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Message no. 1
From: "Abadia, Teos" <Teos.Abadia@****.COM>
Subject: All Common Deck for Introducing new Players
Date: Thu, 12 Mar 1998 13:15:00 -0500
Hey, fellas. Here's a deck I recently made to introduce new players. I
have found that many of my decks utilize cards with many rules (decking,
spells, abilities). They also feature many uncommon and rare cards.
New players can be intimidated when faced with a complex deck. So, I set
out to create a deck that is fun, illustrates the rules, isn't too
complex, and has a fighting chance to survive against decks played by
veteran players. Its a good way to put all those common cards that you
might have sitting around to use. Let me know what you think! - Teos.

Common Deck (Dwarf Firepower Deck)

Theme-Tactics:
This deck is composed solely of common cards from the First Run.
Because the cards are common, players with many extra cards should
be able to create this deck easily almost card for card. The deck's
theme is a deck that utilizes dwarves and weapons at a low cost.
The Caves of Halferville location can reduce the cost or increase
the effectiveness of dwarven runners. The Ares predator is combined
with free Explosive Rounds. Shellshock is combined with the
Vindicator at a reduced cost. Other cards and runners complement
the strategy. This deck will stand its own against mage decks and
rigger decks, but is not particularly fast and can not sleaze all
that well. It can be fast at times, and even when it starts slowly,
momentum can be tremendous, culminating in runners with high
offensive capabilities. One weakness is that the match between
challenges and objectives is not ideal, since the more powerful
combinations require rare or uncommon challenges/objectives.

The biggest theme is that this deck is designed to introduce new
players to the game. Therefore, it showcases how different cards
put together can create powerful combos, while still containing a
variety of cards to keep the deck interesting and provide a rich
game for a new player.

Runners: (20)
4 Cannonball
2 Dante
2 D-Day
4 Jack Hammer
3 Shellshock
2 Stomper
3 Thrash

Gear: (20)
3 Ares Predator
3 Explosive Rounds
4 Vindicator Minigun
1 Uzi
2 Cyberarm
2 Katana
3 Yamaha Rapier
1 Hunter Drone
1 Roto Drone
(I often remove the Uzi, plus one minigun and/or cyberarm.
While 20 gear is high, I find new players dig the varied gear.)

Contact: (1)
1 Media Chick

Locations: (3)
2 Caves of Halferville
1 The Iron Lung
1 The Warehouse

Stingers: (4)
1 Green Apple Quicksteps
1 Luck of the Irish
2 Moonlighting

Specials: (1)
Bad Lunch

Challenges: (20)
1 Ambushed En Route
3 Basilisk
1 Booby Trap
1 Corpselight
2 Hellish Traffic
1 Hit and Run
4 Lone Star
1 Maglocks
2 Mine Field
2 Nets
2 Sentry Gun

Objectives: (6)
2 Assasination
2 Critter Hunt
1 Cermak Blast
1 Courier Run

Well, there you have it! An attempt to create the perfect deck to
introduce a new player to the game, using all the extra common
cards that a veteran player will have.

Suggestions for improvement and other intro deck ideas appreciated.

Teos.


Shadowrun CG Web site is forthcoming.
http://www.duke.edu/~tsa1/
Message no. 2
From: Robert Lamb <roblamb@*********.COM>
Subject: Re: All Common Deck for Introducing new Players
Date: Fri, 13 Mar 1998 12:15:40 -0800
<Snip to Dwarf common deck>
> -----Original Message-----
> From: Abadia, Teos [SMTP:Teos.Abadia@****.COM]
>
> Runners: (20)
> 4 Cannonball
> 2 Dante
> 2 D-Day
> 4 Jack Hammer
> 3 Shellshock
> 2 Stomper
> 3 Thrash
>
> Gear: (20)
> 3 Ares Predator
> 3 Explosive Rounds
> 4 Vindicator Minigun
> 1 Uzi
> 2 Cyberarm
> 2 Katana
> 3 Yamaha Rapier
> 1 Hunter Drone
> 1 Roto Drone
> (I often remove the Uzi, plus one minigun and/or cyberarm.
> While 20 gear is high, I find new players dig the varied gear.)
>
> Contact: (1)
> 1 Media Chick
>
> Locations: (3)
> 2 Caves of Halferville
> 1 The Iron Lung
> 1 The Warehouse
>
> Stingers: (4)
> 1 Green Apple Quicksteps
> 1 Luck of the Irish
> 2 Moonlighting
>
> Specials: (1)
> Bad Lunch
>
> Challenges: (20)
> 1 Ambushed En Route
> 3 Basilisk
> 1 Booby Trap
> 1 Corpselight
> 2 Hellish Traffic
> 1 Hit and Run
> 4 Lone Star
> 1 Maglocks
> 2 Mine Field
> 2 Nets
> 2 Sentry Gun
>
> Objectives: (6)
> 2 Assasination
> 2 Critter Hunt
> 1 Cermak Blast
> 1 Courier Run
>
> Well, there you have it! An attempt to create the perfect deck to
> introduce a new player to the game, using all the extra common
> cards that a veteran player will have.
>
> Suggestions for improvement and other intro deck ideas appreciated.
<>

Cool! Actually this was just what I was looking for to get my
girlfriend started. I took the liberty of taking a few trolls out and
adding the few "spicey" dwarves I've got:

1 Domino
1 Cherry Bomb
2 Sam the Sleuth

Also:
1 (additional) rotodrone
2 (additional) maglock
1 (additional) Caves of Halferville

I'm hoping this'll add more flavor to the deck and not weaken it. I
added the extra "Caves" since I added yet more dwarves. Thoughts?
--Rob
Message no. 3
From: "Abadia, Teos" <Teos.Abadia@****.COM>
Subject: Re: All Common Deck for Introducing new Players
Date: Mon, 16 Mar 1998 19:25:52 -0500
> ----------
> From: Robert Lamb[SMTP:roblamb@*********.COM]
> Cool! Actually this was just what I was looking for to get my
> girlfriend started. I took the liberty of taking a few trolls out and
> adding the few "spicey" dwarves I've got:
> 1 Domino
> 1 Cherry Bomb
> 2 Sam the Sleuth
> Also:
> 1 (additional) rotodrone
> 2 (additional) maglock
> 1 (additional) Caves of Halferville
> I'm hoping this'll add more flavor to the deck and not weaken
> it. I
> added the extra "Caves" since I added yet more dwarves. Thoughts?
> --Rob
>
The deck can be easily modified with a few uncommons. I suggest keeping
any "strategy" cards simple. For example, a new player (and by new, I
mean one not familiar with other card games) will have enough trouble
dealing with the concepts of challenges, objectives, rep, threat
ratings, sleaze, etc. without having to really thing about complex
strategy. For example, Domino can present complex strategy, in that his
power allows you to increase the damage which would kill a runner. You
get temporary bonuses to the damage you can take and then it fades after
the run, killing the runner. This can be too much for a beginner.
Cherry Bomb also adds complexity, since a new player might use up too
much money on the special ability and slow down their game. Sam the
Sleuth is an excellent addition, since the skills are cool, and no
additional rules or abilities are present. I like the other additions as
well.

Also, you may want to throw 2 more challenges in, as new players are
prone to make mistakes or be unwilling to run early on, and the extra
challenges helps them defend until they are ready to run.

Glad you liked it! Any ideas on what objectives to add?

Teos.

> > -----Original Message-----
> > From: Abadia, Teos [SMTP:Teos.Abadia@****.COM]
> >
> > Runners: (20)
> > 4 Cannonball
> > 2 Dante
> > 2 D-Day
> > 4 Jack Hammer
> > 3 Shellshock
> > 2 Stomper
> > 3 Thrash
> >
> > Gear: (20)
> > 3 Ares Predator
> > 3 Explosive Rounds
> > 4 Vindicator Minigun
> > 1 Uzi
> > 2 Cyberarm
> > 2 Katana
> > 3 Yamaha Rapier
> > 1 Hunter Drone
> > 1 Roto Drone
> > (I often remove the Uzi, plus one minigun and/or cyberarm.
> > While 20 gear is high, I find new players dig the varied gear.)
> >
> > Contact: (1)
> > 1 Media Chick
> >
> > Locations: (3)
> > 2 Caves of Halferville
> > 1 The Iron Lung
> > 1 The Warehouse
> >
> > Stingers: (4)
> > 1 Green Apple Quicksteps
> > 1 Luck of the Irish
> > 2 Moonlighting
> >
> > Specials: (1)
> > Bad Lunch
> >
> > Challenges: (20)
> > 1 Ambushed En Route
> > 3 Basilisk
> > 1 Booby Trap
> > 1 Corpselight
> > 2 Hellish Traffic
> > 1 Hit and Run
> > 4 Lone Star
> > 1 Maglocks
> > 2 Mine Field
> > 2 Nets
> > 2 Sentry Gun
> >
> > Objectives: (6)
> > 2 Assasination
> > 2 Critter Hunt
> > 1 Cermak Blast
> > 1 Courier Run
> >
> > Well, there you have it! An attempt to create the perfect deck to
> > introduce a new player to the game, using all the extra common
> > cards that a veteran player will have.
> >
> > Suggestions for improvement and other intro deck ideas appreciated.
> <>
>

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