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From: Jhary-a-Conel <Jhary-a-Conel@***.NET>
Subject: Re: Help Wanted
Date: Thu, 20 Aug 1998 16:31:13 +0200
On 19 Aug 98, at 18:53, Michael Broadwater wrote:
[snip]
> >>Shadowrunners with morales...what's this game coming to? ;-)
Well... do we still talk about the game that sets up Karma
punishments for amoralic behaviour? I was quite happy to find things
changed in "Predator and Prey", though :-) (not that I _ever_ cared
about the suggested Karma awards in modules....)

> >It's always fun to tweak blind prejudice... :)
Dunno... somehow I think I do like the way you run Shadowrun. The
shadows are a place of grey tones, not black and white stereotypes.
From the hard-working, family-loving ork wageslave (giving fantasy
gamers a real headache... :-) to gun-slining para-medics, rescuing
only those who payed up their bll...

> I'm curious where you're getting your info on this "peaceful" branch of
> the Humanis policlub. Was it in some sourcebook that I missed? I
> disagree with the concept that a militant policlub like the Humanis would
> allows a peaceful, racially integrated group to use their name. I
> especially find it ironic that a group that wishes to split that races
> apart has a multi-racial membership.
Where did you get the impression Humanis was an militant policlub?
The only reference I can see there is to Alamo 20K, and even that
one is vague - "Terry Smith, a metahuman rights activist and head of
Mothers of Metahumans (MOM), has denounced Humanis as an arm
of the shadowy Alamo 20,000, in a series of paid advertisments in
major dailies." (SR2, p. 29) It is also said it "has built a major
following that cuts across economic, social, and political divisions."
(same) Sorry, I would assume that means they are quite publically
reachable - which would not be possible with a policlub that generally
acts violently.

> Basically, I think that if you're going to call them Humanis, you should
> run them like the Humanis. If you're going to run them as something other
> than the Humanis, then you should call them something else.
Basically, I think NPCs, and organisations of NPCs, are humans
(well... _meta_humans :-) and thus should have more depth then an
**&* goblin who's only aim in life seems to be to be slaughtered by
"heros". NPCs are limited by laws as are PCs, they have own
agendas, and not everyone talking about "homogenous societies" will
torch houses (you may decide wether I talk about SR or RL). We
are not bound to like this ideas (I don't), but there are more shades of
grey to human nature then a glance could reveal.

I like the plot-idea, especially as Paul shows he can do much more
then recite military abbrevitations to impress us pacifists (well... not
military trained might describe it better :-)


Jhary
--
+---___---------+------------------------------------+------------------------+
| / / _______ | Jhary-a-Conel aka Sascha Pabst | "If you were going |
| / /_/ ____/ | Jhary-a-Conel@***.net | to be successful in |
| \___ __/ | ICQ#: 7 517 216 | the world of crime,you |
|==== \_/ ======|*Wearing hats is just a way of life*| needed a reputation |
|LOGOUT FASCISM!| - Me | for honesty." |
+------------- http://www.informatik.uni-oldenburg.de/~jhary ----(T.Pratchett)+

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