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Message no. 1
From: Forrest <eness@**********.COM>
Subject: Re: FASA answer on Flatline and Ammo
Date: Fri, 19 Sep 1997 04:54:25 -0700
---Matb <mbreton@**.NETCOM.COM> wrote:
[snip]

> How about letting Flatty do the old John Woo and nail two different
> targets at the same time?
>
> No?
>

Actually I kind of like that idea. I would say that the damage has to
be from the pistols alone (similar to indirect fire). After all there
has to be some sort of penalty for targetting two runners.

Forrest
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Message no. 2
From: Loki <daddyjim@**********.COM>
Subject: Re: FASA answer on Flatline and Ammo
Date: Fri, 19 Sep 1997 11:54:45 -0700
---Conrad Mikaelian wrote:
>
> In a message dated 97-09-18 21:00:21 EDT, you write:
>
> << Q. Normally, according to card text, only one type of ammo may be
used
> per combat. Of course, the extended clip may be used to allow two
> types of ammo in combat. How about Flatline, since he uses two
> different pistols can't each pistol use a different ammo?
>
> A. Yes. That's cool...
> ~~~~~~~~~~ >>
>
> Doesn't the rules on the card mean anything in this situation.
"Only one
> type of Ammo can be used in each combat." is pretty self
explanitory. Is
> their a misprint, or are they just making a ruling to the contrary.
Do they
> just want ammo cards to be cooler? I thought that the armor piercing
> flechette round combo was cool enough when it could only be used with
> extended clip. Let me know what I'm missing here.

There are exceptions to the rules on a card by card basis, especially
with the rares. You have a rule that a runner may only take up to 6
essence cost worth of cyber ware but Hatchetman 2057 ignores that. You
have another rule that a runner may only have two of any kind of
cyberlimb. H-man 2057 ignores that again. You have deployment costs
printed on your gear cards, but several other cards say they get gear
or accessories given to them for free.

So Flatline may use two pistols at once, each pistol may be given
different ammo as an accessory. He fires both pistols simultaneously
in combat, thus getting to use two different kinds of ammo at once. If
it helps, think of him as automatically having the Extended Clip for
free (like Uncle Joe has the chipjack 2 for free, or Ravage has her
Wired Reflexes for free).

Flatline is just one card, and it so happens he's the one card that
gets to use two pistols at once. When they wrote the card text stating
only one kind of ammo may be used in combat at a time, that was
becuase the general rule is also only one weapon may be used in a
given combat. Flatline (like H-man 2057 with the cyberware rules) is
the exception to that.

-== Loki ==-
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Fearless Leader of the Shadowrun Trading Card Game Mailing List
+---------------------------------------------------------------+
Web Page: Poisoned Elves at www.primenet.com/~gamemstr
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SRTCG trade lists last updated 9/18/97


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Message no. 3
From: Conrad Mikaelian <MLoki@***.COM>
Subject: Re: FASA answer on Flatline and Ammo
Date: Fri, 19 Sep 1997 15:46:33 -0400
In a message dated 97-09-19 14:59:18 EDT, you write:

<< There are exceptions to the rules on a card by card basis, especially
with the rares. You have a rule that a runner may only take up to 6
essence cost worth of cyber ware but Hatchetman 2057 ignores that. You
have another rule that a runner may only have two of any kind of
cyberlimb. H-man 2057 ignores that again. You have deployment costs
printed on your gear cards, but several other cards say they get gear
or accessories given to them for free.

So Flatline may use two pistols at once, each pistol may be given
different ammo as an accessory. He fires both pistols simultaneously
in combat, thus getting to use two different kinds of ammo at once. If
it helps, think of him as automatically having the Extended Clip for
free (like Uncle Joe has the chipjack 2 for free, or Ravage has her
Wired Reflexes for free).

Flatline is just one card, and it so happens he's the one card that
gets to use two pistols at once. When they wrote the card text stating
only one kind of ammo may be used in combat at a time, that was
becuase the general rule is also only one weapon may be used in a
given combat. Flatline (like H-man 2057 with the cyberware rules) is
the exception to that. >>


I understand how the exceptions per card work but Flatline Doesn't say that
he can use two different types of ammo in one combat. As far as I knew even
if two completely seperate runners had two different guns with an ammo card
on each gun they still could Not use both ammo cards. Flatline's card text
says nothing about breaking the two ammo card rule. It is printed plain and
clear on the ammo cards and nothing on any other card breaks this rule except
extended clip. All I'm saying is that they need to clarify thier wording or
change it to mean what they say.
Message no. 4
From: Tony Glinka <glinka@**.NETCOM.COM>
Subject: Re: FASA answer on Flatline and Ammo
Date: Fri, 19 Sep 1997 16:18:39 -0700
Loki wrote:

> There are exceptions to the rules on a card by card basis, especially
> with the rares. You have a rule that a runner may only take up to 6
> essence cost worth of cyber ware but Hatchetman 2057 ignores that. You
> have another rule that a runner may only have two of any kind of
> cyberlimb. H-man 2057 ignores that again. You have deployment costs
> printed on your gear cards, but several other cards say they get gear
> or accessories given to them for free.
>
> So Flatline may use two pistols at once, each pistol may be given
> different ammo as an accessory. He fires both pistols simultaneously
> in combat, thus getting to use two different kinds of ammo at once. If
> it helps, think of him as automatically having the Extended Clip for
> free (like Uncle Joe has the chipjack 2 for free, or Ravage has her
> Wired Reflexes for free).
>
> Flatline is just one card, and it so happens he's the one card that
> gets to use two pistols at once. When they wrote the card text stating
> only one kind of ammo may be used in combat at a time, that was
> becuase the general rule is also only one weapon may be used in a
> given combat. Flatline (like H-man 2057 with the cyberware rules) is
> the exception to that.

Not to throw any gasoline on a small fire here, but what happens when
you give Flatline an extended clip on one or both guns? Can he use Armor
Piercing, Flechette, and Explosive Rounds?What about if they bring in some
new ammo with the new sets like stun gel or rubber bullets or something
similar? Does that mean if he has two guns each with an extended clip, he
can use four kinds of ammo?

Tony

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