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Message no. 1
From: Donald Arganbright <jayden63@*******.COM>
Subject: Dealing with Fuchi
Date: Tue, 1 Dec 1998 15:52:50 PST
Hoi Chummers,

Has anyone else noticed that some of the more innoying decks to play
against are decker/fuchi decks. Most have an ice queen or two with
sticky fingers... decked out statics and fast jacks. These can be very
innoying to play against. I'm just wondering what others out there have
done to curb this problem... (not as big a problem as troll/bully decks
but bothersome none the less.)

Some of my favorite things to do is stick a Troll bouncer onto fuchi.
Depending on how decked out the decker are thats anywhere from 2-6 nuyen
for me when they visit. Also I have found Lone Star survaliance to be a
very nice card to play. It is rather under rated, another good target
for LSS is The Z-Zone. Due to the small problem of getting rid of
locations (only cherry bomb and great ghost dance) can do that right
now... I'm wondering what other solutions some of you have come up with.

*** Knife Sharpens on Stone... Man Sharpens on Man ***
*** - Tao ***

Jayden Stormwalker
Donald Arganbright


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 2
From: Patrick Bourgault <PBourgault@**********.COM>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 08:30:57 -0500
> Hoi Chummers,
>
> Has anyone else noticed that some of the more innoying decks to play
> against are decker/fuchi decks. Most have an ice queen or two with
> sticky fingers... decked out statics and fast jacks. These can be very
> innoying to play against. I'm just wondering what others out there have
> done to curb this problem... (not as big a problem as troll/bully decks
> but bothersome none the less.)
>
> Some of my favorite things to do is stick a Troll bouncer onto fuchi.
> Depending on how decked out the decker are thats anywhere from 2-6 nuyen
> for me when they visit. Also I have found Lone Star survaliance to be a
> very nice card to play. It is rather under rated, another good target
> for LSS is The Z-Zone. Due to the small problem of getting rid of
> locations (only cherry bomb and great ghost dance) can do that right
> now... I'm wondering what other solutions some of you have come up with.
>
>
Use Jade to keep the runner turned against Ice Queen or a decker with Sticky
Finger. You'll still lose a nuyen a turn, but the decker won't be able to
go to Fuchi. Mix that up with a couple of Shuriken and Poison, and you
won't have any decker problems.
Message no. 3
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 09:19:29 EST
In a message dated 12/2/98 8:33:03 AM Eastern Standard Time,
PBourgault@**********.COM writes:

> I'm just wondering what others out there have
> > done to curb this problem... (not as big a problem as troll/bully decks
> > but bothersome none the less.)
UMMM EVER TRY A CHERRYBOMB OR 2???



BRAKISS
Message no. 4
From: Michael Alan Gardner <mgardn3@***.EDU>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 09:23:45 -0600
On Tue, 1 Dec 1998, Donald Arganbright wrote:

> Hoi Chummers,
>
> Has anyone else noticed that some of the more innoying decks to play
> against are decker/fuchi decks. Most have an ice queen or two with
I am actually the only one in my group to put together a "decker"
deck, and from how I see it people need to play against the major weakness
of that sort of deck... the relative lack of body for most deckers. I
like riots and a few sheriken to clean out those safe houses that are
overpopulated with deckers. Also, a neat trick is goblenize a couple of
those deckers and then do infighting. My decker deck is most susceptable
to infighting because I have a few trolls/orcs in there to make up for the
lack of muscle (also having people w/ guard is a serious plus for decking
decks).
Anyway... just some thoughts...
-Mike
Message no. 5
From: "O.Kramer" <Olaf-Kramer@********.DE>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 21:31:05 +0100
Patrick Bourgault schrieb:
> > Hoi Chummers,
> >
> > Has anyone else noticed that some of the more innoying decks to play
> > against are decker/fuchi decks. Most have an ice queen or two with
> > sticky fingers... decked out statics and fast jacks. These can be very
> > innoying to play against. I'm just wondering what others out there have
> > done to curb this problem... (not as big a problem as troll/bully decks
> > but bothersome none the less.)
> >
> > Some of my favorite things to do is stick a Troll bouncer onto fuchi.
> > Depending on how decked out the decker are thats anywhere from 2-6 nuyen
> > for me when they visit. Also I have found Lone Star survaliance to be a
> > very nice card to play. It is rather under rated, another good target
> > for LSS is The Z-Zone. Due to the small problem of getting rid of
> > locations (only cherry bomb and great ghost dance) can do that right
> > now... I'm wondering what other solutions some of you have come up with.
> >
> >
> Use Jade to keep the runner turned against Ice Queen or a decker with Sticky
> Finger. You'll still lose a nuyen a turn, but the decker won't be able to
> go to Fuchi. Mix that up with a couple of Shuriken and Poison, and you
> won't have any decker problems.

Or use riots.

------------------------------------------------
WE, THE HUMAN, ARE THE SKINDISEASE OF THE EARTH.
LETS HELP MOTHER EARTH, KILL ALL HUMAN.
------------------------------------------------
Message no. 6
From: Zachariah Hoffman <zhoffman@*.ARIZONA.EDU>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 16:36:48 -0700
Wanted. I have lost more than one Static to this card. Riots also does a
mean job of clearing out a decker safehouse.

===========================================
Zachariah Hoffman zhoffman@*.arizona.edu
Systems Analyst www.lrc.arizona.edu/ZachH
UA College of Medicine
===========================================


----- Original Message -----
From: Donald Arganbright <jayden63@*******.com>
To: <SRCARD@********.ITRIBE.NET>
Sent: Tuesday, December 01, 1998 4:52 PM
Subject: Dealing with Fuchi


>Hoi Chummers,
>
> Has anyone else noticed that some of the more innoying decks to play
>against are decker/fuchi decks. Most have an ice queen or two with
>sticky fingers... decked out statics and fast jacks. These can be very
>innoying to play against. I'm just wondering what others out there have
>done to curb this problem... (not as big a problem as troll/bully decks
>but bothersome none the less.)
>
>Some of my favorite things to do is stick a Troll bouncer onto fuchi.
>Depending on how decked out the decker are thats anywhere from 2-6 nuyen
>for me when they visit. Also I have found Lone Star survaliance to be a
>very nice card to play. It is rather under rated, another good target
>for LSS is The Z-Zone. Due to the small problem of getting rid of
>locations (only cherry bomb and great ghost dance) can do that right
>now... I'm wondering what other solutions some of you have come up with.
>
>*** Knife Sharpens on Stone... Man Sharpens on Man ***
>*** - Tao ***
>
>Jayden Stormwalker
>Donald Arganbright
>
>
>______________________________________________________
>Get Your Private, Free Email at http://www.hotmail.com
Message no. 7
From: Kevin P Dargis <NEORAZORBOY@*******.NET>
Subject: Re: Dealing with Fuchi
Date: Wed, 2 Dec 1998 22:36:29 -0800
>Wanted. I have lost more than one Static to this card. Riots also does a
>mean job of clearing out a decker safehouse.
>
4 Luck o' the Irish and 2 Bulldog Vans can offset that for a good part with
a Decker deck. Not a guarentee with either one....but at least you'd get
some support.
Message no. 8
From: "O.Kramer" <Olaf-Kramer@********.DE>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 05:48:53 +0100
Kevin P Dargis schrieb:
> >Wanted. I have lost more than one Static to this card. Riots also does a
> >mean job of clearing out a decker safehouse.
> >
> 4 Luck o' the Irish and 2 Bulldog Vans can offset that for a good part with
> a Decker deck. Not a guarentee with either one....but at least you'd get
> some support.

I only can talk about my deck and with a look of it I must ask you whats 4 LotI
against 12 specials to clean your safehouse (wanted,riots,barfight and poor
craftmanship) ?

------------------------------------------------
WE, THE HUMAN, ARE THE SKINDISEASE OF THE EARTH.
LETS HELP MOTHER EARTH, KILL ALL HUMAN.
------------------------------------------------
Message no. 9
From: Kevin P Dargis <NEORAZORBOY@*******.NET>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 06:58:07 -0800
Kevin P Dargis schrieb:
> >Wanted. I have lost more than one Static to this card. Riots also does a
> >mean job of clearing out a decker safehouse.
> >
> 4 Luck o' the Irish and 2 Bulldog Vans can offset that for a good part
with
> a Decker deck. Not a guarentee with either one....but at least you'd get
> some support.

I only can talk about my deck and with a look of it I must ask you whats 4
LotI
against 12 specials to clean your safehouse (wanted,riots,barfight and poor
craftmanship) ?

------------------------------------------------
WE, THE HUMAN, ARE THE SKINDISEASE OF THE EARTH.
LETS HELP MOTHER EARTH, KILL ALL HUMAN.

Well, you could also add in 4 GAQS and a either a few Tactics:Scatter and
State of Confusions too. I don't actually have a high amount of deckers in
any deck, buy I'm just commentin' on what you COULD do to offset those a
bit. Laterz.....Kev
------------------------------------------------
Message no. 10
From: Donald Arganbright <jayden63@*******.COM>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 08:31:34 PST
Hoi,

>>Wanted. I have lost more than one Static to this card. Riots also
>>does a mean job of clearing out a decker safehouse.
>>
>4 Luck o' the Irish and 2 Bulldog Vans can offset that for a good >part
with a Decker deck. Not a guarentee with either one....but at >least
you'd get some support.

I would like to thank all who answered this thread.. however it sort of
went in a direction that I already new the answer to.
It is easy to deal with annoying runners, no matter what type they are.
I was originally wondering what some solutions are for dealing with
annoying LOCATIONS... IE. Fuchi, Z-Zone, Coffin Hotel... etc. I know
about cherry bomb and the great ghost dance... but they can't be the
only solution. I was originally wondering what else can be done about
them.

*** Knife Sharpens on Stone... Man Sharpens on Man ***
*** - Tao ***

Jayden Stormwalker
Donald Arganbright


______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
Message no. 11
From: Patrick Bourgault <PBourgault@**********.COM>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 11:46:28 -0500
> Hoi,
>
> >>Wanted. I have lost more than one Static to this card. Riots also
> >>does a mean job of clearing out a decker safehouse.
> >>
> >4 Luck o' the Irish and 2 Bulldog Vans can offset that for a good >part
> with a Decker deck. Not a guarentee with either one....but at >least
> you'd get some support.
>
> I would like to thank all who answered this thread.. however it sort of
> went in a direction that I already new the answer to.
> It is easy to deal with annoying runners, no matter what type they are.
> I was originally wondering what some solutions are for dealing with
> annoying LOCATIONS... IE. Fuchi, Z-Zone, Coffin Hotel... etc. I know
> about cherry bomb and the great ghost dance... but they can't be the
> only solution. I was originally wondering what else can be done about
> them.
>
>
Well, except for Cherry Bomb and The Ghost Dance, the only other card you
can play on a location (I think) is Lone Star Surveillance. Usually, a
player won't take the chance of going on that location with this special on
his location. It's even worst if you have a Lone Star Lock-up and a LSS on
it, and a LS Sergeant.
Message no. 12
From: David Reis <david.reis@*****.COM>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 08:55:33 -0800
>> I would like to thank all who answered this thread.. however it sort of
>> went in a direction that I already new the answer to.
>> It is easy to deal with annoying runners, no matter what type they are.
>> I was originally wondering what some solutions are for dealing with
>> annoying LOCATIONS... IE. Fuchi, Z-Zone, Coffin Hotel... etc. I know
>> about cherry bomb and the great ghost dance... but they can't be the
>> only solution. I was originally wondering what else can be done about
>> them.
>>
>Well, except for Cherry Bomb and The Ghost Dance, the only other card you
>can play on a location (I think) is Lone Star Surveillance. Usually, a
>player won't take the chance of going on that location with this special on
>his location. It's even worst if you have a Lone Star Lock-up and a LSS on
>it, and a LS Sergeant.
>
Troll Bouncer can also be a deterrent if your opponent doesn't want you to
make money each time you visit the location. If the location is key to
your opponent's strategy and you know he only has one copy in his deck, put
multiple TBs on the location.

Also, it the location in question is one that can deal damage, i.e. The
Iron Lung, Tempest is a great way to make your opponent think twice before
sending Thrash or runners who can barely take the damage.

David
Message no. 13
From: Michael Alan Gardner <mgardn3@***.EDU>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 11:35:30 -0600
On Thu, 3 Dec 1998, Donald Arganbright wrote:

> annoying LOCATIONS... IE. Fuchi, Z-Zone, Coffin Hotel... etc. I know

Troll bouncers work real nice, people tend to be wary enough if _YOU_ gain
money from their use of their location.
-Mike
Message no. 14
From: Gunnar Lundquist <OneWay919@***.COM>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 21:19:27 EST
In a message dated 98-12-03 12:35:45 EST, you write:

<<
> annoying LOCATIONS... IE. Fuchi, Z-Zone, Coffin Hotel... etc. I know

Troll bouncers work real nice, people tend to be wary enough if _YOU_ gain
money from their use of their location.
-Mike
>>

yes but you can never get a bouncer on all of those locations...in my Fuchi
deck I have 4 Fuchi ind cards and I can play 2 or three if need beand I've yet
to not see at least 2 in the first 5 turns ...oh yeah and with the cash
generation I can get out my hitman and take out that bouncer in the same turn
and still run to Fuchi at the end of the turn

OneWay
Message no. 15
From: Noah Overton <Puckstpr@***.COM>
Subject: Re: Dealing with Fuchi
Date: Thu, 3 Dec 1998 23:16:43 EST
In a message dated 12/3/98 6:21:24 PM Pacific Standard Time, OneWay919@***.COM
writes:

> yes but you can never get a bouncer on all of those locations...in my Fuchi
> deck I have 4 Fuchi ind cards and I can play 2 or three if need beand I've
> yet
> to not see at least 2 in the first 5 turns ...oh yeah and with the cash
> generation I can get out my hitman and take out that bouncer in the same
> turn
> and still run to Fuchi at the end of the turn
>
> OneWay

for all of you that want to kick the Fu out of Fuchi. just run a deck that
runs fast. my human/ganger deck comes out fast and strong. and it has kick the
stuffing out of Oneways fuchi deck. jade, archi, shrukins, drive-bys and
sudden gob all work great.
plus if you can make your runs fast, fuchi is some what of a slow starter.

words from "DA' PUCK"

Further Reading

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