From: | Matb <mbreton@**.NETCOM.COM> |
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Subject: | Amerindian Expansion (0/2) |
Date: | Fri, 10 Jul 1998 09:46:13 -0700 |
and many twists for cards already listed in the set.
Thanks again to everyone who's written in; although some changes have
occurred to the cards, I'm keeping them linked to the person who
originally proposed the card.
Currently the set stands at about 75 cards. A few interesting themes
have opened up; everything seems to be in sets of three or four -- the
three Bahos and Feathers (of which one has yet to debut); the four
Kivas and the four 'seasonal' Objectives. The Challenges still need to
be developed (and more on that later, if a certain friend chips in), and
the Runners need a way of grouping together.
Someone mentioned that it seemed terribly North American, which is
rather funny since it started out as an Aztlan/Amazonia mix. To be
honest, though, I hope to touch on the more prevalent Amerindian
cultures in a /generic/ way, with specific cards covering the more
disparate areas.
One of the major currents of the expansion is migrating game mechanics
from one card type to another -- you'll see there are Objectives than
generate nuyen, Contacts that mimic Biotech and Recon, and Mages and
Shamans that don't have the right skills. New Runner types -- namely
Tribal Warriors and Tribal Elders -- are introduced, but so far no new
game 'function' (like Underworld's arrests) is present. More to come on
that.
So, keep on sending in your ideas and suggestions. I appreciate all the
comments I've received so far.
Target- 140 cards: Current: 58
18 Objectives 13
25 Challenges 9
15 Locations 7
12 Contacts 5
26 Runners 51
20 Gear 12
12 Specials 11
12 Stingers 7
- Matt
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