From: | "Gurth" <gurth@******.nl> |
---|---|
Subject: | Re: Ad PC Cops... |
Date: | Wed, 12 Jun 1996 10:28:37 +0100 |
> Additional Ideas on PC Cops
Do you mind if I add some of your text directly to the article? Especially
the mission ideas, if you don't mind. Yes, I'll put your name at the top
of the article too :)
> When setting up a campaign of PC Cops, one might wish to establish
> a special unit for the players to allow characters from several
> departments to work together. [snip] This will also explain a
> higher percentage of Metahumans in a team, since the departments might
> want to "get rid" of them (read T. Prattchett's 'Man at arms' :-)
You want the players to behave like the Night Watch? :) It might be a good
analogy, though...
(For non-Pratchett-addicts, the Night Watch in Men At Arms "'needs MEN'
But what it's /got/ includes Corporal Carrot (technically a dwarf),
Lance-constable Cuddy (really a dwarf), Lance-constable Detritus (a
troll), Lance-constable Angua (a woman...most of the time) and Corporal
Nobbs (disqualified from the human race for shoving)."
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Readin' too much and losin' my head
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-
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