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Message no. 1
From: Adam Lewis <adamswork@*****.COM>
Subject: Deck Pitfalls
Date: Tue, 18 Aug 1998 11:17:43 -0700
OK, so i'm new, it's obvious.

With my first deck I built I used WAY too many runners and gear.

I kept thinking, "Man, this will come in handy" or "I gotta have this
guy"

But I had more runners than I could ever hope to pay for to be put in
play and I had a hard time getting challenges on the board my first
few turns.

How many Runners and Gear do you suggest?



==
AdamL

"The good die first."
"But most of us are morally ambiguous, which explains our random dying
patterns."



_________________________________________________________
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Get your free @*****.com address at http://mail.yahoo.com
Message no. 2
From: David Reis <david.reis@*****.COM>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 11:25:04 -0700
Adam Lewis <adamswork@*****.COM> wrote:
>OK, so i'm new, it's obvious.
>
>With my first deck I built I used WAY too many runners and gear.
>
>I kept thinking, "Man, this will come in handy" or "I gotta have this
>guy"
>
>But I had more runners than I could ever hope to pay for to be put in
>play and I had a hard time getting challenges on the board my first
>few turns.
>
>How many Runners and Gear do you suggest?
>

The formula I use for my "rough drafts" is:
16 runners
16 gear/locations/contacts
16 specials/stingers
16 challenges
--------------------------
64 cards total + 6-8 objectives

Of course, those are only rough numbers. I adjust them depending on the
type of deck I'm building and the number of opponents I expect to face.
The important thing is to keep the card count low so you can plan on a
reasonable chance of getting the cards you want during the game.

David
Message no. 3
From: Donald Arganbright <jayden63@*******.COM>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 11:27:44 PDT
Hi,

>OK, so i'm new, it's obvious.
>
>With my first deck I built I used WAY too many runners and gear.
>
>I kept thinking, "Man, this will come in handy" or "I gotta have this
>guy"
>
>But I had more runners than I could ever hope to pay for to be put in
>play and I had a hard time getting challenges on the board my first
>few turns.
>
>How many Runners and Gear do you suggest?
>

My decks usually run 60 - 70 cards... some might get a little larger but
never go over 75. Thats just too much. My specialty theme decks may
not fit this patter... but close.

Usual deck building for me goes as follows.

Runners - 16-20
challenges - 20
objectives - 6-8
gear - 10 or less
contacts - 4 or less
locations - 4 or less
specials - 10 or less or whatever takes me up to 60 cards.

The rule book gives some guidelines into creating a deck that are
actually pretty good.

Remember (this is kinda obvious though) keep your gear types with the
people who can use it. Don't put 5 decking programs into the deck with
only 1 decker. Or put in something that requires conjure-2 but you only
have 1 shaman with this conjure level... you most likely wont get these
two together. Just some ideas



*** Knife Sharpens on Stone... Man Sharpens on Man ***
*** - Tao ***

Jayden Stormwalker
Donald Arganbright


______________________________________________________
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Message no. 4
From: Olaf kramer <Olaf-Kramer@********.DE>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 20:49:04 +0200
Adam Lewis schrieb:
> OK, so i'm new, it's obvious.
>
> With my first deck I built I used WAY too many runners and gear.
>
> I kept thinking, "Man, this will come in handy" or "I gotta have this
> guy"
>
> But I had more runners than I could ever hope to pay for to be put in
> play and I had a hard time getting challenges on the board my first
> few turns.
>
> How many Runners and Gear do you suggest?
>
>I use: 17 Runner,16-18 Challanges,26 Gear and Specials

OLAF
Message no. 5
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 17:12:30 EDT
In a message dated 8/18/98 2:17:32 PM Eastern Daylight Time,
adamswork@*****.COM writes:

> How many Runners and Gear do you suggest?
10-12 runners and 5-7 gear cards is what i play with...but that is in a fuchi
deck...but you should never have more runners than challenges.


brak da yak

look for "From Da Shadows" in Sept. if you need info on the srccg newsletter
email me at fasanews@***.com
Message no. 6
From: Bolton Sara <pin12962@*******.PING.BE>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 00:38:45 +0200
At 11:17 18/08/98 -0700, you wrote:
>OK, so i'm new, it's obvious.
>
>With my first deck I built I used WAY too many runners and gear.
>
>I kept thinking, "Man, this will come in handy" or "I gotta have this
>guy"
>
>But I had more runners than I could ever hope to pay for to be put in
>play and I had a hard time getting challenges on the board my first
>few turns.
>
>How many Runners and Gear do you suggest?
>
If you use cheap runners, having a lot of them may not be bad, you can run
early and don't care if you loose somes of them.
Just ensure you have at last 15-20 challenges in this case.

Vincent.
Message no. 7
From: Adam J <fro@***.AB.CA>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 19:45:35 -0600
At 11:17 8/18/98 -0700, you wrote:

>But I had more runners than I could ever hope to pay for to be put in
>play and I had a hard time getting challenges on the board my first
>few turns.
>
>How many Runners and Gear do you suggest?

Whatever works. I don't count how many of each card I have in my deck, and
I tend to swap out cards each game anyways. The point is to have fun and be
creative, not to lock into a winning pattern to dominate everyone.

But -- to avoid an easy trap, don't put in cards that have special
abilities that depend on you having another card. If a card isn't general
enough to be used by at least 5 or more of your runners, it's probably not
worth it. Having one runner with a chipjack and then one Skillsoft: Blah
in your deck is likely to do you very little good. It's probably more of a
problem in our games because we play with only 1 of each card allowed in
each persons deck, instead of the power-hungry "It's good put 4 in!"
attitude that most other CCG'ers have.

About the only exception that seems to work for me in this is a single
Decker (Whatshisface, the one who's first deck is free), and a few common
programs that allow for browsing challenges.

-Adam J
-
< http://www.interware.it/users/adamj / ICQ# 2350330 / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / TSS Productions >
< FreeRPG & Shadowrun Webring Admin / The Shadowrun Supplemental >
< "I'm your friend, and friends don't let heads drive drunk." -Al Snow>
Message no. 8
From: Adam J <fro@***.AB.CA>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 19:47:22 -0600
At 17:12 8/18/98 -0400, you wrote:

>look for "From Da Shadows" in Sept. if you need info on the srccg
newsletter
>email me at fasanews@***.com

"From Da Shadows"? Great, it's going to make SRTCG players look illiterate
and infantile.

-Adam
-
< http://www.interware.it/users/adamj / ICQ# 2350330 / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / TSS Productions >
< FreeRPG & Shadowrun Webring Admin / The Shadowrun Supplemental >
< "I'm your friend, and friends don't let heads drive drunk." -Al Snow>
Message no. 9
From: Lady Jestyr <jestyr@*******.COM.AU>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 12:19:16 +1000
>>look for "From Da Shadows" in Sept. if you need info on the srccg
newsletter
>>email me at fasanews@***.com
>
>"From Da Shadows"? Great, it's going to make SRTCG players look illiterate
>and infantile.

Hear hear.

Pity, isn't it?


Lady Jestyr

- Eagles may soar, but turkeys don't get sucked into jet engines. -
jestyr@*******.com.au URL: http://www.geocities.com/~jestyr
Message no. 10
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 23:27:05 EDT
In a message dated 98-08-18 22:39:19 EDT, you write:

<<
"From Da Shadows"? Great, it's going to make SRTCG players look illiterate
and infantile.

-Adam
>>
and your point is?? i don't remember asking you for a name did i?....as long
as we don't all end up like you all closed minded and all....i know i should
have mailed this comment private,but screw that... i don't know what you
people have against me, but you better straighten up...it seems like
everything i try to do i get shot down...well if you don't like my ideas screw
you..i didn't ask for your permission to do a newsletter for fasa...and if
this gets me kicked of the list i wouldn't be surprised..you people get all
uptight when someone other than yourselves tries to do something...you guys
aren't gods and far from it....cuz i know i can beat each and everyone of
you's in a game of shadowrun....so lata...and remember trix are for kids...


brak da yak
Message no. 11
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 23:27:57 EDT
In a message dated 98-08-18 22:45:39 EDT, you write:

<<
About the only exception that seems to work for me in this is a single
Decker (Whatshisface, the one who's first deck is free), and a few common
programs that allow for browsing challenges.

-Adam J
- >>
the mole....duh!!!


brak
Message no. 12
From: Adam J <fro@***.AB.CA>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 21:49:32 -0600
At 23:27 8/18/98 -0400, you wrote:

>> "From Da Shadows"? Great, it's going to make SRTCG players look
illiterate
>> and infantile.

>and your point is??

My point is exactly what I said.

> i don't remember asking you for a name did i?

Obviously not.

>....as long
>as we don't all end up like you all closed minded and all

I'm close minded? Do start explaining.

>....i know i should
>have mailed this comment private,but screw that... i don't know what you
>people have against me, but you better straighten up...it seems like
>everything i try to do i get shot down...well if you don't like my ideas
screw
>you..

I've never said anything about not liking your ideas, to the best of my
recollection, only that I didn't like the name for your newsletter.

>i didn't ask for your permission to do a newsletter for fasa...

And you don't have to. Frankly, I'm wondering how much time FASA or someone
else is going to end up having to edit it to make your writing legible.

>and if
>this gets me kicked of the list i wouldn't be surprised..you people get all
>uptight when someone other than yourselves tries to do something...you guys
>aren't gods and far from it....

Never have and never claimed that I was a god, and I don't recall anyone
else on this list doing so either. Care to quote me on this, or are you
pulling it out of your ass?

As for getting uptight when others try to do something -- I've never even
considered doing some type of SRTCG newsletter or resource, and I don't try
to discourage people from producing quality resources. However, everything
that seems to come out of you is a grade or two below what I would call
even close to quality.

>cuz i know i can beat each and everyone of
>you's in a game of shadowrun....

Wow. I am SO impressed.

-Adam J

-
< http://www.interware.it/users/adamj / ICQ# 2350330 / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / TSS Productions >
< FreeRPG & Shadowrun Webring Admin / The Shadowrun Supplemental >
< "I'm your friend, and friends don't let heads drive drunk." -Al Snow>
Message no. 13
From: Lady Jestyr <jestyr@*******.COM.AU>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 14:52:07 +1000
>and your point is?? i don't remember asking you for a name did i?....as long
>as we don't all end up like you all closed minded and all....i know i should
>have mailed this comment private,but screw that... i don't know what you
>people have against me, but you better straighten up...it seems like
>everything i try to do i get shot down...well if you don't like my ideas
screw
>you..i didn't ask for your permission to do a newsletter for fasa...and if
>this gets me kicked of the list i wouldn't be surprised..you people get all
>uptight when someone other than yourselves tries to do something...you guys
>aren't gods and far from it....cuz i know i can beat each and everyone of
>you's in a game of shadowrun....so lata...and remember trix are for kids...

Alright, this is ENOUGH.

If you have constructive criticism about a person's attitude, fine. If you
have constructive criticism about the game, FASA, or anything else on
topic, fine.

Pointless personal abuse of a list member is NOT welcome. Abuse of a
GridSec member (and implied abuse of the rest of the list administration as
well) is foolish, as well as unwelcome. In future, please keep your
opinions on this to yourself.



Lady Jestyr

- Eagles may soar, but turkeys don't get sucked into jet engines. -
jestyr@*******.com.au URL: http://www.geocities.com/~jestyr
Message no. 14
From: Leif Johnson <Paladine@*****.NET>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 23:47:18 -0500
okay, i've been listening for a while to the letters on here...but i
haven't said anything as of yet...

...now i am, i actually heard gabe talking about his newsletter and
whats gonna be in it and many of the ideas he had...frankly, i don't see
as how the title changes that...only shadowrun players around are gonna
be recieving it, and i doubt just a title will discourage them from
reading it...and if its half as good as gabe has planned, sign me up!

Leif
Message no. 15
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 01:04:39 EDT
In a message dated 98-08-19 00:56:42 EDT, you write:

<< Pointless personal abuse of a list member is NOT welcome. Abuse of a
GridSec member (and implied abuse of the rest of the list administration as
well) is foolish, as well as unwelcome. In future, please keep your
opinions on this to yourself.



Lady Jestyr >>
so now what ever i have to say is pointless???now my opinions don't count
here...figures....adam can say what he wants about me and that's fine because
he is a gridsec....and i'm also foolish???why because i won't be told my ideas
suck or put up with peoples sh*t...well sorry...and adam if you ever role
played the game most people talk dat way.... so "from da shadows" isn't out of
place at all....well let me not waste any of your time wit my
gibberish......so later trix (who ever it applies to) and to all that support
me and my newsletter..much love...


brak da yak (da stepchild on dis list)
Message no. 16
From: Gunnar Lundquist <OneWay919@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 01:06:04 EDT
In a message dated 98-08-18 23:30:23 EDT, you write:

<<
>>look for "From Da Shadows" in Sept. if you need info on the srccg
newsletter
>>email me at fasanews@***.com
>
>"From Da Shadows"? Great, it's going to make SRTCG players look illiterate
>and infantile.

Hear hear.

Pity, isn't it?
>>

Hey why is everyone gettin on Gabes back about this ...ever think about how
most runners will talk. Sorry but I "hear" them talkin like this
....especially Trogs they got way too many teeth for normal speach and tusks
to boot...hey and while I'm thinkin about it how about that Goblinization and
it's effects, it probably plays merry hell with the normal humansystem so why
wouldn't they talk funny or a bit different...

that's just my 2 nuyen but think about it would ya

Gunnar
OneWay919@***.com
Message no. 17
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 01:09:42 EDT
In a message dated 98-08-19 01:07:59 EDT, you write:

<< okay, i've been listening for a while to the letters on here...but i
haven't said anything as of yet...

...now i am, i actually heard gabe talking about his newsletter and
whats gonna be in it and many of the ideas he had...frankly, i don't see
as how the title changes that...only shadowrun players around are gonna
be recieving it, and i doubt just a title will discourage them from
reading it...and if its half as good as gabe has planned, sign me up!

Leif

>>
tanx leif...finally someone that knows wut im talkin about....


brak
Message no. 18
From: Leif Johnson <Paladine@*****.NET>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 00:14:49 -0500
gabe...you heard what i and dave (remember him) had to say 'bout
it...and a lot of other people 'round here think its a great idea too

Leif
Message no. 19
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 01:40:59 EDT
In a message dated 98-08-19 01:07:27 EDT, you write:

<< Hey why is everyone gettin on Gabes back about this ...ever think about how
most runners will talk. Sorry but I "hear" them talkin like this
....especially Trogs they got way too many teeth for normal speach and tusks
to boot...hey and while I'm thinkin about it how about that Goblinization and
it's effects, it probably plays merry hell with the normal humansystem so why
wouldn't they talk funny or a bit different...

that's just my 2 nuyen but think about it would ya

Gunnar
OneWay919@***.com
>>
and 2 nuyen well worth it gunnar...

brak
Message no. 20
From: Adam J <fro@***.AB.CA>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 23:41:43 -0600
At 01:04 8/19/98 -0400, you wrote:
>In a message dated 98-08-19 00:56:42 EDT, you write:

>suck or put up with peoples sh*t...well sorry...and adam if you ever role
>played the game most people talk dat way....

This is rich. Have you seen Shadowrun Third Edition, Gabe? There's a nice
list of the people who playtested the game in there. You might just happen
to notice a name there -- Adam Jury. That's me.

I help run The Shadowrun Archive. Heard of it?
Oh, I help run The Shadowrun Webring. Missed that?
Gee, I also happen to be editor of The Shadowrun Supplemental, the longest
running (Both timewise and most issues) Shadowrun magazine on the internet.
Oh, and I'm Assistant Fearless Leader of the ShadowRN and NERPS mailing
lists, and GridSec over here.

Does that establish that I may know a little about the subject matter I'm
talking about, both on the Shadowrun and the publishing end?

And yes, true, some characters in Shadowrun may talk "dat way", but if
you're trying to do something on a professional level designed to promote
Shadowrun in any form, I heartily feel that a title that conveys a
professional atmosphere would be greatly superior to a title that does not.

Basically, I think you need two things in a title. You need to convey what
it *is*, and you need to convey what it is *about*.

"From Da Shadows" will be recognizable to Shadowrun players, most likely.
However, the people who have not been exposed to Shadowrun would probably
not know what it's about. It also fails to show what it is -- it could be
a sourcebook, some other type of supplement, fiction, a magazine, etc.
Something that was a bit more descriptive and accessible to more people
would be a better title overall, IMO.

I'm not saying the idea of a newsletter is bad, I'm not saying that I
wouldn't buy a good one if it was available. I'm saying that from what I've
seen, I don't think the title is all that appropriate, and from what I've
seen of the editor, it's going to need another editor, unless you have a
secret writing style you're hiding from the list at large.

You may think that I'm "out to get you", but all I want is to see the SRTCG
well represented.

-Adam J
http://www.interware.it/users/adamj \ fro@***.ab.ca \ ICQ# 2350330
Message no. 21
From: Leif Johnson <Paladine@*****.NET>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 00:48:45 -0500
adam...please tell me how many shadowrun players there are out there
with all the titles you can claim to yourself, how many sit out there in
a suit and tie to sit down and read the weekly "Shadowrun
Newsletter"....

now tell me how many are a bunch of fun loving gamers sittin in a card
shop somewhere around a big table playing magic, star wars, and yes,
shadowrun....why does this have to be some uppity "by the rules of
publishing" job, i think something a little more personal speaks out to
the general populace of players, and yes, i am speaking as one myself

Leif
Message no. 22
From: Lady Jestyr <jestyr@*******.COM.AU>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 15:49:44 +1000
><< Pointless personal abuse of a list member is NOT welcome. Abuse of a
> GridSec member (and implied abuse of the rest of the list administration as
> well) is foolish, as well as unwelcome. In future, please keep your
> opinions on this to yourself.
>
> Lady Jestyr >>
>
>so now what ever i have to say is pointless???now my opinions don't count
>here...figures....adam can say what he wants about me and that's fine because
>he is a gridsec....and i'm also foolish???why because i won't be told my
ideas

No. As far as I could tell, your criticism of Adam was merely a collection
of 'you suck' comments. It didn't seem to have any direction, or any
*material* complaints against him. That's why I said it was pointless -
because it didn't seem to have any point, or direction.

>suck or put up with peoples sh*t...well sorry...and adam if you ever role
>played the game most people talk dat way.... so "from da shadows" isn't
out of
>place at all....well let me not waste any of your time wit my

Actually, a lot of us here play the roleplaying game. I personally do, and
consider myself and my fellow players good roleplayers. I have never heard
any characters speak that way (sorry, 'dat' way).



Lady Jestyr

- Eagles may soar, but turkeys don't get sucked into jet engines. -
jestyr@*******.com.au URL: http://www.geocities.com/~jestyr
Message no. 23
From: Adam J <fro@***.AB.CA>
Subject: Re: Deck Pitfalls
Date: Tue, 18 Aug 1998 23:56:03 -0600
At 00:48 8/19/98 -0500, you wrote:
>adam...please tell me how many shadowrun players there are out there
>with all the titles you can claim to yourself, how many sit out there in
>a suit and tie to sit down and read the weekly "Shadowrun
>Newsletter"....

Surprisingly, a fair number of the people I converse with on a daily basis
about SR (Close to 50, if not more, and this is -chat-, not email), are
white collar, work at a desk job, and do wear at least a shirt with a
collar. It's not just a hobby for college kids and younger anymore.

>now tell me how many are a bunch of fun loving gamers sittin in a card
>shop somewhere around a big table playing magic, star wars, and yes,
>shadowrun....why does this have to be some uppity "by the rules of
>publishing" job, i think something a little more personal speaks out to
>the general populace of players, and yes, i am speaking as one myself

I'm not saying that something a bit more.. worldy doesn't speak to players
well. I'm saying if you want to give off a professional appearance to alot
of people, something more accessible for the masses is more appropriate.
The hobby needs to grow and *mature* in order to stay viable, and that
includes SRTCG and FASA.

When I introduce a friend to gaming, I want to hold up something that makes
the hobby look good, not something that reads like a 13 year old rapper
wrote it.

-Adam J
-
< http://www.interware.it/users/adamj / ICQ# 2350330 / fro@***.ab.ca >
< ShadowRN Assistant Fearless Leader / TSA Co-Admin / TSS Productions >
< FreeRPG & Shadowrun Webring Admin / The Shadowrun Supplemental >
< "I'm your friend, and friends don't let heads drive drunk." -Al Snow>
Message no. 24
From: Leif Johnson <Paladine@*****.NET>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 01:01:12 -0500
okay, i see your point, but what have you actually heard about the
letter itself? i'm sorry if i'm a little ignorant coming into this
argument, i don't know everything you know, but from what i've heard,
you've based your critisism soaly on the title of the letter

Leif
Message no. 25
From: Bolton Sara <pin12962@*******.PING.BE>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 08:17:04 +0200
<<<<<<<<Snip>>>>>>>
>"From Da Shadows" will be recognizable to Shadowrun players, most likely.
>However, the people who have not been exposed to Shadowrun would probably
>not know what it's about.

Do you think people people who are not playing Shadowrun will worry about that ?

It also fails to show what it is -- it could be
>a sourcebook, some other type of supplement, fiction, a magazine, etc.
>Something that was a bit more descriptive and accessible to more people
>would be a better title overall, IMO.
>
"From Da Shadows": the shadowrun trading cards game monthly newsletter.
Isn't that a bit too long?
Whatever the title, i think the important thing is what's inside.
And after all, if it is really needed, the title could always been changed
later.
for myself, "From Da Shadows" with a drawing of an orc or troll in the
covert page would do great.

>I'm not saying the idea of a newsletter is bad, I'm not saying that I
>wouldn't buy a good one if it was available. I'm saying that from what I've
>seen, I don't think the title is all that appropriate, and from what I've
>seen of the editor, it's going to need another editor, unless you have a
>secret writing style you're hiding from the list at large.
>
I'll personnaly would have waited to see the first one before starting to
emit opinion about it.

>You may think that I'm "out to get you", but all I want is to see the SRTCG
>well represented.

As any of us, Gabe inclued .

This is my opinion, if anyone cannot cope with that, well,....i don't care.

Vincent.
Message no. 26
From: Andrew Gwilliam <andrew@********.NET.UK>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 09:14:02 +0100
Hi Adam,
I suggest about 10 to 15 runners (upto 20 if only light duty), one to
two pieces of equipment per runner (not all runners necessarily need equipment),
runners with stamina being preferable (as they can take damage without reducing their
attack), 20 to 25 challenges (varying from damaging to trash runner to ending run)
and fill the rest up with specials and stingers.

Andy

Adam Lewis wrote:

> OK, so i'm new, it's obvious.
>
> With my first deck I built I used WAY too many runners and gear.
>
> I kept thinking, "Man, this will come in handy" or "I gotta have this
> guy"
>
> But I had more runners than I could ever hope to pay for to be put in
> play and I had a hard time getting challenges on the board my first
> few turns.
>
> How many Runners and Gear do you suggest?
>
> ==
> AdamL
>
> "The good die first."
> "But most of us are morally ambiguous, which explains our random dying
patterns."
>
> _________________________________________________________
> DO YOU YAHOO!?
> Get your free @*****.com address at http://mail.yahoo.com
Message no. 27
From: Gabe Rosario <Brakiss187@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 05:53:30 EDT
In a message dated 98-08-19 05:49:46 EDT, you write:

<< Actually, a lot of us here play the roleplaying game. I personally do, and
consider myself and my fellow players good roleplayers. I have never heard
any characters speak that way (sorry, 'dat' way).



Lady Jestyr >>
so do you role play all proper and read lines like a script?...well if you
role play mafia goons or gangers that's the way they talk and if you say no...
than no you don't know how to role play because you're really not acting out
your character..but of course you'll say well you most role play ghetto
style...wut ever..


brak da yak
Message no. 28
From: Loki <daddyjim@**********.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 10:14:27 -0700
---Leif Johnson <Paladine@*****.NET> wrote:
>
> okay, i've been listening for a while to the letters on here...but i
> haven't said anything as of yet...
>
> ...now i am, i actually heard gabe talking about his newsletter and
> whats gonna be in it and many of the ideas he had...frankly, i don't see
> as how the title changes that...only shadowrun players around are gonna
> be recieving it, and i doubt just a title will discourage them from
> reading it...and if its half as good as gabe has planned, sign me up!

Actually, I've spoken to both Gabe and Matb on the newsletter. From how it
sounds, plans are to send the newsletter to gaming shops for posting and
availability towards cultivating interest for new players.

I think this was where concern over the title and presentation may have
stemmed from. It's not as big a concern amongst existing and veteran players,
but when it comes to the shops and possible new comers such things can really
make or break possibilities.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/9/98
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 29
From: "(Ryan Smith)" <SnakeIzBac@***.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 13:28:37 EDT
In a message dated 8/19/98 1:27:15 PM Eastern Daylight Time,
daddyjim@**********.COM writes:

<< I think this was where concern over the title and presentation may have
stemmed from. It's not as big a concern amongst existing and veteran players,
but when it comes to the shops and possible new comers such things can really
make or break possibilities. >>



I agree. Proper English is attractive. Ebonic like talk (Which i have no
problem understanding, or anyone's ethincity) isn't really eye catching.
Message no. 30
From: Noah Overton <NOAH_OVERTON@*************.OM.HP.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 11:03:04 -0700
---Leif Johnson <Paladine@*****.NET> wrote: >
> okay, i've been listening for a while to the letters on here...but i > haven't
said anything as of yet...
>
> ...now i am, i actually heard gabe talking about his newsletter and
> whats gonna be in it and many of the ideas he had...frankly, i don't see > as
how the title changes that...only shadowrun players around are gonna > be
recieving it, and i doubt just a title will discourage them from
> reading it...and if its half as good as gabe has planned, sign me up!

<<<<Actually, I've spoken to both Gabe and Matb on the newsletter. From how it
sounds, plans are to send the newsletter to gaming shops for posting and
availability towards cultivating interest for new players.

I think this was where concern over the title and presentation may have stemmed
from. It's not as big a concern amongst existing and veteran players, but when
it comes to the shops and possible new comers such things can really make or
break possibilities.

-== Loki ==->>>>>

i really don't see a problem with the title, maybe include under or with it
shadowrun TCCG newsletter. but as far as the name From DA Shadows, it may
actually get a few people to pick it up and see what is about. think about it
most gamers are looking for some thing that catches their eye. a title like
this may be that catch. and i don't feel that it is that far from today's
slang that it is going to turn people off. granted it may offend some of the
white collar pretty boy executives, but who gives a hoop about what those
yuppie pretty boys think. i don't think that one news letter is going to
start or stop wallstreet from playing STCCG.

thats what the puck got to say.
______________________________ Reply Separator
_________________________________
Subject: Re: Deck Pitfalls
Author: Non-HP-daddyjim (daddyjim@**********.COM) at HP-PaloAlto,mimegw2
Date: 8/19/98 10:14 AM


---Leif Johnson <Paladine@*****.NET> wrote: >
> okay, i've been listening for a while to the letters on here...but i >
haven't said anything as of yet...
>
> ...now i am, i actually heard gabe talking about his newsletter and
> whats gonna be in it and many of the ideas he had...frankly, i don't see >
as how the title changes that...only shadowrun players around are gonna > be
recieving it, and i doubt just a title will discourage them from
> reading it...and if its half as good as gabe has planned, sign me up!

Actually, I've spoken to both Gabe and Matb on the newsletter. From how it
sounds, plans are to send the newsletter to gaming shops for posting and
availability towards cultivating interest for new players.

I think this was where concern over the title and presentation may have
stemmed from. It's not as big a concern amongst existing and veteran players,
but when it comes to the shops and possible new comers such things can really
make or break possibilities.

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 4/9/98
_________________________________________________________
DO YOU YAHOO!?
Get your free @*****.com address at http://mail.yahoo.com
Message no. 31
From: Keldon Mor <Keldon@********.NET>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 14:17:18 -0500
>granted it may offend some of the
>white collar pretty boy executives, but who gives a hoop about what those
>yuppie pretty boys think. I don't think that one news letter is going to
>start or stop wallstreet from playing STCCG.

I agree, keep the title. If someone is going to be insulted by the
title, then you're saving them money. God forbid they plop down 9$ for a
starter and get a Stomper or Knuckles..."wrassle? that's not a word. 'My
client ain't talkin' - Outta da way' what's this? I can't believe I spent 9$
bucks on this"

Peace,
Keldon Mor
Keldon@********.net
http://ww2.netnitco.net/users/keldon
"To bad ignorance isn't painful..."
Message no. 32
From: Adam Lewis <adamswork@*****.COM>
Subject: Re: Deck Pitfalls
Date: Wed, 19 Aug 1998 14:14:21 -0700
I'm the new guy around here, so I don't care if you want to slash and
burn me, but give it a break.

For one thing, I started this thread to learn how to build a better
deck, if a few of you want to tell each other how special you are and
how qualified you are to make decisions about SR newsletters or
anything else at least change the thread name so I don't have to read
your stupid crap thinking it's advice on deck building.

We're all entitled to be stupid,
but you're abusing the privilege.

AdamL (not to be confused with the famous playtester AdamJ)

_________________________________________________________
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Further Reading

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