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Message no. 1
From: "D. Fitterer" <crow11@*.WASHINGTON.EDU>
Subject: All Decker Team
Date: Sun, 30 Nov 1997 11:14:57 -0800
Deckers go on runs from the safehouse, so they aren't present on
the shadowrun. This means they aren't damaged by challenges like hit and
run. Can the run continue if the entire physical team is killed? A
runner has to be present to win an objective, so you could just use a
Rapier to get someone present once the team of all deckers weaseled past
the challenges. Is this a valid tactic?

-Crow
Message no. 2
From: Mamoulian <shine@************.NET>
Subject: Re: All Decker Team
Date: Sun, 30 Nov 1997 12:29:38 -0700
At 11:14 AM 11/30/97 -0800, you wrote:
> Deckers go on runs from the safehouse, so they aren't present on
>the shadowrun. This means they aren't damaged by challenges like hit and
>run. Can the run continue if the entire physical team is killed? A
>runner has to be present to win an objective, so you could just use a
>Rapier to get someone present once the team of all deckers weaseled past
>the challenges. Is this a valid tactic?
>
>-Crow

Yea...I believe it is a valid tactic. With the exception of how do you
trash runners that aren't there? What's the compensation? What about
objectives that don't have challenges? (Urban Brawl, Cleanse The Hive) that
don't have challenges? Simple cards like Corpselight could stop every run
you go on( There are no deckers with leadership) Not to mention the nasty
cards like Barfight, Riots, Wanted, runners on retainer, drive by. Any of
these cards would knock a decker down to about nothing(with the exception
of Tiny....who would still get his butt kicked by about any Sam) Don't get
me wrong. I love the power of the decker in SRTCG, but be realistic.

Mamo
>
Message no. 3
From: Rob Harris <rjharris@********.UIUC.EDU>
Subject: Re: All Decker Team
Date: Sun, 30 Nov 1997 23:18:20 -0600
'Friad it's not valid guys. The biggest problem you will have is - what
happens when you encounter a challenge. You can't sleaze it, because
runners (even deckers) not present have no skills. You can't fight it ,
cause only present runners can fight it. So it has a threat rating, you
will just go home. A fun way to burn off the non-scary challenges, but
almost impossible to make it all the way to the objective. Nice thinking
though!

Rob

----------
> From: Mamoulian <shine@************.NET>
> To: SRCARD@********.ITRIBE.NET
> Subject: Re: All Decker Team
> Date: Sunday, November 30, 1997 1:29 PM
>
> At 11:14 AM 11/30/97 -0800, you wrote:
> > Deckers go on runs from the safehouse, so they aren't present on
> >the shadowrun. This means they aren't damaged by challenges like hit
and
> >run. Can the run continue if the entire physical team is killed? A
> >runner has to be present to win an objective, so you could just use a
> >Rapier to get someone present once the team of all deckers weaseled past
> >the challenges. Is this a valid tactic?
> >
> >-Crow
>
> Yea...I believe it is a valid tactic. With the exception of how do you
> trash runners that aren't there? What's the compensation? What about
> objectives that don't have challenges? (Urban Brawl, Cleanse The Hive)
that
> don't have challenges? Simple cards like Corpselight could stop every
run
> you go on( There are no deckers with leadership) Not to mention the
nasty
> cards like Barfight, Riots, Wanted, runners on retainer, drive by. Any
of
> these cards would knock a decker down to about nothing(with the exception
> of Tiny....who would still get his butt kicked by about any Sam) Don't
get
> me wrong. I love the power of the decker in SRTCG, but be realistic.
>
> Mamo
> >
Message no. 4
From: Mike and Jill Johnson <mnj@************.NET>
Subject: Re: All Decker Team
Date: Mon, 1 Dec 1997 07:46:11 -0700
At 11:14 AM 11/30/97 -0800, you wrote:
> Deckers go on runs from the safehouse, so they aren't present on
>the shadowrun. This means they aren't damaged by challenges like hit and
>run. Can the run continue if the entire physical team is killed? A
>runner has to be present to win an objective, so you could just use a
>Rapier to get someone present once the team of all deckers weaseled past
>the challenges. Is this a valid tactic?
>
>-Crow
>
>
I would say no. If your not there to take damage then you couldn't be
there to do damage. Example. All decker team encounters the manticore.
Sure they don't take damage but there isn't anyone there to do damage to
the manticore. Run over.

MnJ
Message no. 5
From: Noah Overton <NOAH_OVERTON@*************.OM.HP.COM>
Subject: Re: All Decker Team
Date: Mon, 1 Dec 1997 06:54:57 -0800
> Deckers go on runs from the safehouse, so they aren't present on the
>shadowrun. This means they aren't damaged by challenges like hit and
>run. Can the run continue if the entire physical team is killed? A
>runner has to be present to win an objective, so you could just use a
>Rapier to get someone present once the team of all deckers weaseled
past >the challenges. Is this a valid tactic?
>
>-Crow

>Yea...I believe it is a valid tactic. With the exception of how do
>you trash runners that aren't there? What's the compensation? What
>about objectives that don't have challenges? (Urban Brawl, Cleanse
>The Hive) that don't have challenges? Simple cards like Corpselight
>could stop every run you go on( There are no deckers with leadership)
>Not to mention the nasty cards like Barfight, Riots, Wanted, runners
>on retainer, drive by. Any of these cards would knock a decker down
>to about nothing(with the exception of Tiny....who would still get
>his butt kicked by about any Sam) Don't get me wrong. I love the
>power of the decker in SRTCG, but be realistic.

>Mamo
>

I may be wrong here but if a Decker is on the run from the safehouse.
the only way he/she can do any thing is through programs.
none of there skills since they are not there to psychically use them.
and if this is the case they could only effect electrical challenges
through the use of programs.
so any other type of challenges would end the run.

does this sound write to every one.

Noah

______________________________ Reply Separator
_________________________________
Subject: Re: All Decker Team
Author: Non-HP-shine (shine@************.NET) at HP-PaloAlto,mimegw2
Date: 11/30/97 11:29 AM


At 11:14 AM 11/30/97 -0800, you wrote:
> Deckers go on runs from the safehouse, so they aren't present on
>the shadowrun. This means they aren't damaged by challenges like hit and
>run. Can the run continue if the entire physical team is killed? A
>runner has to be present to win an objective, so you could just use a
>Rapier to get someone present once the team of all deckers weaseled past
>the challenges. Is this a valid tactic?
>
>-Crow

Yea...I believe it is a valid tactic. With the exception of how do you
trash runners that aren't there? What's the compensation? What about
objectives that don't have challenges? (Urban Brawl, Cleanse The Hive) that
don't have challenges? Simple cards like Corpselight could stop every run
you go on( There are no deckers with leadership) Not to mention the nasty
cards like Barfight, Riots, Wanted, runners on retainer, drive by. Any of
these cards would knock a decker down to about nothing(with the exception of
Tiny....who would still get his butt kicked by about any Sam) Don't get me
wrong. I love the power of the decker in SRTCG, but be realistic.

Mamo
>
Message no. 6
From: Conrad Mikaelian <MLoki@***.COM>
Subject: Re: All Decker Team
Date: Tue, 2 Dec 1997 13:11:51 -0500
In a message dated 97-11-30 14:34:14 EST, you write:

<< Deckers go on runs from the safehouse, so they aren't present on
>the shadowrun. This means they aren't damaged by challenges like hit and
>run. Can the run continue if the entire physical team is killed? A
>runner has to be present to win an objective, so you could just use a
>Rapier to get someone present once the team of all deckers weaseled past
>the challenges. Is this a valid tactic?
>
>-Crow

Yea...I believe it is a valid tactic. With the exception of how do you
trash runners that aren't there? What's the compensation? What about
objectives that don't have challenges? (Urban Brawl, Cleanse The Hive) that
don't have challenges? Simple cards like Corpselight could stop every run
you go on( There are no deckers with leadership) Not to mention the nasty
cards like Barfight, Riots, Wanted, runners on retainer, drive by. Any of
these cards would knock a decker down to about nothing(with the exception
of Tiny....who would still get his butt kicked by about any Sam) Don't get
me wrong. I love the power of the decker in SRTCG, but be realistic.
>>

Deckers only assist a shadowrun when they are actively using a program they
are not present during the run and cannot innitiate a run. Similar to
indirect fire deckers use a shadowrun slot but are not present during the
whole run.
Message no. 7
From: Loki <daddyjim@**********.COM>
Subject: Re: All Decker Team
Date: Sat, 13 Dec 1997 19:58:43 -0800
---"D. Fitterer" <crow11@*.WASHINGTON.EDU> wrote:
>
> Deckers go on runs from the safehouse, so they aren't
present on
> the shadowrun. This means they aren't damaged by challenges like
hit and
> run. Can the run continue if the entire physical team is killed? A
> runner has to be present to win an objective, so you could just use a
> Rapier to get someone present once the team of all deckers weaseled
past
> the challenges. Is this a valid tactic?

Nope, it won't happen. Deckers that remain in the safehouse and don't
go local on a run can only assist the run via programs. In other words
they can't factor in skills for sleazing a challenge. Should your run
of all safehouse resident deckers reveal Manticores, Lone Star, etc.
your run would end right there as they couldn't sleaze such a
challenge and can't deal damage to fight past it. The best
stay-at-home deckers could do in such an instance is reset a triggered
alarm, but you still wouldn't have anyone to deal with the challenge
locally.

-== Loki ==-
+---------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+---------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 12/3/97
_________________________________________________________
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Message no. 8
From: Mamoulian <shine@************.NET>
Subject: Re: All Decker Team
Date: Sun, 14 Dec 1997 10:08:29 -0700
At 07:58 PM 12/13/97 -0800, you wrote:
>---"D. Fitterer" <crow11@*.WASHINGTON.EDU> wrote:
>>
>> Deckers go on runs from the safehouse, so they aren't
>present on
>> the shadowrun. This means they aren't damaged by challenges like
>hit and
>> run. Can the run continue if the entire physical team is killed? A
>> runner has to be present to win an objective, so you could just use a
>> Rapier to get someone present once the team of all deckers weaseled
>past
>> the challenges. Is this a valid tactic?

I have used a heavy decker mage combination which has proven very
effective. Between your mages and deckers(if you are running steamroller
and or crash\and running 2 sleep spells) can sleaze past nearly anything.)
the problems I ran into with the decker\mage deck are vehicle challenges(I
highway showdown or big chase and that's the run) and also riots. I
countered with a bulldog van.

Mamo
Message no. 9
From: Loki <daddyjim@**********.COM>
Subject: Re: All Decker Team
Date: Sun, 14 Dec 1997 10:00:52 -0800
---"D. Fitterer" <crow11@*.washington.edu> wrote:
>
> But they could use redirect data trail to sleaze personnel
challenges and
> steamroller to sleaze electrical challenges. They wouldn't need to
sleaze
> challenges like mine field, hit and run, and poisen gas. If they
ran into
> a challenge that required runners, the rapier could be used.
> -Crow

Possibly, if you're going by sheer game mechanics. IMHO though I don't
think your tactic is in the spirit of the game. To me it smacks of
trying to pull off a run via Runners that are only dedicated to
indirect fire or the Sniper's Roost.

Still that's just MHO. As I said, mechanics may allow for you to start
a run with Deckers, you'd have to have alot of cards out to sleaze
most challenges, and then you could send in Red Widow or a runner w/
Rapier in a pinch.

It really depends on whether a stay-at-home decker can initiate the
run. That's probably a question to be fielded to Jim or Skuzzy. I can
pass it along if you want.

P.S. your personal addy seems to be overriding the SRCard reply-to
field.

-== Loki ==-
+---------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+---------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 12/3/97
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com

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