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Mailing List Logs for ShadowRN

From: Marizhavashti Kali <xenya@********.com>
Subject: Re: just a thought
Date: Tue, 26 Mar 1996 15:11:24 -0800 (PST)
On Tue, 26 Mar 1996, Mark L. Neidengard wrote:

> It is possible that I'm taking an overly broad definition of munchkin; it's a
> loaded term, but loaded in a way that expresses my personal opinion.
> Obviously some group of people thought it was balanced, or it wouldn't have
> made it into the book. =)

Truly... And yes, Munchkin is a loaded term. I dislike its usage for most
purposes simply because it fails to communicate the desired meaning.

> > I see no difficulties with the Essence cost or Quickness bonus. The brain
> > damage is a sufficient balancer.
>
> Well, MBW 4 gives a total of +10 to reaction, +1 combat pool, and +4d6 to

+2 Combat Pool...

> Initiative, increases running speed by 12 meters per combat turn, and +4 dice
> to those Athletic tests (possibly increasing running speed and dodging
> capability) still further...that means the user is probably going to go at
> an average of 30 or higher on Initiative, with Initiatives in the 40's not by
> any means out of the question. The neurological damage is a considerable
> barrier to such a system working, but if it _does_ work...well, let's just
> say that you need a better Sentry gun than the ones listed in the book. =)

Well, I've seen abusive cyber-characters which can easily reach the same
bonuses *without* MBW 4, or that much essence, thanks to the Bioware in
Shadowtech.

> As for the Essence problem, if you (again talking about the top end) beta the
> MBW 4, you've only spent 3.87 Essence, leaving room for all manner of other
> nasty gadgets. =)

Pricey.

> The price and availability alone do keep the MBW out of the hands of most PC's,
> and the difficulty of finding someone will implant the stuff basically makes
> it a NPC-realm item anyway. Very effective for creating "monsters", though
> the system already supports quite a few of these. =) The idea is not
> completely bad, it just is a lot more powerful than other competing items in
> the game.

Yes, it is powerful. But what of the cyber monster with WR3, Enhanced
Articulation, Muscle Augmentation 4, Suprathyroid, +6 Reaction Enhancer,
Encephalon 3, and that level 2 bioware intelligence boost... There is
more, I'm certain, but this is just a start. Then again, you did say the
system already supports quite a few monsters.

Deirdre M. Brooks | xenya@********.com | Marizhavashti Kali
"Whose religion is this?" "It's not a religion, it's a cult."
"Whose cult
is this?" "It's Hubbard's cult, baby." "Who's Hubbard?"
"Hubbard's dead,
baby. Hubbard's dead." -Meme-

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.