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Mailing List Logs for ShadowRN

Message no. 1
From: William Lydick <lydick@*******.CNS.UDEL.EDU>
Subject: More on Encryptions (again...)
Date: Tue, 15 Mar 1994 23:33:05 EST
Someone posted some guidelines in the mar 14 plot-d digest. (dunno who, am on
a CRAP connection @ 2400 baud, no scroll, wish I were back at work with the
SGI workstations...ho hum) The only addition that I would make to the
suggested guideline is to make some provision for information-for-players-not-
for-characters messages/notes. I think that these are important for two
reasons:
1) They let the players know what's going on behind the scenes for
various plots (as an example, some future events for my character
will make no sense if there were no foundation for the understanding
of the players),
2) They provide a ready source of stuff for deckers to "find" if you
want to do a run on a corp or private system and don't want to
find something important. Additionally, they can provide jump-off
points for future plots. (As an example, again with my character,
someone could find the Lone Star Memos or the Shyster's Inc
Construct and start to follow the paper trail and get information.)

Just another 0.02 =Y= from me.

William M. Lydick
lydick@*****.cns.udel.edu
Message no. 2
From: Ed Matuskey <MATUSKEY@***.EDU>
Subject: Re: More on Encryptions (again...)
Date: Tue, 15 Mar 1994 23:05:48 -0800
In response to William:

Sounds like a lot of what you want encrypted stuff to be for should be
taken care of via plot-d. This is where behind-the-scenes stuff goes
on, supposedly. Otherwise you can have a character come onto 'Talk and
say something like, "Hey, I think there's something wierd going on at
AI, anyone want to chek it out?" And then field questions from the
authors when they send their people into your systems.

Or am I mu misunderstanding?
-Ed
Yes, I was the one who posted the possible guidelines. My gosh, someone
listened.....

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