From: | "Michael R. Goldberg" <mrgoldbe@**.NETCOM.COM> |
---|---|
Subject: | Wow. |
Date: | Fri, 6 Mar 1998 00:52:44 -0600 |
these days.
*grin*
A couple of things (in the order (more or less) of how I read them):
1) I sit corrected on the crash, although I still think more technology
should have been lost.
2) Pete, if you consider Ratspeak a nice guy .... you obviously have
remained on Ratspeak's good side.
3) Power level discussion is interesting as usual. My "world shaking
events" seem to rattle a city for a while, and then simmer down. The
characters impact their local environment, but I wouldn't dare let
things go past that. Even with my most capable mayhem-generators.
I have one rule with my characters. It has to be a fitting death.
Just doing it for the sake of bloodletting is why minor character's
exist. Some of my characters are very easy to take. It completely
depends on the character.
Just so everyone knows: This is my assesment of the Germany story that
I recently did with Frank and Paul.
The Death's crew vs. Haze was effectively a draw. It wasn't a win for
anyone when it comes down to it. (Perhaps save for Nightmare.)
Harley was a complete win for Death's side, and for a person who lost a
job, she came out further ahead than Haze did in the whole matter. At
least in my mind. (She definitely could get more work in Europe
without too much trouble.)
4) I am trying to figure out why would someone go to great lengths to
come after a bunch of shadows for payback. Suggestions are welcome,
although I will warn you that I will probably modify it to suit what I
feel fits my vague ideas.
5) Paul, nice reference to "Ender's Game."
Later,
Mike