registration
Date: Sat, 25 Mar 1995 16:03:33 -0600
On Sat, 25 Mar 1995, NIGHTFOX wrote:

> So are you going to register Tirandor?

I'll do something on Tirandor, I think

____ Robert A. Hayden <=> Cthulhu Matata
\ /__ -=-=-=-=- <=> -=-=-=-=-
\/ / Finger for Geek Code Info <=> hayden@*******.mankato.msus.edu
\/ Finger for PGP Public Key <=> http://att2.cs.mankato.msus.edu/~hayden
Message no. 7
From: Gurth <gurth@******.NL>
Subject: Registration
Date: Fri, 1 Sep 1995 10:29:20 +0200
REGISTRATION
Underworld
Average Citizens
Gurth
G-01
--------
This will be an article dealing with the everyday life of the everyday
citizen of an everyday North American metroplex -- or more precisely, what
kind of dealings he or she has with the criminal elements in society.

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
079: Mouse not found. Driver not installed. Click to continue.
-> Unofficial Shadowrun Guru & NERPS Project Leader <-
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Message no. 8
From: Bryan Linn Schuler <schu1545@****.GMI.EDU>
Subject: Registration
Date: Fri, 1 Sep 1995 11:22:47 -0400
REGISTRATION
Underworld
Basement Transactions
Bryan Schuler
schu1545@****.gmi.edu
--------
This will be an article on how and where typical transactions take place. This
will include how underworld contacts conduct biz, and how they stay anonymous.
It will also include examples of transaction security. Methods to insure there
are no untimely interruptions and that nothing is being monitored.

--
schu1545@****.gmi.edu
a.k.a Frobozz
-- Frobozz of TimeWarp MUD (quark.gmi.edu 5150)
-- Frobozz if Gridpoint (http://apollo.gmi.edu/~schu1545/shadowrun.html)
Message no. 9
From: John Zug <johnzug@**********.PTD.NET>
Subject: Registration
Date: Fri, 1 Sep 1995 15:06:12 -0400
REGISTRATION
Underworld
Random Gang Generator
John Zug and Sean Holland
johnzug@**********.ptd.net and sholland@*******.EDU
--------
This would be an easy way to roll up a gang for an encounter.
Rolls for Type(go-gang,wiz-kid,Regular), Race, Armament, etc.
Message no. 10
From: Gurth <gurth@******.NL>
Subject: Registration
Date: Sun, 10 Sep 1995 14:46:48 +0200
REGISTRATION
Underworld
2050s Real Estate Costs
Stephen Bugge & Gurth
B-01
G-01
--------
An article that will allow you to decide better on the costs of real estate
in the Seattle area in 2050+.

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
He has you all fooled
-> Unofficial Shadowrun Guru & NERPS Project Leader <-
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Message no. 11
From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
Subject: Registration
Date: Sat, 16 Sep 1995 13:42:45 GMT
REGISTRATION
Underworld
The Arms Bazaar
Paul J. Adam
paul@********.demon.co.uk

--------

A study of street-level arms dealing. Who sells what? Where do the weapons
come from? What significance might an individual's or force's choice of
weapon have?

Introducing some new material, and additional detail, to flesh out the
backgrounds to many weapons and adding new ones. Also providing food for
thought for any character who relies on firearms for their trade.

--
"When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better
or for worse, you have acted decisively.
In fact, the next move is up to him." <R.A. Lafferty>

Paul J. Adam paul@********.demon.co.uk
Message no. 12
From: Glenn Robb <GLENNROBB@*******.NET>
Subject: REGISTRATION
Date: Fri, 12 Dec 1997 12:43:53 -0700
REGISTRATION
NERPS: Stuff
Cyberbiotechnology
Elton John Robb <---- My Real Name.
GlennRobb@*******.net
__________________________

Cyberbiotechnology concerns the resulting combination of Bioware and
Cyberware to produce living Cybersystems. The submission will include
earilier experiments (the cyberware-bioware-chemical combination that
results in the ultimate assassin) to advanced Cyberbiotechnology (Mean
stuff like bioguns, cyberbio-limbs, and "Epsilon" - ware).
Message no. 13
From: "Paolo Falco, Explorer" <Falco@****.IT>
Subject: Re: REGISTRATION
Date: Sat, 13 Dec 1997 09:16:51 +0100
Glenn Robb thus did speak about REGISTRATION:

> REGISTRATION
> NERPS: Stuff
> Cyberbiotechnology
> Elton John Robb <---- My Real Name.
> GlennRobb@*******.net
> __________________________
>
> Cyberbiotechnology concerns the resulting combination of Bioware and
> Cyberware to produce living Cybersystems. The submission will include
> earilier experiments (the cyberware-bioware-chemical combination that
> results in the ultimate assassin) to advanced Cyberbiotechnology (Mean
> stuff like bioguns, cyberbio-limbs, and "Epsilon" - ware).

I only hope it is seriously and scientifically believable and not
some "there is nothing left to invent so let's try this"
munchkinous stuff. From what I had understood, the Stuff book was
going to be more a "every day use" sort of thing than a
"cyberware-bioware-chemical combination that results in the ultimate
assassin" sort of thing... :)

-------------------------------------------------------------------
Paolo Falco | "Every artist is a cannibal, every poet is a thief
(explorer) | all kill for inspiration and sing about his grief"
--------------------------------------------- U2, "the fly" -------
Rollerbrawl: it'll keep you fit, it'll give you the frills!
http://www.geocities.com/SoHo/2717
Message no. 14
From: Glenn Robb <GLENNROBB@*******.NET>
Subject: Re: REGISTRATION
Date: Sat, 13 Dec 1997 09:15:31 -0700
Paolo Falco, Explorer wrote:

> Glenn Robb thus did speak about REGISTRATION:
>
> > REGISTRATION
> > NERPS: Stuff
> > Cyberbiotechnology
> > Elton John Robb <---- My Real Name.
> > GlennRobb@*******.net
> > __________________________
> >
> > Cyberbiotechnology concerns the resulting combination of Bioware and
> > Cyberware to produce living Cybersystems. The submission will include
> > earilier experiments (the cyberware-bioware-chemical combination that
> > results in the ultimate assassin) to advanced Cyberbiotechnology (Mean
> > stuff like bioguns, cyberbio-limbs, and "Epsilon" - ware).
>
> I only hope it is seriously and scientifically believable and not
> some "there is nothing left to invent so let's try this"
> munchkinous stuff. From what I had understood, the Stuff book was
> going to be more a "every day use" sort of thing than a
> "cyberware-bioware-chemical combination that results in the ultimate
> assassin" sort of thing... :)

This will be more of a gamemaster source. Like Cybertechnology is. Woe
unto the player who augments his character with this stuff. The only thing
that will stop such a player is overdose or a very powerful critter (like a
temporal spirit or a dragon). The idea comes from Shadowtech, Dark Space,
and a variety of other sources.

— Elton Robb
Message no. 15
From: Les Ward <lward@*******.COM>
Subject: REGISTRATION
Date: Mon, 15 Dec 1997 11:13:00 -0500
REGISTRATION
NERPS: Stuff
Camoflaging cyberware
Wordman
wordman@*****.com

This article will describe several devices that make some cyberware items
appear to be some other (legal) peice of cyberware to cyberware scanners.
The effect will be similar to the scene in _Jonny_Mnemonic_ where his
wetware is scanned as a "dyslexia prothesis". Cyber will only be allowed to
masquerade as legal cyber of similar configuration, so stuff like wired
reflexes will be hard to conceal. Also included will be one-line
descriptions of various legal cyber that can be used as cover.
Message no. 16
From: Timothy Teravainen <p042668b@**.SEFLIN.ORG>
Subject: Re: REGISTRATION
Date: Mon, 15 Dec 1997 18:45:30 -0500
The cyberware identifier in Johnny Mnemonic apparently uplinked
to a database of registered cyberware, assumedly by using some kind of
hard-coded serial number in the cyberware. Therefore, the process of
cyber-id/camo would be much like pirating credsticks, where an account is
pre-made or spuriously generated to meet requirements. Of course,
black-market cyberware wouldn't have serial numbers, much like decker
decks don't "squirt" ID-code into each Matrix activity.
Of course, how would those binoculars work? I think that's bunk,
but hey... if the radio emissions from cyberware (electronic equipment,
after all) can be filtered from ambience, and metered, it would work.
That would be a much more unsure method of ID, probably take a while to
zero in, and be rather inaccurate: "Yeah, it's a cyberarm. *BOOM* . . .
Well, how was I supposed to know it had one of those ... things... in
it?". Essence can be used as a rough guide to how much interference
something produces, sort of like Signature for cyberware.
And, of course, on those lines... can headware memory be scanned
remotely? . . . I believe that in real world (1997), data lines can be
read without a physical tap, by measuring electric/magnetic emission and
reverse-translating that into 1's and 0's... Just some fodder to chew on.

Timothy Teravainen
- p042668b@**.seflin.org

On Mon, 15 Dec 1997, Les Ward wrote:

> REGISTRATION
> NERPS: Stuff
> Camoflaging cyberware
> Wordman
> wordman@*****.com
>
> This article will describe several devices that make some cyberware items
> appear to be some other (legal) peice of cyberware to cyberware scanners.
> The effect will be similar to the scene in _Jonny_Mnemonic_ where his
> wetware is scanned as a "dyslexia prothesis". Cyber will only be allowed to
> masquerade as legal cyber of similar configuration, so stuff like wired
> reflexes will be hard to conceal. Also included will be one-line
> descriptions of various legal cyber that can be used as cover.
>
Message no. 17
From: Les Ward <lward@*******.COM>
Subject: Re: REGISTRATION
Date: Tue, 16 Dec 1997 12:27:30 -0500
> The cyberware identifier in Johnny Mnemonic apparently uplinked
>...

Sounds like I need to dig more into how cyber is detected. If I remember,
the published mechanics for this are pretty cheezy. It is based on essence
rating, which seems wrong to me. I'd think that a cyberspur would be much
easier to detect than, say, boosted reflexes. Unfortunately, it's not
trivial to build a useful system that doesn't involve giving a
"concealability rating" to each piece of cyberware.

> And, of course, on those lines... can headware memory be scanned
>remotely? . . . I believe that in real world (1997), data lines can be
>read without a physical tap, by measuring electric/magnetic emission and
>reverse-translating that into 1's and 0's... Just some fodder to chew on.

That is true. You can also reproduce what is on a monitor or what is being
typed on a keyboard by listening to tiny radio signals from nearby. When
everything is optical, though, this gets tough. Photons in motion do not
generate residual force as electrons in motion do (in the form of
magnetism). I'd think, assuming cyber is fully optical (which it probably
isn't), that it wouldn't generate much signal of any kind. Seems like
density scanning of some kind would be the easiest way.

Shooting from the hip, here though.

Wordman
Message no. 18
From: "Paolo Falco, Explorer" <Falco@****.IT>
Subject: Re: REGISTRATION
Date: Tue, 16 Dec 1997 19:49:14 +0100
Les Ward thus did speak about Re: REGISTRATION:

> Sounds like I need to dig more into how cyber is detected. If I remember,
> the published mechanics for this are pretty cheezy. It is based on essence
> rating, which seems wrong to me. I'd think that a cyberspur would be much
> easier to detect than, say, boosted reflexes. Unfortunately, it's not
> trivial to build a useful system that doesn't involve giving a
> "concealability rating" to each piece of cyberware.

Visually, yes. But having wired:3 puts a lot of nanotechnology and
wires through you. In fact, I bet dermal plating could be picked up
by very simple hand scanners. Problem is: there is NO way to explain
why you have 2 inches of digiblades implanted. This is something no
player ever understands about cyb: most of it puts you straight in
the illegal underworld, no pass from go, even minimal airport (OR
SCHOOL!) security will pick it up!

> That is true. You can also reproduce what is on a monitor or what is being
> typed on a keyboard by listening to tiny radio signals from nearby. When
> everything is optical, though, this gets tough. Photons in motion do not
> generate residual force as electrons in motion do (in the form of
> magnetism). I'd think, assuming cyber is fully optical (which it probably
> isn't), that it wouldn't generate much signal of any kind. Seems like
> density scanning of some kind would be the easiest way.

Believe me, photons do incredibly strange things when travelling
through matter, and phiberoptics lose a lot of info (research-grade
wave-guides allow only 18% of incoming light to shine through!).

In any case, let me please remind you that what you call "magnetism"
is essentially light. Or radio signals. Or whatever. It's all made up
of photons. therefore, it is just a matter of deciding how much
complicated and accurate scintillators (or antennas) can become in
the future, and whether you'll be able to distinguish what comes out
of a dataline from what comes from your average TV set or from the
sun (!).

If you ask me, I'd say that you'd have to be so close that you
proboaly would prefer plugging into the dataline itself right away.

-------------------------------------------------------------------
Paolo Falco | "Every artist is a cannibal, every poet is a thief
(explorer) | all kill for inspiration and sing about his grief"
--------------------------------------------- U2, "the fly" -------
What do Lemmings have in common with each of us?
http://www.geocities.com/SoHo/2717
Message no. 19
From: Timothy Teravainen <p042668b@**.SEFLIN.ORG>
Subject: Re: REGISTRATION
Date: Tue, 16 Dec 1997 18:58:41 -0500
On Tue, 16 Dec 1997, Les Ward wrote:

> That is true. You can also reproduce what is on a monitor or what is being
> typed on a keyboard by listening to tiny radio signals from nearby. When
> everything is optical, though, this gets tough. Photons in motion do not
> generate residual force as electrons in motion do (in the form of
> magnetism). I'd think, assuming cyber is fully optical (which it probably
> isn't), that it wouldn't generate much signal of any kind. Seems like
> density scanning of some kind would be the easiest way.

Since cyber has to interface with the body's electrochemical
information transmission systems, it couldn't be pure optical.
Message no. 20
From: Gurth <gurth@******.NL>
Subject: Re: REGISTRATION
Date: Wed, 17 Dec 1997 11:45:09 +0100
Les Ward said on 12:27/16 Dec 97...

> Sounds like I need to dig more into how cyber is detected. If I remember,
> the published mechanics for this are pretty cheezy. It is based on essence
> rating, which seems wrong to me. I'd think that a cyberspur would be much
> easier to detect than, say, boosted reflexes. Unfortunately, it's not
> trivial to build a useful system that doesn't involve giving a
> "concealability rating" to each piece of cyberware.

My guess for why it's based on Essence is because a thing that costs more
Essence is likely to be larger in size than something that costs only a
little Essence -- wired reflexes (Essence 2) are strung throughout your
body, while a datajack (.2) only sits in the side of your head. Although
using Essence doesn't feel right for some pieces of cyber, it works for
most, IMHO.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
It's crap but we love it!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

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Message no. 21
From: Predator Omega <ba1764@*******.BAYNET.DE>
Subject: Re: REGISTRATION
Date: Mon, 17 Dec 2012 13:09:43 +0100
Paolo Falco, Explorer schrieb:
> > Visually, yes. But having wired:3 puts a lot of nanotechnology and
> wires through you. In fact, I bet dermal plating could be picked up
> by very simple hand scanners. Problem is: there is NO way to explain
> why you have 2 inches of digiblades implanted. This is something no
> player ever understands about cyb: most of it puts you straight in
> the illegal underworld, no pass from go, even minimal airport (OR
> SCHOOL!) security will pick it up!

No. Plain and simple. If you use Alpha-Grade and higher you use
bio-shilding tech and EM-disturbing devices of all kinds. A person using
Delta-grade could walk trough all this hubmle and primitive detectors
without beeing noticed. Remeber the shilding we talked about earlier. It
is very easy to cover a whole body with artificial skin, hairs, warm it
up to the right level, put all kinds of matierials arounf it, that
radiate a wrong EM-pattern around your body. That's all. No Cyber. And
if a mage, stupid enough to do that, aks the question why your essence
is that low, just answer you are a vampier. After becoming very pale,
you can tell him, that you've suffered from a long illness, or even that
you've been the victim of a vamp. No one could prove that you are a
liar.

> > That is true. [...] Seems like density scanning of some kind would be the
easiest way.

Could be, but you can shield yor cyber even against that.

> Believe me, photons do incredibly strange things when travelling
> through matter, and phiberoptics lose a lot of info (research-grade
> wave-guides allow only 18% of incoming light to shine through!).

About 98% in SR time. It is a main field for research worldwide.

> In any case, let me please remind you that what you call "magnetism"
> is essentially light. Or radio signals. Or whatever. It's all made up
> of photons. therefore, it is just a matter of deciding how much
> complicated and accurate scintillators (or antennas) can become in
> the future, and whether you'll be able to distinguish what comes out
> of a dataline from what comes from your average TV set or from the
> sun (!).

All that we call elektromagnetism are waves, photons are particles.
There's a slight difference. But it is true, that light is a part EM.
Fact is that it is impossible(!) to detect light in a body without any
transparent parts. Some of you will remember the book Shadowplay. In it
there was a way to spy datalines. This tech was copied to Zurich
Orbital. Every corps shoudl have analysed it and protected their own
datalines against it. Therefore it is possible to proctedt cyberware
also aganist this. BTW this should be very easy.

> If you ask me, I'd say that you'd have to be so close that you
> proboaly would prefer plugging into the dataline itself right away.

Yeah, right. Plug in a samurai, but better with a 10:1 superiority on
your side. Poor LS cop.

Pred
Message no. 22
From: "Leszek Karlik, aka Mike" <trrkt@*****.ONET.PL>
Subject: Re: REGISTRATION
Date: Wed, 17 Dec 1997 14:49:20 +0000
On 17 Dec 12, Predator Omega disseminated foul capitalist propaganda
by writing:

<snip>
> > by very simple hand scanners. Problem is: there is NO way to explain
> > why you have 2 inches of digiblades implanted. This is something no
> > player ever understands about cyb: most of it puts you straight in
> > the illegal underworld, no pass from go, even minimal airport (OR
> > SCHOOL!) security will pick it up!

> No. Plain and simple. If you use Alpha-Grade and higher you use
> bio-shilding tech and EM-disturbing devices of all kinds. A person

Yeah, right. The wires in your body, and the two steel rods in your
forearm won't show on the RTG scan just 'cause you have
bio-shielding.

Gimme a break, will ya?

The only thing that can save you is that medical RTG won't see the
difference between, say, Titanium bone lacing and Plastic bone lacing
(industrial RTG is capable of seeing the difference, but it would
make you glow in the dark ;P), so if you've got papers about your
osteoporosis, the permit for the headware math processor (in reality
tac-comp, but again - this won't show on the RTG), and a permit for
your level 1 smartlink you use with your hunting rifle (a hobby,
neh?) and your self-defense pistol (with permit, of course), then you
should be pretty safe.

Inventing a reason why you have wires and fiberoptics instead of
nerves may take more guile, though for enough nuyen you may get
either a permit for grade 1 Wired you got when you were working as a
security guard (again, RTG won't prolly see the diff between Wired 1
and 3), or that you have artificial nervous system after the accident
at the lab with the nerve gas, then you may get through.
Of course, you won't have such problems if you get synaptic
accelerator instead.

Some of the bio will show on the RTG, too... Like suprathyroid gland
(for correcting your skewed metabolism - poor you). An enhanced
articulation or most of the neural ware wouldn't, though.

<snip>
> body. That's all. No Cyber. And if a mage, stupid enough to do that,

Yeah. Do you know how does Roentgen scan works? No? I thought so.

> aks the question why your essence is that low, just answer you are a
> vampier. After becoming very pale, you can tell him, that you've
> suffered from a long illness, or even that you've been the victim of
> a vamp. No one could prove that you are a liar.

Actually, we could prove it now, in the 1997.

> > > That is true. [...] Seems like density scanning of some kind would be the
easiest way.
>
> Could be, but you can shield yor cyber even against that.

HOW? Sorry, no way to do that. You need faked (or real, for that
matter) permits.

Example: "Fett", my brother's character (a street sam).
He has a faked Level 5 SIN of a security driver along with:
a) Registration and permit for the plastic bone lacing and (in
reality it's Titanium - military grade only) medical history of a
"chemical spill" accident while he was driving a truck
b) Registration and permit for the Vehicle Control
Rig level 2 (security only)
c) Registration and permit for the Smarlink system. (In reality, it's
a Smarlink II, milspec system.)
d) Permit for the muscle augmentation 1 (security) and medical
history of slight muscle atrophy as a result of the aforementioned
accident - in reality, it's level 4, milspec only.
e) Permit for suprathyroid (security only) along with medical
certificate of slightly unbalanced metabolism.

Encephalon, Orientation System - legal.
Enhanced articulation - legal. (Used along with plastic bone lacing
to combat osteoporosis)

BTW: We could also use legality codes for the new 'ware, like
Smartlink II or MBW (yeah, right).

<snip>
> > If you ask me, I'd say that you'd have to be so close that you
> > proboaly would prefer plugging into the dataline itself right away.
>
> Yeah, right. Plug in a samurai, but better with a 10:1 superiority
> on your side. Poor LS cop.

I think you didn't understand what was written here. Oh well... (BTW:
English is not your native language, n'est ce pas?)

What Paolo was trying to say that when you're scanning fiberoptic
datalines, you need to bring the scanner practically in contact with
the fiberoptic line - and in case of cyber, that's not really a
viable option...


Leszek Karlik, aka Mike - trrkt@*****.onet.pl; http://www.wlkp.top.pl/~bear/mike;
Star Wars fan and Amber junkie; FIAWOL; WTF TKD TOO;
FL/GN Leszek/Raptor II/ISD Vanguard, (SS) (PC) (ISM) {IWATS-IIC} JH(Sith)/House Scholae
Palatinae
Toilet paper supplied by the Master of the Rolls.
Message no. 23
From: Predator Omega <ba1764@*******.BAYNET.DE>
Subject: Re: REGISTRATION
Date: Mon, 17 Dec 2012 20:54:56 +0100
Leszek Karlik, aka Mike schrieb:
"Making myself a general annoyance to my immediate surroundings. "
Taken from his home-page. After thinking about it for a long time, I
must say: Yes, you have succeded in your holy task!

> Yeah, right. The wires in your body, and the two steel rods in your
> forearm won't show on the RTG scan just 'cause you have
> bio-shielding. Gimme a break, will ya?

No. I could start to talk this over and over for days. But I won't
because it makes no sense. Fact is that ther is a certain TN for
detecting cyberware/bioware. As all can see (depending on the fact that
they can count from 1 to 9) the TN for Delta is higher than the one for
Normal or Alpha grade. Accepted? Teher is also a cyberware scanner with
a certain level, roll, ceck, see if you've found something.

> The [...] of the neural ware wouldn't, though.
Whatever.

> Yeah. Do you know how does Roentgen scan works? No? I thought so.

Ok. I will not answer this. I take this a joke, not as a try to insult
me. I even won't tell you my academic grade, ok? Therefore I'll ignore
this comment.

> Actually, we could prove it now, in the 1997.

Ok, what is YOUR essenze Mike? Not that of your character in SR? If you
want to talk real world stuff, ok. How do you detect your essenze? Is it
lower, because your eys are as bad as they are?

> HOW? Sorry, no way to do that. You need faked (or real, for that
> matter) permits.
There are several possibilities to do this. Check you nat science book.
The point is that you don't have to change the density of a certain
object, e.g. a cyberleg. You only have to fool the scanner.
I strongly recomend NOT to include such things in the game. You would
have to determine ALL materials the equipment and the cyberware consists
of. if the enemy could use this tech, you players could do, too. There's
a 60 year improvment in materials, new ceramics, new polycarbons, new
plastic and all this stuff. i guess no one is ineterssted in inventing
about 600 - 12.500 (carefull estimation, guessing form the improvments
in real world) new components that make our life in 205X more fun. If
you try to do everything realistic this allways gets you in trouble.
Keep some things abstract as FASA does, they know why.
I would like do do many thing more realistc, too. Therefore I understand
why Mike was so upset. s the Beatles said: Let it be.


> Example: "Fett", my brother's character (a street sam).

His name is "fat"?????????????????? Guess this must be a mistake. Or is
the character really fat?

> He has [ and so on...] to combat osteoporosis)

Looks like the cops are quite good in you game. Or a quite important
part.
Whatever, there is a very easy way to hide your cyber: Kill the one,
who's looking for it. Remember, we are Shadowrunners, there's no reason
to care about the law. I have a player in my gruop who's alsways trying
to keep a half-legal half-shadow identity. It takes him some months to
create it and some weeks to spoil it. Then it starts all over. trust me,
it's boring after some time as GM. There is no sense in having "real"
identities. the main advantage of SRunners is that they don't exist! You
can't find someone without a name, face and an adress.
Besides all this thing, the easiest and cheapest way to solve the whole
problem is to find someone with the right identities and registrations,
kill him, change you lookings and use his ID.

> BTW: We could also use legality codes for the new 'ware, like
> Smartlink II or MBW (yeah, right).

Yep. What about a 300-years term in jail for having a Smartlink II? Ok,
this was a joke, of course I mean 500 years.

> English is not your native language, n'est ce pas?)
Right, guess what my native language is.

> What Paolo [...]

Fine with me. It is exactly what I was tring to say.
Ok, now I think this was enough, maybe we sould go on and talk about
something more useful. I'm still waiting for more of this biocyber or
cyberbio implants.
Oh, a last thought: If something is to munchkin is your opinion, use it
for the NPCs. hey, we are always looking for a strong foe, aren't we?

Friendly Pred

P.S. hey Mike, keep cool, we are on the same side, and this is not the
place to insult each other, isn't it? This is the place to share
information, ideas,tips, and we all could have a gain. At least this is
my humble opinion. :-)
P.P.S good homepage Mike
Message no. 24
From: "Paolo Falco, Explorer" <Falco@****.IT>
Subject: Re: REGISTRATION
Date: Wed, 17 Dec 1997 22:57:25 +0100
Predator Omega thus did speak about Re: REGISTRATION:

> > > That is true. [...] Seems like density scanning of some kind would be the
easiest way.
>
> Could be, but you can shield yor cyber even against that.

Ah, please, beg you, how are you going to be shielded against a
Nuclear Magnetic Resonance? By putting cyber that inverts all of your
electrons' spins? Let me know what Heisemberg thinks of this :)

> > Believe me, photons do incredibly strange things when travelling
> > through matter, and phiberoptics lose a lot of info (research-grade
> > wave-guides allow only 18% of incoming light to shine through!).
>
> About 98% in SR time. It is a main field for research worldwide.

Wait. Wrong. You know, there is something called refraction
coefficient, that determines the critical angle at which light is
reflected, and you can't change that. 98% of light transmitted
would mean about 5 or 6 as refraction coefficient, which means that
the thing you're shining light through actually isn't transparent to
light at all (mind calculations - they _could_ be wrong. What I know
is that plexiglass is about n = 1.5).

> All that we call elektromagnetism are waves, photons are particles.
> There's a slight difference.

None, actually.
Go study some Quantum Mechanics before telling BULLSHIT like this...
This is _my_ fragging field of work. Particles are probability wave
packets, whose group velocity is equal to the classical velocity of
the particle. Even _you_ are a wave, with very high frequence and
very big wavelength. Moreover, there would be no classical way to
explain why photons have a mass exactly of zero if you didn't admit
that they do incredibly strange things liek interfering with
themselves and other wave-like things.

> Fact is that it is impossible(!) to detect light in a body without any
> transparent parts.

Define transparent. You know, glass isn't transparent to
Ultraviolets AT ALL. You need to use quartz in photomultipliers to
shine ultraviolets through. And of course, STONE isn't transparent to
the part of the EM spectrum around 500 Angstrom (what you call
"light"), but IT IS to radio frequences (Gigahertz or such)... So,
all we need to know is: are we talking visible here? Or something
else?

CLOSING:

I don't mind unreal stuff happening in games. In fact, I hate
nitpickers who do the thing I've just done doing, simply trying not
to sacrifice the fundamental laws of physics to a killer (?)
plotline.

So, if you _need it_, do it.

But please, don't try to sound technical unless you KNOW what you're
saying.

And, please, please, please, try not to think that you know
everything. You sound like 10-year olds when doing so. I _usually_
don't claim I know everything about, say, artificial (or
natural, as such) intelligence! :)

-------------------------------------------------------------------
Paolo Falco | "Every artist is a cannibal, every poet is a thief
(explorer) | all kill for inspiration and sing about his grief"
--------------------------------------------- U2, "the fly" -------
The Ironbound Section: everything you ever wanted and more:
http://www.geocities.com/SoHo/2717
Message no. 25
From: "Leszek Karlik, aka Mike" <trrkt@*****.ONET.PL>
Subject: Re: REGISTRATION
Date: Wed, 17 Dec 1997 23:28:15 +0000
On 17 Dec 12, Predator Omega disseminated foul capitalist propaganda
by writing:

> Leszek Karlik, aka Mike schrieb:
> "Making myself a general annoyance to my immediate surroundings. "
> Taken from his home-page. After thinking about it for a long time, I
> must say: Yes, you have succeded in your holy task!

Always at your services, my liege.
;P

<snip>
> > Yeah. Do you know how does Roentgen scan works? No? I thought so.
>
> Ok. I will not answer this. I take this a joke, not as a try to
> insult me. I even won't tell you my academic grade, ok? Therefore
> I'll ignore this comment.

This is a joke, but there's no way of making, like, Titanium bone
lacing of anything else than titanium. Or making wires of anything
else than conductive metal that WILL show on the RTG.

> > Actually, we could prove it now, in the 1997.
>
> Ok, what is YOUR essenze Mike? Not that of your character in SR? If
> you want to talk real world stuff, ok. How do you detect your
> essenze? Is it lower, because your eys are as bad as they are?

Well, I've got no replacement. But if I had some kind of a screw in
my bones after breaking them (fortunately I don't), they would show
on the RTG. So, if somebody with cyber would be scanned on the RTG,
the cyber could be detected.

OTOH, maybe "normal" cyberware scanners do not use RTG. However, the
big security devices sure do...

<snip>

> > Example: "Fett", my brother's character (a street sam).
>
> His name is "fat"?????????????????? Guess this must be a mistake. Or
> is the character really fat?

Nope. Ich spreche Deutsch, aber mein bruder sprecht (or was it
spricht?) es nicht...

"Fett", like in "Boba Fett", the Star Wars bounty hunter. And yes, he
likes 20th century flatvids.

> > He has [ and so on...] to combat osteoporosis)
>
> Looks like the cops are quite good in you game. Or a quite important
> part. Whatever, there is a very easy way to hide your cyber: Kill
> the one, who's looking for it. Remember, we are Shadowrunners,

Ahem. It would be pretty hard to kill Tir Taingire Immigration
Services and Border Guard. We would have to use lots of ammo, and
that would cut on our budget, ya know. ;>

> there's no reason to care about the law. I have a player in my gruop

Well, if you mess enough, the corps will find you. Or sic another
shadowteam on you. The fact that you have no SIN doesn't mean you
have no place where you live and you can't be tracked down and
killed.
But that's a matter for another thread...

<snip>
> There is no sense in having "real" identities. the main advantage of
> SRunners is that they don't exist! You can't find someone without a
> name, face and an adress. Besides all this thing, the easiest and
> cheapest way to solve the whole problem is to find someone with the
> right identities and registrations, kill him, change you lookings
> and use his ID.

Uhhh... If in your game it works, OK. But not in mine. Cops may be
dumb, but they're not THIS dumb. And the person has family, friends,
or at least work. They'll notice he's missing, you know.
Also, shadowrunners do have face, name and address. The name may be
just a street name, the address may be registered for somebody else,
but you have to live somewhere...

> > BTW: We could also use legality codes for the new 'ware, like
> > Smartlink II or MBW (yeah, right).

> Yep. What about a 300-years term in jail for having a Smartlink II?
> Ok, this was a joke, of course I mean 500 years.

Well, actually, what I'd need is if one can get permits for this
kinds of cyber... And how big are the fines, etc. ;>

<snip>

> P.S. hey Mike, keep cool, we are on the same side, and this is not
> the place to insult each other, isn't it? This is the place to share
> information, ideas,tips, and we all could have a gain. At least this
> is my humble opinion. :-)

Well, I was not trying to insult you. However, I WAS condescending,
which can be really annoying. ;> And I've got lots of practice at
being annoying.
But I did it only 'cause your reply to Paolo's letter was pretty
condescending, too... Sayin "No, plain and simple" to a fellow GM is
pretty annoying, seeing as he may be running his world in an other
way...

Sorry about that, anyway. <sheepish grin>

> P.P.S good homepage Mike
Thanks.


Leszek Karlik, aka Mike - trrkt@*****.onet.pl; http://www.wlkp.top.pl/~bear/mike;
Star Wars fan and Amber junkie; FIAWOL; WTF TKD TOO;
FL/GN Leszek/Raptor II/ISD Vanguard, (SS) (PC) (ISM) {IWATS-IIC} JH(Sith)/House Scholae
Palatinae
Nothing succeeds like a parrot.
Message no. 26
From: David Mezerette <mezeretted@*****.U-NANCY.FR>
Subject: Re: REGISTRATION
Date: Thu, 18 Dec 1997 08:34:33 +0100
At 18:58 16/12/97 -0500, you wrote:
>On Tue, 16 Dec 1997, Les Ward wrote:
>
>> That is true. You can also reproduce what is on a monitor or what is being
>> typed on a keyboard by listening to tiny radio signals from nearby. When
>> everything is optical, though, this gets tough. Photons in motion do not
>> generate residual force as electrons in motion do (in the form of
>> magnetism). I'd think, assuming cyber is fully optical (which it probably
>> isn't), that it wouldn't generate much signal of any kind. Seems like
>> density scanning of some kind would be the easiest way.
>
> Since cyber has to interface with the body's electrochemical
>information transmission systems, it couldn't be pure optical.
>
true, and that's also naive to think cyber is metal...just use ceramics and
hope for conductive polymers development, and there won't be an ounce of
metal in a chromed sammy (except for tyhe look and the blades...)

ChYlD
Message no. 27
From: David Mezerette <mezeretted@*****.U-NANCY.FR>
Subject: Re: REGISTRATION
Date: Thu, 18 Dec 1997 08:37:21 +0100
At 11:45 17/12/97 +0100, you wrote:

>My guess for why it's based on Essence is because a thing that costs more
>Essence is likely to be larger in size than something that costs only a
>little Essence -- wired reflexes (Essence 2) are strung throughout your
>body, while a datajack (.2) only sits in the side of your head. Although
>using Essence doesn't feel right for some pieces of cyber, it works for
>most, IMHO.
>
as u said, in your opinion... i always prefered thinking it had to deal with
brain interactions and the psychological trauma cyber could induce...

ChYlD
mezeretted@*****.u-nancy.fr

>--
>Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
> It's crap but we love it!
> -> NERPS Project Leader & Unofficial Shadowrun Guru <-
>-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
>-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-
>
>-----BEGIN GEEK CODE BLOCK-----
>Version 3.1:
>GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
>Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
>------END GEEK CODE BLOCK------
>
Message no. 28
From: "Leszek Karlik, aka Mike" <trrkt@*****.ONET.PL>
Subject: REGISTRATION
Date: Thu, 18 Dec 1997 13:46:31 +0000
REGISTRATION
NERPS: Stuff
Patterson's Guide to Shapeshifters
Leszek Karlik, aka Mike
trrkt@*****.onet.pl

Well, I want to make shapeshifters a bit more playable and, in the
same time, preserve game-balance. Stuff like phobia of fire (they're
animals, after all), magically active shifters, various type of
shifters modified so that tiger's not necessarily your best choice
(grin), etc.


Leszek Karlik, aka Mike - trrkt@*****.onet.pl; http://www.wlkp.top.pl/~bear/mike;
Star Wars fan and Amber junkie; FIAWOL; WTF TKD TOO;
FL/GN Leszek/Raptor II/ISD Vanguard, (SS) (PC) (ISM) {IWATS-IIC} JH(Sith)/House Scholae
Palatinae
They don't make cars like they auto.
Message no. 29
From: Gurth <gurth@******.NL>
Subject: Re: REGISTRATION
Date: Thu, 18 Dec 1997 21:18:19 +0100
First up, a little request to everyone registering the intent to write an
article: please put the subject or title of the article in the subject
line as well; just having "Registration" gets confusing if everyone uses
that. Thanks :)

Then:

Leszek Karlik, aka Mike said on 13:46/18 Dec 97...

> Well, I want to make shapeshifters a bit more playable and, in the
> same time, preserve game-balance. Stuff like phobia of fire (they're
> animals, after all), magically active shifters, various type of
> shifters modified so that tiger's not necessarily your best choice
> (grin), etc.

Cool. If you want my advise, adjust the Regeneration power. I myself use
an Essence test vs. the number of boxes of damage at the end of each turn,
and the number of successes is the number of boxes healed.

Also, let all rules apply to both PC and NPC shapeshifters, unlike those
screwed rules FASA came up with in the Companion.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
It's crap but we love it!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
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Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 30
From: Barbie <barbie@**********.COM>
Subject: Re: REGISTRATION
Date: Fri, 19 Dec 1997 00:31:40 +0100
At 18-Dez-97 wrote Gurth:



>Cool. If you want my advise, adjust the Regeneration power. I myself use
>an Essence test vs. the number of boxes of damage at the end of each turn,
>and the number of successes is the number of boxes healed.

We use slightly modified NPC rules for them, see my other post.
But we run a more powered up game, so its ok with us.

>Also, let all rules apply to both PC and NPC shapeshifters, unlike those
>screwed rules FASA came up with in the Companion.

Cheers to that Gurth, my saying every day, I hate FASA attitude
towrds the differrence between PC/NPC char, it make no sense at all.
All other games can do it, so why not FASA?

--

Barbie
---------------------------------------------------------------
Did you know what a rhinoceros is?
All that is left from the unicorn.

http://www.amigaworld.com/barbie
FAQ keeper of SR_D, the german Shadowrun mailing list.
Amiga RC5 Team effort member.
---------------------------------------------------------------
Message no. 31
From: Gurth <gurth@******.NL>
Subject: Re: REGISTRATION
Date: Fri, 19 Dec 1997 12:08:17 +0100
Barbie said on 0:31/19 Dec 97...

> >Also, let all rules apply to both PC and NPC shapeshifters, unlike those
> >screwed rules FASA came up with in the Companion.
>
> Cheers to that Gurth, my saying every day, I hate FASA attitude
> towrds the differrence between PC/NPC char, it make no sense at all.
> All other games can do it, so why not FASA?

SR usually doesn't make much difference between PCs and NPCs, except when
you use Threat Ratings instead of pools for NPCs, but that's just to make
bookkeeping easier for the GM. The shapeshifter PC rules, though, make no
sense from that standpoint...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
It's crap but we love it!
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 32
From: Timothy Teravainen <p042668b@**.SEFLIN.ORG>
Subject: Re: REGISTRATION
Date: Sat, 27 Dec 1997 17:05:47 -0500
On Thu, 18 Dec 1997, David Mezerette wrote:

> true, and that's also naive to think cyber is metal...just use ceramics and
> hope for conductive polymers development, and there won't be an ounce of
> metal in a chromed sammy (except for tyhe look and the blades...)
>
> ChYlD

Actually, in 205x, I think steel construction will be mostly
phased out, thus making traditional "metal detecting" totally obsolete
for the most part (i.e. detecting firearms, as in NeoAnarch's Guide to
Real Life). Also, that magnetic cyberlimb (Cybertechnology) just
wouldn't be practical at all, even though it would be a shame to lose
something _SO WIZ_. Cyberware especially wouldn't use steel, etc. since
I believe the body would much more easily accept plastics, which don't
corrode as much anyways.
Message no. 33
From: Timothy Teravainen <p042668b@**.SEFLIN.ORG>
Subject: Re: REGISTRATION
Date: Sat, 27 Dec 1997 17:09:21 -0500
> At 11:45 17/12/97 +0100, you wrote:
>
> >My guess for why it's based on Essence is because a thing that costs more
> >Essence is likely to be larger in size than something that costs only a
> >little Essence -- wired reflexes (Essence 2) are strung throughout your
> >body, while a datajack (.2) only sits in the side of your head. Although
> >using Essence doesn't feel right for some pieces of cyber, it works for
> >most, IMHO.
> >
> as u said, in your opinion... i always prefered thinking it had to deal with
> brain interactions and the psychological trauma cyber could induce...
>
> ChYlD

Yeah, it's like, after you get all 10 fingertips hollowed out, it
really FEELS like you're missing a whole fraggin' arm! Or maybe a whole
fraggin' torso or a skull. And, it's oh so clever that
arm(2)+leg(2)+torso+skull=6 essence points (Cybertech). Never mind
everything inside the person. And how much psych. trauma is there in a
cyberlimb? I can understand cybereyes, wired 'flexes, and other
_alterations to perception and reaction_ as damaging to the Awakened
spirit (which everyone is now, whether or not they believe it).
Message no. 34
From: PBlack9151@***.com
Subject: Registration
Date: Thu, 22 Feb 1996 18:16:42 -0500
REGISTRATION
Underworld
Hey! What are doing here?!?
Patrick Black
PBlack9151@***.com
--------
In a world where gangs are common and the cops are corps, there is always a
chance of attracting somekind of unwanted attention while on a run. This
article will propose some guidelines for determining the likelihood of such
attention. For example, when a team is watching over a site to get
information, what is the chance of a cop coming by and asking them their
business, and maybe noticing that heavy pistol that the runner does not have
a permit for; or a gang noticing strangers on their turf and attacking them.
The guidlines would include base chances depending on neighborhood (possibly
using Lone Star Securitiy ratings) as well as situational modifiers (how well
the runners are hidden, time of day, recent activity etc).
Message no. 35
From: TopCat <topcat@******.net>
Subject: REGISTRATION
Date: Sat, 20 Apr 1996 18:54:38 -0500
Underworld
Organizatsya (Russian Mafia)
Robert B. Ooton
<topcat@******.net>

Left out of Shadowrun is what is one of today's scariest and most
influential criminal organizations, the Organizatsya. Their presence in the
US today is formidable and they are only getting larger. I would like to
set up a basic description of the group (including some membership
highlights, organization structure, and main interests).

I hope this isn't too late to make the project...

--
Bob Ooton
<topcat@******.net>
Message no. 36
From: "Darrin M. Conant" <dconant@****.spectra.net>
Subject: REGISTRATION
Date: Sun, 21 Apr 1996 23:32:54 -0400
Underworld
The Freaks
Darrin M. Conant
<dconant@*******.net>

I'd like to write up a group called The Freaks. This is a group of three or
so deckers who have managed to worm their way into corporate
shipping/distribution to run their illegal BTL/hormone/drug cartel. They
have no muscle other than the fact that the corp thinks that the shipments
are theirs and may retaliate on their own.
The contents will probably be a story and a couple of matrix setups with
stats should the players try this on their own. I would like some help
playtesting these matrix stats to insure that they won't unbalance things.
--
insert Darrin's signature here
(Impressive, eh?)

Further Reading

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