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From: Chris McKinnon <cmckinno@********.CA>
Subject: SHADOWLORE: TanglexTM
Date: Thu, 17 Nov 1994 00:38:29 -0400
SHADOWLORE
TanglexTM
M-01
--------

TanglexTM is a new polymer developed by Hodge Chemicals (Toronto). The
polymer is based upon a kineto-sensitive chain that shrinks or constricts
when force is applied. This has manifested into several new weapon
technologies.

GRENADES

Tangler Grenade

This grenade uses a a reservoir of TanglexTM and a small concussive force
to deliver it. When the grenade detonates, it releases a large volume of
TanglexTM that coats all within its area of effect. Now, as the target
(who is covered in this "goo") begins to move, the polymer begins to
constrict, and form strands. The more the target struggles, the more the
chemical constricts.

For determining blast radius, the grenade has a effective Damage
Rating of "10D", with a Power reduction of -1 per metre. Any targets caught
within this radius must make a Quickness test vs. the Power of the
grenade to see if they are covered in the chemical. Characters may use
their Combat Pool (with a number of dice up to their Quickness), to
augment this test. Armour does not help in this test.

If the target doesn't manage to stage the damage down to nothing, then he
has been, to some extent, covered with the chemical. See the chart to
determine effects:

Turns Until
Damage Level Damage Effects

"Deadly" 1 The target has one turn until the stuff
begins to constrict. If the target
continues to struggle after this time
he must resist 10S Stun damage each turn
that he continues to struggle. The target
may use 1/2 Impact Armour to help reduce
the Power of the attack. Eventually the
target will fall unconscious or stop
struggling.
"Serious" 2 Same as above, except the target must
resist 8M Stun damage. The target will
also have one limb (choose or randomly
determine) free. Movement of this limb
does not count as struggling. Note: The
head counts as a limb.
"Moderate" 3 Same as above, except that the target
must resist 6L Stun damage. The target
does not become immobilized, but suffers
a penalty of +4 to Target Numbers for
all Active Skills, and B/R Skills. In
addition, his Quickness is halved, and he
loses 1D6 from his Initiative. The target
is considered to be only "half-covered".
"Light" 5 With this level, there is no damage to be
resisted, but the character still suffers
a +2 to Target Numbers, and his Quickness
is reduced by 1/3 (round down). The
target also suffers a -2 on his initiative
(no dice loss).

When animals are hit, they will continue to struggle until they are
unconscious (Intelligence of 2 or less), or cannot move (Intelligence
3+).

TanglexTM is flame-proof (besides, who wants to burn their friends out
of the stuff), but will eventually dissolve after 12 hours. There is also
a spray solvent that will cause the chemical to dissolve within 2 turns.
As well, an anaesthetic can be added to the solution that acts like the
Narcoject toxin (apply rules as from SRII & SSC).

This chemical can also be loaded into mines, bombs, and special "Tangler
Guns" that fire a spray of the stuff. See Tangler Gun.

Grenade
Cost: 100Y ea Availability: 8/14 days
Street Index: 3 Legality: 3-I
Weight: 0.3 kg

Tangler Gun
Type: "Shotgun" Conceal: 2
Mode: SS Ammunition: 6 (m)
Damage: As chemical Weight: 4.5 kg
Availability: 8/14 days Legality: 5-F
Cost: 2,100Y Street Index: 2

Tangler Gun Ammunition
Same as Grenade, except cost is 250Y per 10, and weight is .75 per 10.

TanglexTM Solvent
Cost: 150Y per can Availability: 6/6 days
Street Index: 3 Legality: Legal
Weight: .25 kg
Each cannister has enough to counter 10 applications of TanglexTM (i.e.
one grenade, etc.) Mines and bombs must be described in terms of
multiples of one grenade for the purposes of determining "application".


==============================================================================
Enigma = "Good...Bad...I'm the one with the gun..."
Chris McKinnon = - Ash, Army of Darkness
cmckinno@********.ca =

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.