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Message no. 1
From: Michael/Tamara Pease-Lorenz <treehugr@****.ON.ROGERS.WAVE.CA>
Subject: A few *more* question :-)
Date: Sun, 26 Oct 1997 13:57:01 -0500
Hi all

1) Must you specify the plus 1 or negative 1 to the die roll prior to
rolling the dice with regards to the Special card "Loaded Dice"?

2) Can you cards such as "Sleep", "Stun Gloves",
"Invisbility"/etc, on
challenges that have been modified by cards like "Cermac Blast"? Which
changes all challenges into 'awakened spirits challenges'?

3) Simarily, several objectives such as 'Critter Hunt' also require you
to face an 'awakened creature' prior to obtaining the Rep points. Is
this obejective creature subject the aforementioned cards, such as
"invisiblity", "sleep", and "stun gloves".

Tamara :)
Message no. 2
From: Matb <mbreton@**.NETCOM.COM>
Subject: Re: A few *more* question :-)
Date: Sat, 25 Oct 1997 03:28:19 -0700
Michael/Tamara Pease-Lorenz wrote:

> Hi all

> 1) Must you specify the plus 1 or negative 1 to the die roll prior to
> rolling the dice with regards to the Special card "Loaded Dice"?

I think allowing for the option to be used after the die roll make this
card *far* too powerful for its cost. Cf. with Lucky Wabbit's Foot,
which allows you to edit a result after the roll.
(and it's Gear that can be trashed, has a cost of 5, and so on.)

So my vote is that you have to declare you intention (ie, "Okay, I'm
playing a Loaded Die for -1) before the roll is made. It's *very*
ambiguously worded, however.

> 2) Can you cards such as "Sleep", "Stun Gloves",
"Invisbility"/etc, on
> challenges that have been modified by cards like "Cermac Blast"? Which
> changes all challenges into 'awakened spirits challenges'?

Let's take these case-by-case:

- Sleep: Definitely works. Note that its only good against one
Challenge, one reason I'm beginning to prefer Shamans. (That and
Biotech). Invisibility would also work for the user; assuming the
Challenge was, say, Security Guards before they got fleshformed, Detect
Enemy would *not* be good (since the Challenge is replaced by the
Critter.)

- Stun Gloves: Again, yes, since Stun Gloves specifically affect
Awakened and Personnel Challenges.

- Regardless of what the Challenges were originally, all the Decker
stealth toys (Redirect Datatrail, Crash, Steamroller, and what's the
other one? - yeah, Sleaze - won't work.

Similarly, you can't trash Razorback to get past the mutant Security
Guards, and so on.

> 3) Simarily, several objectives such as 'Critter Hunt' also require you
> to face an 'awakened creature' prior to obtaining the Rep points. Is
> this obejective creature subject the aforementioned cards, such as
> "invisiblity", "sleep", and "stun gloves".

Strictly speaking, they're not Challenges (and the three cards you
mention specify Challenges), so they wouldn't work. However, I can't
think of a reason to call them Awakened if they weren't meant to be
affected.

> Tamara :)
Message no. 3
From: robert john harris <rjharris@********.UIUC.EDU>
Subject: Re: A few *more* question :-)
Date: Sun, 26 Oct 1997 14:17:53 -0600
Well, I'm not sure WHY the called the Objective critters Awakened either,
but their online FAQ states that none of these items mentioned WILL affect
the Objective REquiement creature because (as you said) they are not challenges.
You are right on Matt!

Rob

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