From: | "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU> |
---|---|
Subject: | SUBMISSION: BioTricity Glands |
Date: | Sat, 4 Feb 1995 11:04:42 -0600 |
BioTricity
H-01
--------
As genetic engineering prepares to leap headlong into the last third of
the 21st century, scientist have successfully combined genes from
electricity producing animals and human tissue to produce bioware capable
of producing a biological electrical discharge.
A character with BioTricity glands installed gains primarily two benefits:
1) The ability to use the produced electricity offensively
2) Partial resistance to electrical attacks
In combat, a character can make an electrical attack. At higher levels,
BioTricity glands can produce not just stun damage, but also physical
damage. The physical damage must be staged away completely before any
staging can be done against the stun damage. Also note that the higher
level glands have a range, and use the Unarmed Combat (Cyber-Implant
Weaponry [BioTricity Glands]) skills. The electricity is projected most
commonly from fingertips (assuming that the glands are installed in the
arms, which is most common).
In addition, a character with BioTricity glands installed gains partial
resistance to electrical attacks (including tasers and stun batons). When
resisting an electrical attack, you may add the number of dice equal to
the level of the BioTricity glands installed.
In addition, the character is totally immune to his OWN electrical
attacks.
Level Damage Range Price Body
------------------------------------------------------------------------
Level 1 6S (stun) Touch 5,000 .10
Level 2 8S (stun) Touch 10,000 .15
Level 3 10S (stun)+4M Five feet 25,000 .25
Level 4 12S (stun)+8M Fifteen Feet 45,000 .40
____ Robert A. Hayden <=> hayden@*******.mankato.msus.edu
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