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Mailing List Logs for ShadowRN

Message no. 1
From: James Poppe <azweepay@********.COM>
Subject: Demo Decks
Date: Thu, 30 Oct 1997 00:49:55 -0600
Hideo neighbors...

I was wondering if anyone had a list of the cards in the demo decks...
Kind of want to use them for my demo I'm running this weekend.

Please forward the card list to me...

James Poppe
azweepay@********.com
Message no. 2
From: Dvixen <dvixen@********.COM>
Subject: Re: Demo Decks
Date: Thu, 30 Oct 1997 01:23:49 -0800
Here ya go James :

The lists have been added to my website
http://coastnet.com/~dvixen/srtcg/demodecks.html

Deck 1

Runners
Archie McDeven (1)
Dr. Apocalypse (2)
Gutter Rat (1)
Highbrow (1)
Marek (1)
Orion (1)
Scarecrow (2)
Static (1)
The Preacher (2)

Gear
Armor Spell (1)
Bolt of Power (2)
Detect Enemy (1)
Fireball (2)
Heavy Armor (Full) (1)
Hellblast (1)
Invisibility (1)
Sleep (2)

Contacts
Elven Hitman (1)
Mr. Johnson (1)
Talismonger (1)

Locations
Aztechnology (1)
Hermetic Library (1)

Objectives
Critter Hunt (1)
Harlequin's Game (1)
Kamikaze Run (1)
Mob War! (1)
Tiki Head Enigma (1)

Challenges
Chomps-2000 Guard Dog (1)
Flock of Geese (1)
Guardian Dracoform (1)
Hellhound (1)
Hit and Run (1)
Maglocks (1)
Manticore (1)
Motion Detectors (1)
Nets (1)
Retinal Scanner (1)
Steppin' Wulf Ambush (1)
Toxic Spirit (1)

Specials (Stingers)
Deja' Vu (1)
False Mentor (1)
Green Apple Quicksteps (1)
Luck o' the Irish (1)
Moonlighting (1)

=============================



Deck 2

Runners
Cannonball (1)
Drake (1)
Glitz (1)
Gore Tusk (1)
Hatchetman (2)
Macabre (1)
Razorback (1)
Ripper (1)
Stomper (1)
Thrash (1)
Tin Man (1)

Gear
Armored Vest (1)
Bulldog Van (1)
Harley Scorpion (1)
HK227 (1)
Ingram Valiant (1)
Katana (1)
Lined Coat (1)
Ruger Super Warhawk (1)
Stun Gloves (1)
Uzi III (1)
Wired Reflexes (1)

Contacts
Corporate Secretary (1)
Humanis Policlub Ganger (1)
Yoshimo Chang (1)

Locations
The Iron Lung (1)
The Z-Zone (1)

Objectives
Cermak Blast (1)
Courier Run (1)
Fort Knocks (1)
Ragnarock (1)
Sucker Run (1)

Challenges
Ancients' Turf (1)
Astral Sentry (1)
Basilisk (1)
Corpselight (1)
Electrified Fence (1)
Gut Check (1)
Lone Star Patrol (1)
Mage Strike Force (1)
Security Camera (1)
Security Guards (1)
Sentry Gun (1)
Swarm of Drones (1)

Specials (Stingers)
Luck o' the Irish (1)
Major Drain (1)
Ricochet (1)
Suicide Run (1)

Specials
Bar Fight (1)


--

Dvixen Code-word : Weevil-chuck. dvixen@********.com
"And I thought First Ones were rare." - Ivanova - Babylon 5
FAQ Flunky of the SRcard and ShadowRN Mailing Lists
http://coastnet.com/~dvixen/shadowrn/srnfaq1.html <= Get it. Memorize!
Required Reading => http://coastnet.com/~dvixen/srtcg/tcgfaq1.html
Message no. 3
From: Daniel M Perez <d028200c@**.SEFLIN.ORG>
Subject: Demo decks
Date: Mon, 26 Jan 1998 01:00:05 -0500
Hello, people. I usuallu lurk here, but I need your help now. I'm putting
together a couple of decks to teach friends how to play Shadowrun (given
that I have all these cards from trying to complete a set). Here's wher I
need your help:

I'm looking to make 2 or 3 decks made up of all commons and uncommons, no
rares. They don't need to be tourney-caliber, but they should be good
enough to teach the game and it's aspects and mechanics. Can you help me?

You can email me directly or post to the list, as I'm sure there are
others that (maybe) would appreciate this kind of info.
Thanks a lot!

Till paths meet,


Daniel M. Perez | Miami Star Wars CCG Tournament Director
highmoon@*********.com | Rebel Gamers of Miami - Rebel Leader
| http://www.geocities.com/~highmoon
------------------------------------------------------------------------------
"All life is only a set of pictures in the brain, among which there is no
difference betwixt those born of real things and those born of inward
dreamings, and no cause to value the one above the other."
-H.P. Lovecraft, "The Silver Key"
Message no. 4
From: Conrad Mikaelian <MLoki@***.COM>
Subject: Re: Demo decks
Date: Mon, 26 Jan 1998 10:37:14 EST
<HTML><FONT COLOR="#000000" BACK="#ffffff" SIZE=3>In a
message dated 98-01-26
01:00:07 EST, you write:<BR>
<BR>
<< <FONT COLOR="#000000" SIZE=3><BR>
Hello, people. I usuallu lurk here, but I need your help now. I'm putting<BR>
together a couple of decks to teach friends how to play Shadowrun (given<BR>
that I have all these cards from trying to complete a set). Here's wher I<BR>
need your help:<BR>
<BR>
I'm looking to make 2 or 3 decks made up of all commons and uncommons, no<BR>
rares. They don't need to be tourney-caliber, but they should be good<BR>
enough to teach the game and it's aspects and mechanics. Can you help me?<BR>
<BR>
You can email me directly or post to the list, as I'm sure there are<BR>
others that (maybe) would appreciate this kind of info.<BR>
Thanks a lot!<BR>
<BR>
Till paths meet,</FONT><FONT COLOR="#000000" BACK="#FFFFFF"
SIZE=3> >><BR>
<BR>
Honestly, open up a deck and a booster take out any unusable cards (ie Chip
Jacks, Skill Softs) Make sure the deck has enough objectives and doesn't
duplicate cards more then 4 times. Theme the deck a little by taking out
programs, spells, drones, or hard to use guns, depending on the available
runner pool for each deck. I found that these make the best demo decks
around. They aren't artificially generated to contain 4 of this, that, or the
other so you can get a good feel for the different cards. You can even theme
them a little more and call them a Mage Deck, Decker Deck, Rigger Deck, Troll
Deck etc.... Have seen decks like this beat tournament decks in a multi-
player game. </HTML>
Message no. 5
From: Loki <daddyjim@**********.COM>
Subject: Re: Demo decks
Date: Mon, 26 Jan 1998 18:20:18 -0800
---Daniel M Perez <d028200c@**.SEFLIN.ORG> wrote:
>
> Hello, people. I usuallu lurk here, but I need your help now. I'm
putting
> together a couple of decks to teach friends how to play Shadowrun
(given
> that I have all these cards from trying to complete a set). Here's
wher I
> need your help:
>
> I'm looking to make 2 or 3 decks made up of all commons and
uncommons, no
> rares. They don't need to be tourney-caliber, but they should be good
> enough to teach the game and it's aspects and mechanics. Can you
help me?
>
> You can email me directly or post to the list, as I'm sure there are
> others that (maybe) would appreciate this kind of info.
> Thanks a lot!

Here's a revised version of a deck I put together for when friends
come over and don't happen to have a deck of their own to play with.
It consists primarily of commons with a few uncommons tossed in for
flavor.

"(Un)common Occurrences"
70 cards + 6 Obj.

RUNNERS (20)
Shasta x4
Ajax x2
Tinkerbell x2
Kromagnus x4
Glitz x4
Gore Tusk
Stomper
Red Widow
Sam the Sleuth

GEAR (10)
Katana x4
Hunter Drone x2
Crawler Patrol Drone
Bolt of Power x3

CONTACTS (3)
Bounty Hunter
Corporate Secretary
Elven Hitman

LOCATIONS (1)
The Iron Lung

STINGERS (6)
No Way Out x2
Green Apple Quicksteps x4

SPECIALS (4)
Bar Fight
Block Party x2
Cover Up

CHALLENGES (26)
Lone Star Patrol x4
Maglocks x4
Security Drone x4
Security Guards x4
Basilisk x2
Electrified Fence x2
Feeding Ghouls x2
Ambushed En Route
Gut Check
Hellish Traffic
Sentry Gun

OBJECTIVES
Ragnarock x4
Tiki Head Enigma
Harkequin's Game

** As you can see, it's primarily built as a cash and pump deck. The
extra nu yen generated also leads to some fun and games with the
Bounty Hunter and Block Party when they come up. Nothing special, but
for a deck that was primarily thrown together from my boxes of extras,
it has held it's own in more than a couple of games.

Hope this helps.

-== Loki ==-
+---------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+---------------------------------------------------------------+
Poisoned Elves: www.primenet.com/~gamemstr
SRTCG trade lists last updated 1/4/98
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Further Reading

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