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Mailing List Logs for ShadowRN

Message no. 1
From: Robert Hudsson <R_Hudson2@***.COM>
Subject: Re: Trieste Matrix
Date: Wed, 11 Jun 1997 11:29:58 UT
It strikes me that this probably wouldn't get too much further before some
corporation takes advantage of the "third world" status of the problem's
location and simply blows the Matrix repeaters to isolate/excise the problem
while it's still a "minor surgery." If it spreads too far, it'll mean dumping
the entire physical infrastructure of the Matrix and re-building it from the
ground up - something no one can afford the price tag on. Better to lose this
portion that the whole thing.


Robert Hudson
Message no. 2
From: david christopher stephens <tfn5150@*******.TLH.FL.US>
Subject: Re: Trieste Matrix
Date: Wed, 11 Jun 1997 10:32:51 -0400
My thing is this...wouldnt this make a great place to store
"sensitive" data?...think about it....a decker checks in but never checks
out... well not in a capacity to do anything about the data he has...
just a thought......arent puters fun?

knowlege is power
Entropy

**************************************************************************
* Man is not admitted into heaven because he has curbed and governed his *
* passions or has no passions,but because he has cultivated his *
* understandings of them *
* W.H. Blake *
**************************************************************************
Message no. 3
From: Paolo Marcucci <paolo@*********.IT>
Subject: Re: Trieste Matrix
Date: Wed, 11 Jun 1997 17:13:43 +0200
These are the tentative rules for using GMMCs:
-----------------------------------------------
The tactical nuclear explosions of 2033 in Slovenia caused some
transformation in the matrix structure. A new breed of hosts had grown up,
with strange characteristics. These hosts are connected by "mutated"
datalines, that carry info faster and better than the ordinary ones. When a
decker enters this kind of host, he experiences a new type of sensation.

The faster datalines pump the host's sensorium (the whole range of stimuli,
from images to tastes to sounds...) straight into the cyberdeck ASIST
interface, overloading the deck and moving to storage memory all the
running utilities. At that point, a decker has no more direct access to its
programs (kinda like running naked, but in vr2 rules) while the host code
invades its cyberdeck.

This causes two things:

1) all target numbers for tests are lowered by 1 (never under 2) every
three turns reflecting the fact that now the persona code is beginning to
run DIRECTLY onto the matrix hardware.

2) all target numbers for movement outside the host (Logoff, Graceful
Logoff, Shutdown, etc...) are increased by 1 every three turns. The code
mutates itself to adapt to this peculiar host's hardware, making it more
difficult to run on other hosts.

Basically, the decker enters the host, and suddenly his utilities vanish,
he can do things easier and faster then before (see 1) but he finds
increasingly difficult escaping the host (see 2). If it can't escape, he's
stuck in the matrix.

GMs should treat escaping from this situation as an astral quest.

____________________________________________________________
Paolo Marcucci paolo@*********.it
InterWare Service Provider Trieste, Italy
http://www.interware.it/ Tel. +39-40-411400
Message no. 4
From: Tim Cooper <tpcooper@***.CSUPOMONA.EDU>
Subject: Re: Trieste Matrix
Date: Wed, 11 Jun 1997 11:35:16 -0700
On Wed, 11 Jun 1997, Robert Hudsson wrote:

> It strikes me that this probably wouldn't get too much further before some
> corporation takes advantage of the "third world" status of the problem's
> location and simply blows the Matrix repeaters to isolate/excise the problem
> while it's still a "minor surgery." If it spreads too far, it'll mean
dumping
> the entire physical infrastructure of the Matrix and re-building it from the
> ground up - something no one can afford the price tag on. Better to lose this
> portion that the whole thing.

Although I bet the Otaku (and other denizens of the matrix) might find
this VERY interesting.

~Tim
Message no. 5
From: Gurth <gurth@******.NL>
Subject: Re: Trieste Matrix
Date: Wed, 11 Jun 1997 21:14:39 +0100
Paolo Marcucci said on 17:13/11 Jun 97...

> Basically, the decker enters the host, and suddenly his utilities vanish,
> he can do things easier and faster then before (see 1) but he finds
> increasingly difficult escaping the host (see 2). If it can't escape, he's
> stuck in the matrix.

There is always the ultimate connection problem solution: pull the plug.
If there's no connection between deck and matrix, nobody is stuck
anywhere. Even if the decker can't do this himself, someone else can, if
they know what's going on, or for example if the decker has told them
something like "I'm going to Slovenia. Pull the plug on me if I'm not back
in half an hour." Similarly, you could set up a timer to disconnect the
deck from the matrix after a pre-set time.

Also, what about hitchers? How are they affected if the decker gets stuck
in the Slovenian matrix?

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Drowning in the main-stream.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------
Message no. 6
From: Tim Cooper <tpcooper@***.CSUPOMONA.EDU>
Subject: Re: Trieste Matrix
Date: Thu, 12 Jun 1997 11:27:49 -0700
On Wed, 11 Jun 1997, Gurth wrote:

> Paolo Marcucci said on 17:13/11 Jun 97...
>
> > Basically, the decker enters the host, and suddenly his utilities vanish,
> > he can do things easier and faster then before (see 1) but he finds
> > increasingly difficult escaping the host (see 2). If it can't escape, he's
> > stuck in the matrix.
>
> There is always the ultimate connection problem solution: pull the plug.
> If there's no connection between deck and matrix, nobody is stuck
> anywhere. Even if the decker can't do this himself, someone else can, if
> they know what's going on, or for example if the decker has told them
> something like "I'm going to Slovenia. Pull the plug on me if I'm not back
> in half an hour." Similarly, you could set up a timer to disconnect the
> deck from the matrix after a pre-set time.

IIRC, the problem with pulling the plug (according to Paolo's text) was
that it caused quite a bit of shock to the psyche (and or brain) - more so
than simple dump-shock...to the point of at best, hospitalizing the
victim, or worse - death.

> Also, what about hitchers? How are they affected if the decker gets stuck
> in the Slovenian matrix?

I don't imagine that they'd be too much affected, after all they are
little more than observers...

~Tim
Message no. 7
From: Paolo Marcucci <paolo@*********.IT>
Subject: Re: Trieste Matrix
Date: Tue, 1 Jul 1997 19:03:02 +0200
At 11:27 12/06/97 -0700, Tim wrote:
>> Also, what about hitchers? How are they affected if the decker gets stuck
>> in the Slovenian matrix?
>
>I don't imagine that they'd be too much affected, after all they are
>little more than observers...

I'm following the FASA line, here. Don't tell everything :)

Hey guys, you (we) are all a bunch of GMs, make it on your own! :)

But remember to be as cruel and wicked as possible....
____________________________________________________________
Paolo Marcucci paolo@*********.it
InterWare Service Provider Trieste, Italy
http://www.interware.it/ Tel. +39-40-411400

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.