From: | Fixer <fixer@*******.TLH.FL.US> |
---|---|
Subject: | Re: Pawns for SR |
Date: | Sun, 20 Sep 1998 11:09:41 -0400 |
<snip welcomed comments in diary>
->> Due to the extremely different style of enchantment that creating a
->>pawn requires, only full initiated magicians and initiated physical
->>magicians are able to create a pawns.
->
->A pawn, singular. And I kind of question letting a physical mage do this;
->just doesn't seem right to me, though I honestly couldn't tell you why.
Physical mages focus their magic in the material world. I figured
that would be very appropriate for someone to make a spirit being bound to
the physical plane.
->>All steps except creation of the host body must be performed by the
->>magician who will be the magicians 'master' (although see last step).
->
->Who will be the pawn's master, not the magician's master.
Oops. ]:-)
->> After the host body is prepared and animated, it must be enchanted
->>to receive the spirit which is to inhabit it. An Open Test using
->Enchanting
->>is used to determine the maximum Force which can inhabit the host. This
->>process takes 28 days, regardless of the number of successes rolled.
->
->Why the set time period?
How would you reduce it using an open test? Besides, it's
supposed to be a long-drawn-ou process. Something not normally available
to PCs.
->> Within 24 hours, after the host body has completed being prepared
->>for the spirit, the magician must conjure a spirit to inhabit the body, or
->>the benefits of the enchantment are lost and must be restarted. The mage
->>chooses a Force less than the maximum Force determined by the Enchanting
->>test, attempts to conjure the spirit (treat as a normal Conjuring for
->>purposes of successes and Drain), and, if successful, binds the spirit to
->>the host body.
->
->David, I'm going to admit up front that I'm not much into magic, so I might
->be missing something, but how is that any different from building a host
->homonculus from GRIMOIRE? (I might find the answer later on; bear with me.)
This creature is not an ally, and not NEARLY as friendly toward
the mage. It's a spirit who's been trapped in a shell not it's own and is
very unhappy about it.
->If the host body is inhabited by a spirit, why has he had so much trouble
->with intelligence? Just summoning stupid spirits, or what? I don't get it.
Because it's not it's natural form, and it's not acting
voluntarily. By being 'stupid' it has a better chance of being released
by being destroyed.
->You might consider reformatting the table; it came out looking something
->like this:
->
Best I could do with what I had. It looked fine to me in fixed
font. I'll be tossing it up on my page after I get the kinks out, so
it'll look prettier.
->It's not too hard to figure out with one or two entries, but there's a lot
->more than that. <g>
->
->Interesting notion, though, all things considered.
Danke.
Fixer --------------} The easy I do before breakfast,
the difficult I do all day long,
the impossible only during the week,
and miracles performed on an as-needed basis....
Now tell me, what was your problem?