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Message no. 1
From: Robert Lamb <roblamb@*********.COM>
Subject: Question: Wanted
Date: Thu, 25 Sep 1997 10:48:31 -0700
Soo...seems like a silly question, but what's the timing of Wanted? Do
I get to engage target runner during his legwork phase or mine?

We'd always played it during the target's legwork, but I was at a game
shop last night where they played it the other way. They also played
maglocks per the text on the card, not the FAQ. Made the 3 I had a tad
less useful :).

Later,
--Rob
Message no. 2
From: Bull <chaos@*****.COM>
Subject: Re: Question: Wanted
Date: Thu, 25 Sep 1997 15:13:32 -0400
At 10:48 AM 9/25/97 -0700, Robert Lamb wrote these timeless words:
>Soo...seems like a silly question, but what's the timing of Wanted? Do
>I get to engage target runner during his legwork phase or mine?
>
>We'd always played it during the target's legwork, but I was at a game
>shop last night where they played it the other way. They also played
>maglocks per the text on the card, not the FAQ. Made the 3 I had a tad
>less useful :).
>
Anyplayer can target the Wanted character during Their own Legwork Phase...

Bull
--
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Message no. 3
From: Nemein <eness@**********.COM>
Subject: Re: Question: Wanted
Date: Thu, 25 Sep 1997 12:27:31 -0700
---Bull <chaos@*****.COM> wrote:
>
> At 10:48 AM 9/25/97 -0700, Robert Lamb wrote these timeless words:
> >Soo...seems like a silly question, but what's the timing of Wanted?
> >Do I get to engage target runner during his legwork phase or mine?
> >We'd always played it during the target's legwork, but I was at a
> >game shop last night where they played it the other way. They also
> >played maglocks per the text on the card, not the FAQ. Made the 3 I
> > had a tad less useful :).
> >
> Anyplayer can target the Wanted character during Their own Legwork
Phase...
>
> Bull

That's what I thought at first too. However, after rereading the card
in the above context I can see where it would go the other way.
Here's the text:

Wanted
Type: Special
Rarity: Uncommon
Description: 1¥. Play on target Runner. During their Legwork phase,
opponents may turn one Runner to attack target Runner. Trash
Wanted after resolving combat. Runner who defeats Wanted
Runner earns Reputation equal to deployment cost of Wanted
Runner.

Now with the way we've been playing it, I play Wanted on your runner
and then I can turn my runner to directly attack that runner. If I
choose not to this turn though any other player (assuming a
multiplayer game) may choose to take advantage of this card. Once
someone has decided to take advantage of this though, it is a one shot
deal, since Wanted is discarded.

However, consider the following. I play wanted on your runner. It is
now your legwork phase. All of your opponents (again assuming a
multiplayer game) may choose to turn a runner to "gang up" on the
Wanted runner. This makes the decision of who actually killed the
runner with Wanted (and therefore who gets the Rep) a little trickier.
Since this isn't outlined on the card I imagine that this is NOT the
way that it was designed. It could be an interesting alternative
though :-)

Forrest
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Message no. 4
From: Brett Borger <bxb121@***.EDU>
Subject: Re: Question: Wanted
Date: Thu, 25 Sep 1997 17:29:25 EST
> Wanted
> Type: Special
> Rarity: Uncommon
> Description: 1¥. Play on target Runner. During their Legwork phase,
> opponents may turn one Runner to attack target Runner. Trash
> Wanted after resolving combat. Runner who defeats Wanted Runner
> earns Reputation equal to deployment cost of Wanted Runner.

...
> However, consider the following. I play wanted on your runner. It
> is now your legwork phase. All of your opponents (again assuming a
> multiplayer game) may choose to turn a runner to "gang up" on the
> Wanted runner. This makes the decision of who actually killed the
> runner with Wanted (and therefore who gets the Rep) a little
> trickier.

Grammatically, "their" would refer to the opponents, so the gang up
theory wouldn't work.

Also, because Wanted is not a Stinger, it can only be played during
Your Legwork (assuming its your card). I couldn't tell if that was
stated or not. (Geez, even discussing vague card text leads to
vagueness!)

-=SwiftOne=-
Message no. 5
From: Nemein <eness@**********.COM>
Subject: Re: Question: Wanted
Date: Thu, 25 Sep 1997 14:57:38 -0700
---Brett Borger <bxb121@***.EDU> wrote:
>
> > Wanted
> > Type: Special
> > Rarity: Uncommon
> > Description: 1¥. Play on target Runner. During their Legwork phase,
> > opponents may turn one Runner to attack target Runner. Trash
> > Wanted after resolving combat. Runner who defeats Wanted Runner
> > earns Reputation equal to deployment cost of Wanted Runner.
>
[snip]
>
> Grammatically, "their" would refer to the opponents, so the gang up
> theory wouldn't work.
>

Yep, which is why we've been playing it that way. I was trying to
point out though, and I should have stated this, if you use the
"their" to refer to the "target Runner" then the alternative situation
could arise. Grammatically correct, no, but then again I used to get
slammed by teachers all the time for using sentences like the original
one :-)

Forrest
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Message no. 6
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Question: Wanted
Date: Wed, 24 Sep 1997 08:24:46 -0700
> Soo...seems like a silly question, but what's the timing of Wanted? Do=

> I get to engage target runner during his legwork phase or mine?

Each player can attack only during his or her own Legwork phase,
assuming no one else has done so previously (since the card gets trashed
after the first swipe.)
=

> We'd always played it during the target's legwork, but I was at a game
> shop last night where they played it the other way. They also played
> maglocks per the text on the card, not the FAQ. Made the 3 I had a tad=

> less useful :).

Wanted
Type: Special
Rarity: Uncommon
Description: 1¥. Play on target Runner. During their Legwork phase,
opponents may turn one Runner to attack target Runner. Trash
Wanted after resolving combat. Runner who defeats Wanted
Runner earns Reputation equal to deployment cost of Wanted
Runner.

Cool uses:

- Play on one of your opponents almost-but-not-quite-dead toughies - an
8/8 who still has six damage on him, say. Waste a weenie to finish him
off and get Rep for it.

- Play on *your own* Runner, when you've stalled out at 92 Rep and all
the Objectives have multiple Challenges on them, Motion Detectors
activated and Red Alerts singing away. Knock off your own Razorback (or
better, Fastjack - 3 damage and 7 Rep!) and win, win win! ... Just keep
a LotI ready for the Bad Reputation that follows, though. MAybe a LotI
in case someone plays enough Bad Lunches that 'Jack actually survives,
too..
Message no. 7
From: Nemein <eness@**********.COM>
Subject: Re: Question: Wanted
Date: Thu, 25 Sep 1997 17:36:05 -0700
---Matb <mbreton@**.NETCOM.COM> wrote:
>
[snip]
>
> Wanted
> Type: Special
> Rarity: Uncommon
> Description: 1¥. Play on target Runner. During their Legwork phase,
> opponents may turn one Runner to attack target Runner. Trash
> Wanted after resolving combat. Runner who defeats Wanted
> Runner earns Reputation equal to deployment cost of Wanted
> Runner.
>
> Cool uses:
>
[snip]

> - Play on *your own* Runner, when you've stalled out at 92 Rep and
all
> the Objectives have multiple Challenges on them, Motion Detectors
> activated and Red Alerts singing away. Knock off your own Razorback
(or
> better, Fastjack - 3 damage and 7 Rep!) and win, win win! ... Just
keep
> a LotI ready for the Bad Reputation that follows, though. MAybe a
LotI
> in case someone plays enough Bad Lunches that 'Jack actually
survives,
> too..
>

Are you sure that this would work? Since the wording says "opponents"
unless you are your own opponent.... :-)

Just wondering,
Forrest


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Message no. 8
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: Question: Wanted
Date: Wed, 24 Sep 1997 14:45:27 -0700
> Are you sure that this would work? Since the wording says "opponents"
> unless you are your own opponent.... :-)

Listen, chuckles, I reserve the right to ignore any wording on a card
that doesn't fit into my pocket universe.

I suppose next you're going to point out that since it says opponents
that wingmen in 'emperor' games don't count either, huh, well, aren't
you, huh, what, eh? ;)

Of course, I'd still play it on my own card.. Gotta wait for some Torgo
fiend to come charging after a mid-level merc -- Rough Night does
terribly things to a guy's ego.

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