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Mailing List Logs for ShadowRN

Message no. 1
From: David Reis <david.reis@*****.COM>
Subject: Halloweeners
Date: Mon, 20 Apr 1998 08:45:09 -0700
Pedro Gomes <Pedro.Gomes@**.SIEMENS.PT> wrote:
>Of course there you can always play with a deck of gangers and use
Halloweeners,
>now if he plays wanted on you and you damage his runner on a D6 of 4+ his
runner
>is FRAGGED, not trashed, not hurt, but fragged. Something to make him=
think.
>
I'm a little confused by the text of the Halloweeners card. At first I
thought any challenge/runner damaged in combat has a 50-50 chance of being
fragged, but on rereading the card, it says "defeated" not "damaged."
Here's the actual text of the card:

Halloweeners- 0¥, Special/Gang HQ. All Gangers you control are
Halloweeners. Roll D6 after any combat involving Halloweeners. On 4+, frag
any Challenges or Runners defeated in combat that were damaged in that
combat by Halloweeners. A player may have only one Gang HQ in play at a=
time.

To me, this says the challenge/runner must have taken enough damage to
trash it already, and instead of being trashed, the card has a possibility
of being fragged instead. Maybe I'm missing something, but this card
doesn't seem that useful unless you're playing against someone who uses the
Squatter a lot.

David
Message no. 2
From: Jon Palmer <jmp225@***.EDU>
Subject: Re: Halloweeners
Date: Mon, 20 Apr 1998 12:34:45 -0400
>I'm a little confused by the text of the Halloweeners card. At first I
>thought any challenge/runner damaged in combat has a 50-50 chance of being
>fragged, but on rereading the card, it says "defeated" not
"damaged."
>Here's the actual text of the card:
>
>Halloweeners- 0¥, Special/Gang HQ. All Gangers you control are
>Halloweeners. Roll D6 after any combat involving Halloweeners. On 4+, frag
>any Challenges or Runners defeated in combat that were damaged in that
>combat by Halloweeners. A player may have only one Gang HQ in play at a tim=
e.
>
>To me, this says the challenge/runner must have taken enough damage to
>trash it already, and instead of being trashed, the card has a possibility
>of being fragged instead. Maybe I'm missing something, but this card
>doesn't seem that useful unless you're playing against someone who uses the
>Squatter a lot.

Or if you're playing a Halloweeners/Cement Shoes/Better Offer &
Aztechnology "Frag all your opponent's runners" deck :-)

Jon Palmer
Message no. 3
From: Brett Borger <bxb121@***.EDU>
Subject: Re: Halloweeners
Date: Mon, 20 Apr 1998 13:14:53 +0000
> Halloweeners- 0¥, Special/Gang HQ. All Gangers you control are
> Halloweeners. Roll D6 after any combat involving Halloweeners. On 4+, fr=
ag
> any Challenges or Runners defeated in combat that were damaged in that
> combat by Halloweeners. A player may have only one Gang HQ in play at a =
time.
>
> To me, this says the challenge/runner must have taken enough damage to
> trash it already, and instead of being trashed, the card has a possibili=
ty
> of being fragged instead. Maybe I'm missing something, but this card
> doesn't seem that useful unless you're playing against someone who uses =
the
> Squatter a lot.

Or plays a fast deck. A friend and I play and he stimmies me
constantly...I manage to kill his torgo, and in about 4 rounds he has
the SAME torgo back again.

My deck involves a lot of cheap, quick runners, going for sleaze.
Naturally, this means that if I fail to sleaze, I get massacred.
Believe me, I like the ability to reuse trashed runners.
Halloweeners, having no cost and no penalty, is a useful card for my
opponents.

-=SwiftOne=-
so is that damn torgo.


Brett Borger
SwiftOne@***.edu
AAP Techie
Message no. 4
From: Loki <daddyjim@**********.COM>
Subject: Re: Halloweeners
Date: Tue, 21 Apr 1998 20:51:15 -0700
---David Reis <david.reis@*****.COM> wrote:
>
> I'm a little confused by the text of the Halloweeners card. At
first I
> thought any challenge/runner damaged in combat has a 50-50 chance of
being
> fragged, but on rereading the card, it says "defeated" not
"damaged."
> Here's the actual text of the card:
>
> Halloweeners- 0¥, Special/Gang HQ. All Gangers you control are
> Halloweeners. Roll D6 after any combat involving Halloweeners. On
4+, frag
> any Challenges or Runners defeated in combat that were damaged in that
> combat by Halloweeners. A player may have only one Gang HQ in play
at a time.
>
> To me, this says the challenge/runner must have taken enough damage to
> trash it already, and instead of being trashed, the card has a
possibility
> of being fragged instead. Maybe I'm missing something, but this card
> doesn't seem that useful unless you're playing against someone who
uses the
> Squatter a lot.

You got it right. The challenge/runner must be killed in combat and
then on a 4+ he is fragged out of the game rather than trashed.

It's not as obviously useful as some of the other Gang HQ's, but then
it's zero nu yen to put out.

I've played with it in my deck and find it useful on occassion. Then
I'm one of three people that puts the squatter to heavy use. I've also
been in a number of games where trash is recycled and reshuffled. For
example, last Sunday Caric and I played three games. Two of those we
reshuffled trash and the third had us down to about ten cards each in
the draw pile.

In games like that, it's nice to know that Highway Showdown,
Skwaaaaaark, Big Chase, Torgo, Foxy Roxy, Sticky Fingers, etc ain't
comin' back out this game. ;o)

Caric and I are currently playing some mean, stone-walling decks. I'm
into about the third and final evaolution of UGE Unlimited. I'll post
it as soon as I have the chance for you perusing and deck building
pleasure.

Caric plays "Breeders" an all-human deck (pre-UW).

I'm still trying to get Tony over here to test the current revision of
UGE against his Four Horsemen deck. ;o)

-== Loki ==-
+----------------------------------------------------------------------+
Fearless Leader of the Shadowrun Trading Card Game Mailing List
SRCard FAQ: www.primenet.com/~gamemstr/srstuff/tcgfaq1.htm
+----------------------------------------------------------------------+
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SRTCG trade lists last updated 4/9/98
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Further Reading

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These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.