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From: "Mark L. Neidengard" <mneideng@****.CALTECH.EDU>
Subject: Re: Paranormal Magical Resistance
Date: Mon, 16 Oct 1995 11:46:55 -0700
I just managed to track down the two Paranormal Animals guides as well, and
saw the below.

According to Thomas W. Craig:
>
> Here's two little items:
> Reference: Page 134 Paranormal Animals of Europe:
>
> Heading: Magical Guard
> Heading: Magical Resistance
>
> The above items are the only two powers I found that resist magic in any way.
> The first is normal Spell Defense, the second is, essentially, Shielding.

Yes. So, there is no magical immunity power, but there is Spell Defense and
Shielding, which normal magicians in Shadowrun can do. I.e. no need for
"nega-mages", whatever they might be. Certainly, a Grade Zero initiate who
has for whatever reason lost all his Magic Rating through whatever means would
still be able to use all his Sorcery Skill as Shielding, even though they
might not be able to cast any spells.
--
/!\/!ark /!\!eidengard, CS Major, VLSI. http://www.cacr.caltech.edu/~mneideng
"Fairy of sleep, controller of illusions" Operator/System Administrator, CACR
"Control the person for my own purpose." "Don't mess with the Dark
Elves!"
-Pirotess, _Record_of_Lodoss_War_ Shadowrunner and Anime Addict

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