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From: Wadswat@***.com
Subject: Re: Spell Sustaining Worldview: RFD
Date: Tue, 17 Sep 1996 18:22:51 -0400
In response to your message:

On Mon, 17 Spet 96, Mach@****.caltech.edu wrote:

>Since you are GMing, it is your responsability to say whether or not
>Combat Spells are sustainable in your campaign, but you will probably want
>to keep track of what goes on in this discussion to evaluate whether or
>not it would be a good idea. This is _not_ the sort of thing to "use
>against" your players. I know I would be mad as hell at a GM tht suddenly
>said, "Oh by the way, Combat spells are sustainable and guess what, that
>mage who hit you with a mana spell last round is still doing dammage!"
>This is something you want to discuss with your players, and inform them
>that if they get access to it, so do the "bad guys." Say, for example
>there is a major paper making all the rounds in the magic
>circles/journals/etc. that this kind of thing is possible and how to do
>it. On the other hand, taking umpteen S drain every time they hit
>somebody with a mana-bolt that could be sustained but kills things on the
>first hit, as well as trying to keep that power-stream on (at +2 target
>number penalty) while trying to avoid getting flattened by the security
>team PhysAd, may make them reconsider ever taking a sustainable Combat
>spell. With good GMing of intelligent opponents and reasonable rates of
>karma reward, you rarely have to worry about finding whatzits to "use
>against" your players. They'll have a hard enough time as it is.

When I speak of using a spell against my players, I'm talking about the
great big bogus baddies that the team might encounter and the end of an
intense run... I do not like to be a killer GM, and of course my players
would have access to sustainable mana spells, if they wished it. They might
think them frivolous however, until they get used against them. I enjoy
watching the guys I run with thinking their way out of my plots, since we
operate on a rotating GM chair system. Some of the best gaming I've had is
when my street sams never ever had to fire a shot! I'm trying to return the
favor for good GMing to them.
A sustainable mana spell sounds interesting in its effect and application.
At times, we enjoy finding 'whatzits' to pull on each other...to remind the
players that their characters will never be gods, and to strecth each others
mind in a new direction.
I only inquired about the spell because it's something I wouldn't think of,
but that they might. I apologize if I sounded immature and Monty Haul.

C Mahoney.

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